Quote:
Originally Posted by DevlshOne
bChangeLevels=True and mipmaps is "None" globally, so that's not it on either case.
Voting works to change the maps but they do not rotate automatically. I may be new to UT but I'm thinking this server setup thing really sucks. They should have a much better front-end for setting all the options.
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Well if you successfully change with the mapvote, the way it usually works is that if there is no vote during the voting time, a map is randomly selected. If there is nobody on the server playing, the maps don't rotate. If you turn off mapvoting, then the first map on startup is the cmd line map, and maps start the rotation order at the end of that one until everyone leaves. This is the way UT has worked since way back. The previous poster was also correct, there needs to be a GameSpecificMapCycles for your particular game in the .ini (Mine came with only the War game in the .ini).
The mipmap thing was just a guess, at my provider a lot of random problems were cured by simply wiping the install and reinstalling fresh in the first few days after the servers came up. I haven't seen this problem posted anywhere else, so apparently its not a bug, but either misconfig or file corruption.
Well unfortunately it is a pain for this game. Epic changed things around plenty, so experience can only get the admin so far, and there is not a big knowledge base to tap. Take heart that you have a server up and running, that's more than a lot of well traveled admins can say at this point. You might also want to check out the Epic Forums/Serveradmin at:
http://utforums.epicgames.com/forumdisplay.php?f=20
if you haven't found your way there already.