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  #41  
Unread 6th November, 2005, 09:27 PM
Krazyone Krazyone is offline
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I host http://www2.clanogv.org:8052/utsvrstats/ for Clan TKK.


I run 5 UT Servers on the same server. So i run a windows script to copy logs to /utstats/logs folder locally and then the import just stays open on the server and processes the files locally.

Now we host 3 other TKK servers on another server. I need to get those logs to my server from the logs folder on the remote server so i can process them. Whether its a mod that just connects to my FTP and sends the UTStats logs to a specified folder. Since the import cant handle 2 configs this has proved to be an issue.
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  #42  
Unread 6th November, 2005, 09:54 PM
Matthew Matthew is offline
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Well since UTStats automatically processes all logs found in /Logs, couldn't you just add the FTP import for the other 3 servers, and then keep the 2 local servers using the copy script?
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  #43  
Unread 6th November, 2005, 09:57 PM
Krazyone Krazyone is offline
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Do you have an FTP import script? The import script doesnt use ftp upload that is used local...
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  #44  
Unread 6th November, 2005, 10:04 PM
Matthew Matthew is offline
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It came with one. Just configure the CONFIG.PHP file.
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  #45  
Unread 6th November, 2005, 10:10 PM
Krazyone Krazyone is offline
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If i do that. it breaks my local import.. no can do...
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  #46  
Unread 6th November, 2005, 10:13 PM
Matthew Matthew is offline
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Then something is wrong, because even if you use FTP import, files that were already in the /utstats/logs folder should be processed.

(and I must go for the night, hopefully someone else here can help you work it all out )
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  #47  
Unread 6th November, 2005, 10:16 PM
Krazyone Krazyone is offline
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Thats the goofy part. the server remote has to send the files to me. Not me grab the files from the server. Thanks for your help.
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  #48  
Unread 7th November, 2005, 03:28 AM
Matthew Matthew is offline
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Is the UTStats installation running on the local server, or the remote one?
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  #49  
Unread 7th November, 2005, 04:19 AM
Krazyone Krazyone is offline
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UTStats is running local. I want the logs from a remote server to be uploaded to my server...
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  #50  
Unread 7th November, 2005, 01:38 PM
Matthew Matthew is offline
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OK then just make the local UTStats installation connect via the FTP plugin to the remote servers, and bring the logs over.

Simple
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  #51  
Unread 7th November, 2005, 02:35 PM
Krazyone Krazyone is offline
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Did you read what i just wrote? The remote server DOES NOT have an FTP to the logs. They do not have a web either. They are a dedicated UT Server in which i want to pass the logs from them to my server which does have an ftp.
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  #52  
Unread 7th November, 2005, 03:04 PM
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The info you provided is easy to misunderstand. You could have described your setup a little better.

You want your remote UT server to push the logs to your local server where you have UTStats running, right?

Since that is not the way UTStats work, why dont you just install an FTP server on your remote server, so that UTStats can connect to it?

Last edited by PizzaMan : 7th November, 2005 at 03:06 PM.
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  #53  
Unread 7th November, 2005, 03:25 PM
Krazyone Krazyone is offline
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Its cool. As i posted above that cannot be done. Guess its a dead end. Was just seeing if someone would know how to or point me in the direction on writing a mod for UT that will ftp the files upon game completion...
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  #54  
Unread 15th November, 2005, 01:32 AM
lup1n lup1n is offline
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ok .. i have installed the mod but it doesnt seem to import for what reason is beyond me .. but the stats will impoft ok manually heres what i get in the ut server log

ScriptLog: ##### UTSTATS-Trigger: Running!
ScriptLog: ##### browsing: http://www.clan-mad.co.uk/utstats/im...?key=******:80
Log: Resolving www.clan-mad.co.uk...

then a bit lower down the log i get

ScriptLog: ##### UTSTATS-Trigger: 404 ERROR

has anyone got any ideas why ... here is a copy of the ini that is placed in the system folder


[UTSTATS_Trigger.UTSTATS_Trigger]
WebServer=www.clan-mad.co.uk
FilePath=/utstats
Port=80
AdminKey=*****

like i said importing them manually works absolutly fine


and heres the stats page http://www.clan-mad.co.uk/utstats/
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  #55  
Unread 15th November, 2005, 06:59 PM
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Azazel Azazel is offline
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wtf is it putting port 80 at the end for?
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  #56  
Unread 15th November, 2005, 08:09 PM
Matthew Matthew is offline
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Just the way the HTTPClient works in UT, I do think.
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  #57  
Unread 15th November, 2005, 08:24 PM
Krazyone Krazyone is offline
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Anyone know an answer to my request?
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  #58  
Unread 16th November, 2005, 01:28 AM
toa toa is offline
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Quote:
Originally Posted by Azazel
wtf is it putting port 80 at the end for?
That confused me to. But I think it's just the logging that's somewhat strange
Code:
log("##### browsing: "$  ServerAddress$URI$":"$ServerPort);
Browse(ServerAddress, URI, ServerPort, UpdateServerTimeout);
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  #59  
Unread 16th November, 2005, 07:50 PM
lup1n lup1n is offline
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so .. do we have any ideas to fix this ?
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  #60  
Unread 20th November, 2005, 03:54 AM
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You'll get a 404 error, when the object does not exist. Heres an excerpt of the mutator code, that makes the check.

Code:
function HTTPError(int ErrorCode)
{
	if(ErrorCode == 404)
	{
		log("##### UTSTATS-Trigger: 404 ERROR");
	}
	 else
		Failure();
}
Your ini file is okay. Even if the key is wrong, there should not be a 404 error. I don't have any idea, why the mutator does not work for you. Maybe your UT server is unable to send the HTTP request. Firewall?
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