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Go Back   The Unreal Admins Page > Forums > Unreal Admins > Unreal Tournament 3 > UT3 Server - Windows Specific

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  #1  
Unread 17th November, 2007, 05:05 PM
Flak Flak is offline
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Join Date: Dec 2002
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Posts: 92
Default "Arena"

I'm trying to set up sniper arena using:

Code:
?mutator=UTGame.UTMutator_WeaponReplacement
I've added the following to the UTGame.ini:

Code:
[UTGame.UTMutator_WeaponReplacement]
WeaponsToReplace=(OldClassName="UTWeap_RocketLauncher",NewClassPath="UTGame.UTWeap_SniperRifle")
WeaponsToReplace=(OldClassName="UTWeap_BioRifle_Content",NewClassPath="UTGame.UTWeap_SniperRifle")
WeaponsToReplace=(OldClassName="UTWeap_FlakCannon",NewClassPath="UTGame.UTWeap_SniperRifle")
WeaponsToReplace=(OldClassName="UTWeap_LinkGun",NewClassPath="UTGame.UTWeap_SniperRifle")
WeaponsToReplace=(OldClassName="UTWeap_ImpactHammer",NewClassPath="UTGame.UTWeap_SniperRifle")
WeaponsToReplace=(OldClassName="UTWeap_Enforcer",NewClassPath="UTGame.UTWeap_SniperRifle")
WeaponsToReplace=(OldClassName="UTWeap_ShockRifle",NewClassPath="UTGame.UTWeap_SniperRifle")
WeaponsToReplace=(OldClassName="UTWeap_Stinger",NewClassPath="UTGame.UTWeap_SniperRifle")
WeaponsToReplace=(OldClassName="UTWeap_Avril_Content",NewClassPath="UTGame.UTWeap_SniperRifle")
WeaponsToReplace=(OldClassName="UTWeap_Redeemer_Content",NewClassPath="UTGame.UTWeap_SniperRifle")
AmmoToReplace=(OldClassName="UTAmmo_RocketLauncher",NewClassPath="UTGame.UTAmmo_SniperRifle")
AmmoToReplace=(OldClassName="UTAmmo_BioRifle_Content",NewClassPath="UTGame.UTAmmo_SniperRifle")
AmmoToReplace=(OldClassName="UTAmmo_FlakCannon",NewClassPath="UTGame.UTAmmo_SniperRifle")
AmmoToReplace=(OldClassName="UTAmmo_LinkGun",NewClassPath="UTGame.UTAmmo_SniperRifle")
AmmoToReplace=(OldClassName=,NewClassPath="UTGame.UTAmmo_SniperRifle")
AmmoToReplace=(OldClassName="UTAmmo_Enforcer",NewClassPath="UTGame.UTAmmo_SniperRifle")
AmmoToReplace=(OldClassName="UTAmmo_ShockRifle",NewClassPath="UTGame.UTAmmo_SniperRifle")
AmmoToReplace=(OldClassName="UTAmmo_Stinger",NewClassPath="UTGame.UTAmmo_SniperRifle")
AmmoToReplace=(OldClassName="UTAmmo_AVRiL",NewClassPath="UTGame.UTAmmo_SniperRifle")
AmmoToReplace=(OldClassName=,NewClassPath="UTGame.UTAmmo_SniperRifle")
It's not working. Is there anything else I'm missing?
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  #2  
Unread 17th November, 2007, 09:12 PM
Al Al is offline
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Join Date: Aug 2005
Location: Philadelphia, PA
Posts: 815
Default

Mutators don't work in the demo.
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  #3  
Unread 18th November, 2007, 12:55 AM
Flak Flak is offline
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Default

"UT3 Server - Windows Specific"

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  #4  
Unread 19th November, 2007, 02:25 PM
Al Al is offline
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Join Date: Aug 2005
Location: Philadelphia, PA
Posts: 815
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You're using the German version?
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  #5  
Unread 19th November, 2007, 06:32 PM
Tosk Tosk is offline
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Quote:
Originally Posted by Al View Post
You're using the German version?
There isn't a "german version". There are only Windows and Linux versions (and the Linux version hasn't been released yet).
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  #6  
Unread 19th November, 2007, 08:34 PM
Al Al is offline
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Whatever, the one that was just released in Germany.
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  #7  
Unread 21st November, 2007, 05:43 PM
Flak Flak is offline
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Posts: 92
Default

Easier way:

mutator=UTGame.UTMutator_Arena

and in the ini:

[UTGame.UTMutator_Arena]
ArenaWeaponClassPath="UTGame.UTWeap_SniperRifle"
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