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Go Back   The Unreal Admins Page > Forums > Hosted Forums > UTPure > Anti-Cheat Development > Anti-Cheat Developer's Corner

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  #1  
Unread 26th July, 2007, 10:12 PM
lism lism is offline
Godlike
 
Join Date: May 2006
Posts: 324
Default Basic check method.

I'm having an issue with a current hook. So far it bypassed our Native anti, but i figured out why already, the hook closes itself as soon as you 'activate' the functions of the hook, and the functions are loaded into UT itself.

Now i took a look at CSHP 4.0 (source) and the following noticed me:
Quote:
if (zzMyConsole.GetPropertyText("Elf") != "")
return 14; // ("(ELFBot)");
This would simply search anything related to 'Elf' on the players side right? In the meantime i'm trying to decompile and execute the Bot to at least get a glimp of the hooked code into the game, but would it work if i'm able to catch a certain code that's hooked and put it in like that?

My feeling tells me i'm not, but i'm still figuring out ways to make it detect it. Native is atm a no go , i'm awaiting the Source of Hguard for demo.

Also, what is the most basic looks of an anti in Uscript including the classes for looking for a certain text? At least some example to get me going already.
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  #2  
Unread 29th July, 2007, 02:49 AM
BLTicklemonster BLTicklemonster is offline
Holy Shit!!
 
Join Date: May 2004
Posts: 1,004
Default

Good luck! Keep hammering away.
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  #3  
Unread 29th July, 2007, 01:23 PM
GerbilFood GerbilFood is offline
Killing Spree
 
Join Date: Jul 2007
Posts: 15
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As stated before, all that does is check to see if anything is named elf in the 'Console' class.
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