You are an unregistered user, you can register here
Navigation

Information

Site

Donations
If you wish to make a donation you can by clicking the image below.


 
Go Back   The Unreal Admins Page > Forums > Unreal Admins > Unreal Engine Based > Unreal Engine - Tac Ops

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Unread 27th May, 2007, 07:59 PM
[Bet-i]Enigma [Bet-i]Enigma is offline
Forum Newcomer
 
Join Date: May 2007
Posts: 3
Lightbulb need help.

ok i'm looking to make a new anti-cheat for TO so i ned to get ahold of the unreal source code, as well as the source code for other anti-cheats as examples.

i have grown tired of seeing people cheating in one of the only games i enjoy playing so i am hell bent on fixing that. i have a concept of a rather nasty anti-cheat that runs kind of like ut-pure but not only forces said user to use o.g game files but it will also place a firewall like feature around the runing game. disallowing any outside programs from reading packets and overlaying the game. in effect crashing the game when said outside program such as Helios attempts to access the packets and or attempts to overlay the radar and or aimbot...

so if any one could send me source codes for anything that might be helpful..

Thank you
Enigma
Reply With Quote
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT +1. The time now is 09:25 AM.


 

All pages are copyright The Unreal Admins Page.
You may not copy any pages without our express permission.