obiwan
23rd December, 2002, 09:37 PM
arrrggghh evrything was so perfect then alone came the new patch!!!
okay heres the problem, when I switch game types to say 'Log Deathmatch' which uses ^(Hellraiser)^ & McNaz's code I get this when starting up :(
UdpServerQuery(crt): Port 7787 successfully bound.
MasterServerUplink: DoUplink is False, not connecting to Epic master server
Opening user log Logs/2002-12-23 21-30-52.txt
Output Game stats to: Logs/2002-12-23 21-30-52.TXT
Backtrace:
[ 1] ./Core.so [0x40988f6a]
[ 2] /lib/i686/libpthread.so.0 [0x4004447e]
[ 3] ./ucc-bin [0x42028c48]
[ 4] ./Core.so(execContext__7UObjectR6FFramePv+0xe5) [0x4091b5b1]
[ 5] ./Core.so(execLet__7UObjectR6FFramePv+0x73) [0x4091b13f]
[ 6] ./Core.so(ProcessInternal__7UObjectR6FFramePv+0x16a) [0x4093b9de]
[ 7] ./Core.so(ProcessEvent__7UObjectP9UFunctionPvT2+0x18c) [0x4093bc58]
[ 8] ./Engine.so(ProcessEvent__6AActorP9UFunctionPvT2+0x36) [0x4019ae0a]
[ 9] ./Engine.so(LoadMap__11UGameEngineRC4FURLP13UPendingLevelPCt4TMap2Z7FStringZ7FStringR7FString+0x77ae) [0x4020e9f2]
[10] ./Engine.so(Browse__11UGameEngineG4FURLPCt4TMap2Z7FStringZ7FStringR7FString+0x1d1a) [0x4020412a]
[11] ./Engine.so(Tick__11UGameEnginef+0x1750) [0x402162b4]
[12] ./Engine.so(Main__17UServerCommandletPCw+0x1cb) [0x401ead23]
[13] ./ucc-bin(main+0x35e8) [0x80547b8]
[14] ./ucc-bin(__libc_start_main+0xa4) [0x420158d4]
[15] ./ucc-bin(Log__13FOutputDeviceRC7FString+0x39) [0x8050d41]
Signal: SIGSEGV [segmentation fault]
Aborting.
Exiting.
Waiting for file streaming thread to finish...
Name subsystem shut down
Allocation checking disabled
Segmentation fault
[obiwan@<hidden> ut2003_dedicated]$
I know this was mentioned that before in this thread
http://www.unrealadmin.org/modules.php?name=Forums&file=viewtopic&t=562&highlight=local+stats
anyone have the same problem???? Hellraiser any ideas??? damn i miss dem der stats :(
okay heres the problem, when I switch game types to say 'Log Deathmatch' which uses ^(Hellraiser)^ & McNaz's code I get this when starting up :(
UdpServerQuery(crt): Port 7787 successfully bound.
MasterServerUplink: DoUplink is False, not connecting to Epic master server
Opening user log Logs/2002-12-23 21-30-52.txt
Output Game stats to: Logs/2002-12-23 21-30-52.TXT
Backtrace:
[ 1] ./Core.so [0x40988f6a]
[ 2] /lib/i686/libpthread.so.0 [0x4004447e]
[ 3] ./ucc-bin [0x42028c48]
[ 4] ./Core.so(execContext__7UObjectR6FFramePv+0xe5) [0x4091b5b1]
[ 5] ./Core.so(execLet__7UObjectR6FFramePv+0x73) [0x4091b13f]
[ 6] ./Core.so(ProcessInternal__7UObjectR6FFramePv+0x16a) [0x4093b9de]
[ 7] ./Core.so(ProcessEvent__7UObjectP9UFunctionPvT2+0x18c) [0x4093bc58]
[ 8] ./Engine.so(ProcessEvent__6AActorP9UFunctionPvT2+0x36) [0x4019ae0a]
[ 9] ./Engine.so(LoadMap__11UGameEngineRC4FURLP13UPendingLevelPCt4TMap2Z7FStringZ7FStringR7FString+0x77ae) [0x4020e9f2]
[10] ./Engine.so(Browse__11UGameEngineG4FURLPCt4TMap2Z7FStringZ7FStringR7FString+0x1d1a) [0x4020412a]
[11] ./Engine.so(Tick__11UGameEnginef+0x1750) [0x402162b4]
[12] ./Engine.so(Main__17UServerCommandletPCw+0x1cb) [0x401ead23]
[13] ./ucc-bin(main+0x35e8) [0x80547b8]
[14] ./ucc-bin(__libc_start_main+0xa4) [0x420158d4]
[15] ./ucc-bin(Log__13FOutputDeviceRC7FString+0x39) [0x8050d41]
Signal: SIGSEGV [segmentation fault]
Aborting.
Exiting.
Waiting for file streaming thread to finish...
Name subsystem shut down
Allocation checking disabled
Segmentation fault
[obiwan@<hidden> ut2003_dedicated]$
I know this was mentioned that before in this thread
http://www.unrealadmin.org/modules.php?name=Forums&file=viewtopic&t=562&highlight=local+stats
anyone have the same problem???? Hellraiser any ideas??? damn i miss dem der stats :(