Ok, quick question.. I would of just replied in the other thread but its like 3 years old. So I started a new thread in the same location the old one was.
Old one for reference: http://www.unrealadmin.org/forums/showthread.php?t=1438
We are having the exact same problem on UT LMS servers (running 451, clients 436). I'm running the latest UTPure (UTPureRC7G) along with UTDC1.8.
As stated in the other thread, the bug is where each player points the ground on spawn, they are however not locked to the ground or anything, everybody can play normal.
Did anybody ever find a fix or cure to this problem? I'm assuming its UTPure related as in the other thread stated going back to an older version fixed it. But obviously I'd rather not do that, if that version even still exists.
I havn't yet had time to test if UTPure is in fact causng it or not, been busy with work and I'd figured I would post here first to see if anybody knows offhand.