You are an unregistered user, you can register here
Navigation

Information

Site

Donations
If you wish to make a donation you can by clicking the image below.


 
Go Back   The Unreal Admins Page > Forums > Hosted Forums > UTPure > UTPure - Client Side Hack Protection > General Anti-Cheat Discussion

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Unread 30th July, 2009, 11:27 AM
[ZSZ]Evil_Dragon's Avatar
[ZSZ]Evil_Dragon [ZSZ]Evil_Dragon is offline
Holy Shit!!
 
Join Date: Jul 2004
Location: Germany
Posts: 659
Default NC - Excess netspeed changes!

I recently found the same player logged with (NC - Excess netspeed changes!).

But there never was a netspeed change in the log though. It always showed "Client netspeed 10000".

Instead one time I found: "ScriptLog: Something destroyed a LadderInventory!"

Could someone explain to me please what that means?

And also what is the problem with changing netspeed during a game? I thought it would only effect the client, now I saw there's even an AntiNetspeedHack.

Here is the log:
UTPure: 2009-06-21 17:34.50 UTPureCheat: ......... (.........) had an impurity (NC - Excess netspeed changes!)
ScriptLog: [ChatLog][2009-06-21 17:34][Msg Spec]: .............Pure: NC - Excess netspeed changes!
NetComeGo: Close TcpipConnection418 Sun Jun 21 17:34:50 2009
ScriptLog: Something destroyed a LadderInventory!
.
__________________
www.zszclan.com



click here to play
Reply With Quote
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT +1. The time now is 11:59 AM.


 

All pages are copyright The Unreal Admins Page.
You may not copy any pages without our express permission.