You are an unregistered user, you can register here
Navigation

Information

Site

Donations
If you wish to make a donation you can by clicking the image below.


 
Go Back   The Unreal Admins Page > Forums > Unreal Admins > Unreal Tournament > UT Server - General Chat

View Poll Results: Welcome?
Totally, start coding the UT port! 55 94.83%
Go home, homeboy! 3 5.17%
Voters: 58. You may not vote on this poll

Reply
Thread Tools Display Modes
  #1  
Unread 6th October, 2008, 09:04 AM
RyanMarin's Avatar
RyanMarin RyanMarin is offline
Killing Spree
 
Join Date: Oct 2008
Posts: 15
Smile New native anti-cheat

Hello all you UnrealAdmin admins. I need to ask everyone a serious question. I've been a UT player for some time now. Currently as a project for school I've been working extensively with PE security. As a pet project I've decided to, in my spare time of course. Make a cross-platform/application anti-cheat engine, that is portable.

I've noticed that there isn't going to be any releases of any new anti-cheats for while for UT. This is where I've decided, why not make this a good test market for my engine? Why not try and make an anti-cheat for this application. The question is.. Will you guys be open to a new anticheat, native of course, or will it be just a big waste of time? You can vote in the poll. I'm willing to give the source out to key members in the community for a final compile, seeing I'm new to UA and you probably don't/shouldn't trust binaries from strangers, especially if they know what their doing. So post, and discuss. As always flaming welcome, but more welcome, ideas! Thank you in advance. - Ryan

EDIT: Forums up http://www.di-labs.com/projects/version3

Last edited by RyanMarin : 20th October, 2008 at 08:11 PM.
Reply With Quote
  #2  
Unread 6th October, 2008, 03:14 PM
LeeBe's Avatar
LeeBe LeeBe is offline
Holy Shit!!
 
Join Date: Feb 2003
Location: Uk.gif
Posts: 1,340
Default

Hi Ryan,

Ive gotta say, this does sound great I'm sure everyone would like some updated anticheat.

I would recommend giving the source to AnthraX at least for the final compile (if he is willing)

Also, do not give anything to [DANISH]TheDane (read through his posts) he is a compulsive liar who has in the past faked logs to try and get an innocent guy banned - he also has never been able to 'backup' or verify any of his crazy ideas - none of the admins here like him or want him around, if it was upto any of us he would've been banned a long time ago.
Reply With Quote
  #3  
Unread 6th October, 2008, 03:19 PM
2399Skillz 2399Skillz is offline
Super Moderator
 
Join Date: Jan 2004
Location: North Carolina
Posts: 2,245
Default

I agree with pretty much everything LeeBe said. I will also be willing to test out your new anticheat on my server. Good luck man.
__________________

UT-FILES.COM
Get your files
Reply With Quote
  #4  
Unread 6th October, 2008, 04:09 PM
Xen0's Avatar
Xen0 Xen0 is offline
Dominating
 
Join Date: Jul 2005
Posts: 108
Default

We are always looking at ways of improving the AC.
Good luck and if you need any help just ask!
Reply With Quote
  #5  
Unread 6th October, 2008, 04:44 PM
SixtSense's Avatar
SixtSense SixtSense is offline
Holy Shit!!
 
Join Date: Jun 2004
Location: The Hague ,Holland
Posts: 1,001
Default

That would be very nice if you manage that count me in for testing
__________________
DMC HomePage
------------------------------------------------------
Other Projects:
Fun-Dump.com 5k uniques daily
Phunneyshit.net 2k uniques daily
Trash n Babes 1,5k uniques daily
Babe-Dumper 1,5k uniques daily <New Site
________________________________
We allways search for "active" plug exchange
Reply With Quote
  #6  
Unread 6th October, 2008, 04:54 PM
~V~ ~V~ is offline
Holy Shit!!
 
Join Date: Sep 2004
Posts: 866
Default

Go for it.

When you say cross-platform do you mean to work on mac and linux too then? I don't think there are any native cheats for those, but should at least check properly the platform (maybe by testing renderer).
Or did you mean say 32 bit and 64 bit?

I know many people have had problems with 64 bit OS's in the past so they will be pleased that a new anti-cheat will be available to work on those platforms.
__________________
http://www.unrealize.co.uk for XConsole, ServerLog, StealthAdmin and other Unreal Tournament mods.

-= F R A G G A L O N I A... R E S U R R E C T I O N! O L D... S K O O L... S N I P E R =- unreal://82.40.94.2

Old skool sniping. Just you, your weapon, and gravity.
Reply With Quote
  #7  
Unread 6th October, 2008, 10:22 PM
RyanMarin's Avatar
RyanMarin RyanMarin is offline
Killing Spree
 
Join Date: Oct 2008
Posts: 15
Default

Quote:
Originally Posted by ~V~ View Post
Go for it.

When you say cross-platform do you mean to work on mac and linux too then? I don't think there are any native cheats for those, but should at least check properly the platform (maybe by testing renderer).
Or did you mean say 32 bit and 64 bit?

I know many people have had problems with 64 bit OS's in the past so they will be pleased that a new anti-cheat will be available to work on those platforms.
Cross platform, as in linux, mac ox X (i386), and windows. The first few releases will be just windows, so I can get the hang of ut. Thanks for all the support guys. Is there an irc channel where I can talk to other server admins, get ideas, etc?
Reply With Quote
  #8  
Unread 6th October, 2008, 10:36 PM
PizzaMan's Avatar
PizzaMan PizzaMan is offline
Holy Shit!!
 
Join Date: Jun 2004
Location: Bergen - Norway
Posts: 2,389
Default

Quakenet #unrealadmin #anti-cheat
Reply With Quote
  #9  
Unread 7th October, 2008, 12:10 AM
Azura's Avatar
Azura Azura is offline
Holy Shit!!
 
Join Date: Apr 2003
Posts: 4,029
Default

Native and cross-platform... are you planning to make an SO equivalent of a DLL or just ignore Linux clients ?
__________________
How to feck up a perfectly good game:
UT (1999) = UnbelievableGameSoCoolIMustHelpBringNewPlayers Tournament
UT (2008) = Unreal ThrustMyPrivatePartsInYourFaceBish

And that's probably why UTIII was a relative flop. New game, same sh*thead players ^^.

Last edited by Azura : 7th October, 2008 at 12:29 AM.
Reply With Quote
  #10  
Unread 7th October, 2008, 12:26 AM
~V~ ~V~ is offline
Holy Shit!!
 
Join Date: Sep 2004
Posts: 866
Default

If you are making a .so I should be able to test - been on linux for a few years now.
__________________
http://www.unrealize.co.uk for XConsole, ServerLog, StealthAdmin and other Unreal Tournament mods.

-= F R A G G A L O N I A... R E S U R R E C T I O N! O L D... S K O O L... S N I P E R =- unreal://82.40.94.2

Old skool sniping. Just you, your weapon, and gravity.
Reply With Quote
  #11  
Unread 7th October, 2008, 01:25 AM
RyanMarin's Avatar
RyanMarin RyanMarin is offline
Killing Spree
 
Join Date: Oct 2008
Posts: 15
Default

Quote:
Originally Posted by Azura View Post
Native and cross-platform... are you planning to make an SO equivalent of a DLL or just ignore Linux clients ?
As fun as it would be to ignore linux clients, I simply just can't do that. Or else anyone on a NT machine can simply pretend to be a linux client, and not get checked. Everyone needs to be checked, however, like I said, there will probably no native releases for *nix/mac clients in the first few beta's. Have patience in the project however. I just starting writing the new detour checking code, and IAT checking code. It works in a stub at this point, with any application, but I haven't started coding the client/server side (*.u) or native glue for unreal engine. I'm probably at step 1 of 8 in windows. and step 1 of 16 for *nix
Reply With Quote
  #12  
Unread 7th October, 2008, 01:35 AM
2399Skillz 2399Skillz is offline
Super Moderator
 
Join Date: Jan 2004
Location: North Carolina
Posts: 2,245
Default

I will defiantly test this out. Got three linux servers and a bunch of clients that operate on Windows. From XP to Vista.
__________________

UT-FILES.COM
Get your files
Reply With Quote
  #13  
Unread 7th October, 2008, 10:45 AM
Xen0's Avatar
Xen0 Xen0 is offline
Dominating
 
Join Date: Jul 2005
Posts: 108
Default

If the ac is cross platform it will be embraced with open arms!
Reply With Quote
  #14  
Unread 7th October, 2008, 01:41 PM
leansoli leansoli is offline
Forum Newcomer
 
Join Date: Jul 2004
Posts: 1
Default

Quote:
Originally Posted by Xen0 View Post
If the ac is cross platform it will be embraced with open arms!
I will embrace it with open arms only for being new.
And, as a matter of fact, i would prefer it to be more effective than other AC measures rather than crossplatform.
Reply With Quote
  #15  
Unread 7th October, 2008, 03:46 PM
bloodedge bloodedge is offline
Dominating
 
Join Date: Jun 2006
Posts: 162
Default

Good idea.
I run pub server since a few years. If i have some idea that aint too silly ill post them

Also if the AC work great i can test it(after it to being checked by UnrealAdmins coders), so you guy can know if it can keep up on a server with a pretty good load without causing lag/crashes.

My server run windows
__________________
Reply With Quote
  #16  
Unread 7th October, 2008, 05:33 PM
n3rd n3rd is offline
Forum Newcomer
 
Join Date: Jul 2008
Posts: 1
Default

sounds good, look forward to see it.
Reply With Quote
  #17  
Unread 7th October, 2008, 09:36 PM
Unreal1 Unreal1 is offline
Killing Spree
 
Join Date: Jul 2007
Posts: 28
Default

Quote:
Originally Posted by LeeBe View Post
Hi Ryan,

Ive gotta say, this does sound great I'm sure everyone would like some updated anticheat.

I would recommend giving the source to AnthraX at least for the final compile (if he is willing)

Also, do not give anything to [DANISH]TheDane (read through his posts) he is a compulsive liar who has in the past faked logs to try and get an innocent guy banned - he also has never been able to 'backup' or verify any of his crazy ideas - none of the admins here like him or want him around, if it was upto any of us he would've been banned a long time ago.
+1 for The Dane and good luck
Reply With Quote
  #18  
Unread 7th October, 2008, 09:41 PM
Protos's Avatar
Protos Protos is offline
Godlike
 
Join Date: Oct 2007
Posts: 291
Default

The Dane is a psycho. Avoid.

Good luck with anticheat. I look forward to testing it.
__________________
{Pro*} UT99
Reply With Quote
  #19  
Unread 7th October, 2008, 09:48 PM
Serenity Serenity is offline
Forum Newcomer
 
Join Date: Oct 2005
Posts: 3
Default

Hurrah! Thanks for taking on this project, the community could certainly use it =)
Reply With Quote
  #20  
Unread 7th October, 2008, 09:51 PM
DEATH[4of4] DEATH[4of4] is offline
Forum Newcomer
 
Join Date: Oct 2004
Posts: 7
Default

great idea..hope it goes through
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT +1. The time now is 09:26 AM.


 

All pages are copyright The Unreal Admins Page.
You may not copy any pages without our express permission.