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Nali Weapons 3 - Release
![]() ![]() Here it is, Nali Weapons 3 is finally released: ZIP version: http://www.moddb.com/mods/nali-weapo...nt-zip-version (or http://www.mediafire.com/?ww2vzoxfy5cyg0v ) UMOD version: http://www.moddb.com/mods/nali-weapo...t-umod-version (or http://www.mediafire.com/?7qd84n6gb9ng0x5 ) Also, if you own a server or want to host one for these weapons, there redirect files can be found here: http://www.moddb.com/mods/nali-weapo...t-servers-only (or http://www.mediafire.com/?yxy174imtali49n ) Nuclear testing maps: http://www.moddb.com/mods/nali-weapo...lear-test-maps (or http://www.mediafire.com/?bdgei2ck5gi22pj ) I also made a "short" 6min video showing a glimpse on all available weapons and nukes (it's suggested to play it in HD): http://www.youtube.com/watch?v=t8LFpo0gDkU I hope you enjoy it :) |
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![]() In sniper CTF FeignDeath not work for drop the flag .... is it configurable ? |
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In the meanwhile, if I understood correctly, you want to disable telefragging from the razored translocator? If that's so, that setting is in the Mod menu > Nali Weapons 3 Gameplay Settings > Weapons > R.T. (settings) > then look for the telefrag checkboxes. Or you can go directly to the NWeaponsCfg.ini, in the [NWRTV3.RT] and find these settings: enableNormalTelefrag=True enableRazorTelefrag=True And turn them to false. |
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it's my fault :redface: |
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Add mutator NWCoreV3.NWMainReplacer |
![]() They work with the default Galaxy from the windows version perfectly fine though... not sure what I can do about that. It's that the only sound giving you trouble? If so, I may be able to check in what it differs from the others and attempt to fix it. |
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The problem arises when I use the main NW3 Mutator and MonsterHunt Mutator (or the modmenu NW3 Profile) because they all load this sound. Anyways, played few games in wine and NW3 rock :D |
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![]() Probably is a bit intrusive, but almost all admins use mods that write tons of keybinds to the user.ini anyway, but I am going to put this in the FAQ later, but it shouldn't affect any keybinds functions themselves at all, it just makes the user.ini to have a few extra bindings to ensure that the mod works fine visually everywhere. If you want to disable the writing of those bindings, you can always go to Nali Weapons 3 Client Settings (in the Mod menu) and in the Weapons tab, there's the "Z-Buffer Manager" setting (or something similar, not sure anymore) and you can set it to none, but then the glow effects on the weapons and a few other things may not work as desirable graphically. ------------------------------------------------------------------------------------------------------------ On a side note, I am going to re-release the pack in the next few weeks due to a few bugs and I will take the advantage of this to include the full docs in it as well some bonus content (not weapons, just mutators and extra settings, probably new modifiers although it's not guaranteed). So if you have any bugs to report or settings you wanted to see there or anything essential you think I should add to the docs (besides how to setup a NW3 server, summon commands, ini settings, automatic keybindings and the like, since obviously those are going to be there), please do so since the next release may as well be the last and final one relative the main mod (bonus packs may come later, but I don't want to re-release the entire pack more than once). |
![]() It didn't make anything work differently but I just went in and played with some keybinds manually and saw it in there. Thanks. |
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![]() If there are any other sounds with the same error, please report. That sound may have a different bitrate or something else along those lines. Anyway, I will look into the sound itself and try to fix it. Hopefully it's the only sound that way (I would like this to work under linux too). |
![]() ![]() I've tried it in both MH and DM, so far. Kinda think it'd be too much for any other gametype. |
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