PDA

View Full Version : Auto Pause


Azazel
15th June, 2004, 12:47 PM
Auto Pause

R3N3GADE
8th March, 2006, 02:17 AM
I'm running this mutator on one of my servers and it works fine, well sort of...

When a player leaves the server in the middle of a tournment, the game pauses (as it should) but after a several hud messages from players, the hud seems to stop responding. So you stop seeing message and lose all communication. When the player does eventually re-join, everything is back to normal. This is frustrating for players as they don't know who's still in the server (unless they use server query) so they end up leaving and if they re-join, they've lost ther scores... :evil:

Matthew
8th March, 2006, 03:42 AM
UT's pause method does this...

Letylove49
12th November, 2008, 09:53 PM
avec ce mutator vous avez toujours 1 spectateur nommer "Player"

adminthis
12th November, 2008, 10:22 PM
avec ce mutator vous avez toujours 1 spectateur nommer "Player"

I can't read French, but if Dutch & English resemble some parts of those words, then my answer would be: that "Player" is a messaging spectator used by UT's webserver. Comment out the UWeb.WebServer entry and it will be gone.

;ServerActors=UWeb.WebServer

Otherwise you will need to recompile the mutator to exclude it.