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Go Back   The Unreal Admins Page > Forums > Hosted Forums > AnthraXs Corner > General Chat

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  #1  
Unread 1st August, 2007, 07:06 PM
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AnthraX AnthraX is offline
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Default [News] New AnthChecker builds 01/08/2007

I've uploaded new builds for AC v1.37 and v1.38. Main reason is that I've finally fixed the bug that caused HTTP updater problems (HTTP updates were received correctly but not used during the actual checks).

As always, you can just replace the AnthCheckerS file by the one in the zipfile. Clients won't notice any difference.

I didn't get the chance to do much testing so let me know if anything is not working as intended.

v1.37 Build 4 can be found in this thread:
http://www.unrealadmin.org/forums/sh...ad.php?t=13388

v1.38 Build 8 can be found in this thread:
http://www.unrealadmin.org/forums/sh...ad.php?t=19017

---

In other news:
* UTDCv20b has been whitelisted. Servers with a very fast connection will allow clients with v2.0b active.
* AC v1.39 will be the final version
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  #2  
Unread 1st August, 2007, 09:10 PM
TheWatcher TheWatcher is offline
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Quote:
Originally Posted by AnthraX View Post
* AC v1.39 will be the final version
Why is this? Because you are tired or there are no more bugs ?
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  #3  
Unread 10th December, 2007, 04:04 PM
[BSC]MasterJohnny [BSC]MasterJohnny is offline
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Can you please whitelist or update this?
http://cwdohnal.home.mindspring.com/utglr/utd3d8r14.zip

It is logged like:
### -------------------------------------------------------------
### ANTHCHECKER - PLAYER JOIN
### -------------------------------------------------------------
### - Player name : [BSC]MasterJohnny
### - Player IP :
### - Player OS : Windows
### - EngineVer : 436
### - RenderDev : Direct3D D3D8Drv.dll
### - RenderVer : Unknown Renderer
### - RenderChksm : 2771A6008385D3FD1B06A53EE7ACA399
### - RenderSize : 229376 bytes
### - TimeStamp : 10-12-2007 16:40:28
### -------------------------------------------------------------
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  #4  
Unread 15th December, 2007, 01:45 PM
[BSC]MasterJohnny [BSC]MasterJohnny is offline
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Bump, please.
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  #5  
Unread 28th December, 2007, 08:38 AM
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false positive most likely
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  #6  
Unread 28th December, 2007, 11:50 AM
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Quote:
Originally Posted by qwerty View Post
false positive most likely
Of course it is. He is asking to have that renderer whitelisted.
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  #7  
Unread 28th December, 2007, 12:43 PM
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I'm sorry, I missed this post somehow. It's whitelisted.
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  #8  
Unread 28th December, 2007, 02:05 PM
iDeFiX iDeFiX is offline
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Quote:
Originally Posted by AnthraX View Post
* AC v1.39 will be the final version
Any ETA of this version? And what's new?
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  #9  
Unread 18th November, 2009, 10:06 PM
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new opengl renderer to whitelist:

http://www.cwdohnal.com/utglr/utglr36.zip
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  #10  
Unread 19th November, 2009, 01:52 AM
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any ideas on this one?

### -------------------------------------------------------------
### ANTHCHECKER - PLAYER KICK
### -------------------------------------------------------------
### - Player name : ***
### - Player IP : ***.***.***.***
### - Player OS : Windows
### - EngineVer : 436
### - RenderDev : OpenGL OpenGLDrv.dll
### - RenderVer : UTGLR v3.5 OpenGL Renderer
### - RenderChksm : B542C2734C89EFFDF31BA2E7B016D1FC
### - RenderSize : 243712 bytes
### - TimeStamp : 18-11-2009 11:28:34
### ----------------- Additional information -----------------
### - GUID : onafyKJQMKyyyLN1036_649028058
### - guid Valid : True
### - KickType : 9
### - AnthChecker : v1.38 (Build 8)
### - Reason : Client loaded an illegal library! (hacked)
### - File : UTDCPlusv13e_C.dll
### - Checksum : 0b8cd4af6fd38782a915ec8caadcb408
### - Ident : HACKED - Unknown Package
### -------------------------------------------------------------
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  #11  
Unread 19th November, 2009, 11:45 AM
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False.

When you install the new UTDC and you join a server with AnthChecker you get kicked o/

ANTHCHECKER doesn't recognize new UTDC and compares with the old (or something in those lines).
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  #12  
Unread 19th November, 2009, 08:58 PM
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Should I even bother running Anthchecker anymore? thanks again for your responses.
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  #13  
Unread 19th November, 2009, 10:20 PM
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I couldn't add hashes due to the unrealadmin downtime. I uploaded a new build of the anthchecker v1.38 server file and attached it to the v1.38 release thread. This build includes a lot of new hashes. The UTGLR v3.6 OpenGL hash has been added to the masterserver whitelist.
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  #14  
Unread 20th November, 2009, 01:23 AM
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Quote:
Originally Posted by GTi View Post
False.

When you install the new UTDC and you join a server with AnthChecker you get kicked o/

ANTHCHECKER doesn't recognize new UTDC and compares with the old (or something in those lines).
packages stay loaded when you move from one server to the next, this guy went on a server running UTDCPlusv13e and then on a server that wasnt running it, but because it was still loaded, Anthchecker kicked him for it.

clients should restart UT when they change servers

Quote:
Originally Posted by qwerty View Post
Should I even bother running Anthchecker anymore? thanks again for your responses.
It just kicked someone that had a .dll loaded that shouldnt be loaded, this time it was a legit file, other times it wont be.

whether you want to run it or not is up to you, but to me it did its job
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