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Go Back   The Unreal Admins Page > Forums > Unreal Admins > Unreal Tournament 2003/2004 > UT2003/4 Server - Windows Specific

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  #1  
Unread 4th August, 2014, 11:22 AM
Hellion88 Hellion88 is offline
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Join Date: Aug 2014
Posts: 4
Default UT2004 Redirect Problem

Hey guys, this is my second day trying to figure out how to set a redirect on my LAN server. I used Xwebserver and then Abyss Web Server, I added the ip to my server config but it won't download the files.

Code:
[IpDrv.TcpNetDriver]
AllowDownloads=False
ConnectionTimeout=180
InitialConnectTimeout=200
AckTimeout=1.0
KeepAliveTime=0.2
MaxClientRate=20000
MaxInternetClientRate=10000
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=2.0
ServerTravelPause=3.0
NetServerMaxTickRate=25
LanServerMaxTickRate=35
DownloadManagers=IpDrv.HTTPDownload
DownloadManagers=Engine.ChannelDownload
AllowPlayerPortUnreach=false
LogPortUnreach=false
MaxConnPerIPPerMinute=5
LogMaxConnPerIPPerMin=False

[IpDrv.HTTPDownload]
RedirectToURL=http://myip:8000/Unreal.Tournament.2004/
ProxyServerHost=
ProxyServerPort=3128
UseCompression=True

[UWeb.WebServer]
Applications[0]=xWebAdmin.UTServerAdmin
ApplicationPaths[0]=/ServerAdmin
Applications[1]=xWebAdmin.UTImageServer
ApplicationPaths[1]=/images
bEnabled=true
ListenPort=8080
ServerName=http://myip:8000/Unreal.Tournament.2004/
I searched and read a lot of tutorials and tips but I can't get this to work.
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  #2  
Unread 4th August, 2014, 07:29 PM
Wormbo's Avatar
Wormbo Wormbo is offline
out of order
 
Join Date: Sep 2003
Posts: 3,383
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You're not supposed to mess with the [UWeb.WebServer] ServerName property. That's for webadmin, not redirected downloads.

A redirected download server is a separate HTTP server (you can't use the built-in one that runs webadmin, it won't work) that has a uz2-compressed copy of each package file that clients may want to download. For example, if you host the Jailbreak game mode, you should be able to enter the URL "http://myip:8000/Unreal.Tournament.2004/Jailbreak.u.uz2" in a standard web browser and get the compressed Jailbreak.u file.
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  #3  
Unread 4th August, 2014, 08:58 PM
Hellion88 Hellion88 is offline
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Join Date: Aug 2014
Posts: 4
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Quote:
Originally Posted by Wormbo View Post
You're not supposed to mess with the [UWeb.WebServer] ServerName property. That's for webadmin, not redirected downloads.

A redirected download server is a separate HTTP server (you can't use the built-in one that runs webadmin, it won't work) that has a uz2-compressed copy of each package file that clients may want to download. For example, if you host the Jailbreak game mode, you should be able to enter the URL "http://myip:8000/Unreal.Tournament.2004/Jailbreak.u.uz2" in a standard web browser and get the compressed Jailbreak.u file.
I got that tip from someone who was also having trouble with the redirect server. (I was desperate, what can I say) Still, I removed the server from [UWeb.Webserver].

One thing that I didn't try is to compress/convert the u files to uz2. Is this step really necessary? I mean can't the client download the file directly it it's original format/uncompressed?

I also tried my webadmin with a direct to file link and it's working, as soon as I hit Enter it will prompt me to download the file. http://myip/Unreal.Tournament.2004/M...P2-Acatana.ut2

I can't figure out what am I doing wrong.


I also found this:

Code:
Setting RedirectToURL= - a big GOTCHA on a LAN server - you need to specify the FQDN (Fully Qualified Domain Name) of the Redirect server for this to work.

 - Example: (assuming your server is mywebserver on the network domain.local)
            (For Windows use 'ipconfig' at a command prompt and look at 'Connection Specific DNS Suffix)
   This will FAIL TO WORK - http://mywebserver/path/to/folder/
   This will WORK         - http://mywebserver.domain.local/path/to/folder/
   Or this will WORK      - http://10.0.0.20/path/to/folder
I'm not 100% sure how a FQDN works, but I found out that I can't have one on Windows 7 Home Premium. I'm not sure what to do...a workaround...something.
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  #4  
Unread 6th August, 2014, 10:18 AM
Hellion88 Hellion88 is offline
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Posts: 4
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Come on guys, help me out a little bit. Don't let Unreal Tournament die. (I'll probably make the server dedicated after a few tweaks here and there)
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  #5  
Unread 6th August, 2014, 10:27 AM
medor medor is offline
Holy Shit!!
 
Join Date: Nov 2006
Location: France
Posts: 1,845
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Alternate http://uz2.ut-files.com/
http://news.ut-files.com/redirect/
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  #6  
Unread 6th August, 2014, 09:26 PM
Hellion88 Hellion88 is offline
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Join Date: Aug 2014
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Quote:
Originally Posted by admin View Post
THAT IS AWESOME! Whoever made that webserver is a fantastic guy, it works great. (although I'm not sure how long it's gonna last so it would have been nice to know what the hell did I do wrong, but I'm cool with this anyway)

I don't know if I should do a new topic or ask my question using this one but: How do I get my server to be listed in the Internet server list?

Code:
[IpDrv.MasterServerUplink]
DoUplink=true  //even though I'm using some user made mutators the console says my server is Approved/Accepted
UplinkToGamespy=false //I'm not sure this is necessary, is it?
SendStats=false //I know this records the player stats but is this necessary?
ServerBehindNAT=false //not using a router so I'm not sure about this one
DoLANBroadcast=true

Are there any other settings that I shoud do to get my server listed on the Internet server list?


PS: I think I read somewhere that gamespy will (or is already) die.

Last edited by Hellion88 : 6th August, 2014 at 09:28 PM.
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