Thread: Please delete
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Unread 23rd June, 2007, 01:41 AM
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AnthraX AnthraX is offline
Join Date: Jun 2004
Location: Ghent (Belgium)
Posts: 1,380

Well basicly, ProfQ was the one who came up with the idea to import a dll into an unreal package. Unreal packages can hold unrealscript code, textures, meshes and sounds. It's rather easy to import any binary format into an unreal package as a sound. Both QValidate and UTDC use this method. Sounds can be exported from unreal packages from the command line.
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