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30th June, 2007, 03:03 AM
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Forum Newcomer
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Join Date: Jun 2005
Posts: 9
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New Ut2004 3370 Patch?
Posted to wrong forum.
Topic was moved to epic's offical forum.
joeyz
Last edited by joeyz : 4th July, 2007 at 07:14 PM.
Reason: typo
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30th June, 2007, 06:42 PM
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out of order
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Join Date: Sep 2003
Posts: 3,383
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I disagree. We need people who configure their system enviroment reasonably. Also, the skins that don't exist are not related to the garbage collection crashes. The UObject::GetPathName function is not related to paths as in file system paths.
Last edited by Wormbo : 30th June, 2007 at 06:47 PM.
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1st July, 2007, 08:23 AM
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Forum Newcomer
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Join Date: Jun 2005
Posts: 9
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(1) Worbo, Not everyone is computer literate and know about system environment variables. They are not programmers like you and I.
(2) Some people don't have administrative rights to alter systems.
(3) Thanks for verifying that the system crash was not caused by garbage cleanup (related to skins). Please note that I stated, "...assume..."?
Danke fur das antwort
Last edited by joeyz : 1st July, 2007 at 08:26 AM.
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1st July, 2007, 03:02 PM
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Holy Shit!!
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Join Date: Aug 2004
Location: UK, South, Middle
Posts: 625
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* Piglet looks at the thread title and bites his tongue
__________________
Dogsbody at Miasma: Berserk Warfare (ONS and vCTF), Custom Freon, TAM, iCTF
Previously Admin at Titan Internet UK UT2004 Servers: (32 player ONS, Freon, RPG CTF)
Last edited by Piglet : 1st July, 2007 at 03:04 PM.
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1st July, 2007, 03:29 PM
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Holy Shit!!
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Join Date: Oct 2002
Location: USA
Posts: 1,140
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Quote:
Originally Posted by Piglet
* Piglet looks at the thread title and bites his tongue
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My thoughts also, False and Deceptive Advertising
__________________
Just when you thought it was safe to pick up the soap ..........
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1st July, 2007, 04:25 PM
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out of order
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Join Date: Sep 2003
Posts: 3,383
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Quote:
Originally Posted by Piglet
* Piglet looks at the thread title and bites his tongue
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* Wormbo comforts Piglet
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6th October, 2020, 03:01 PM
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Holy Shit!!
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Join Date: Aug 2004
Location: UK, South, Middle
Posts: 625
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Quote:
Originally Posted by Wormbo
* Wormbo comforts Piglet
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I know this is a mega-bump, but do you think there's any chance of code as it was left being made accessible (under NDA if needed) for a re-compile using latest compiler and CPU options?
This was arranged for UT99, but I know and there's a big difference between that and the UT2004 code & engine.
Still...worth asking....or asking who we might be able to ask...
I'm still hitting 100% CPU on a dedicated hardware machine with full 32 player "berserk server" and wondering whether a recompile might allow the engine to use the CPU better.
__________________
Dogsbody at Miasma: Berserk Warfare (ONS and vCTF), Custom Freon, TAM, iCTF
Previously Admin at Titan Internet UK UT2004 Servers: (32 player ONS, Freon, RPG CTF)
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