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Unread 8th September, 2016, 12:48 AM
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dizzy dizzy is offline
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Join Date: Apr 2012
Posts: 81
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Anth, would it be possible to include a client-side macro-detection function in ACE which would detect things like dodge macros, hyper-scroll-wheel jumps* or other "too fast to be humanly possible" key combinations?

I talked to UTrustedPlayer and although his AntiCheat (and Fulcrum's BTAC) are useful on their own, I understand that ACE already contains reliable ways to achieve this?

EDIT: or even better, a way to detect externally-defined keyboard/mouse macros using DLL hooks or something? E.g. AutoHotKey or gaming macro software. If that's within the realms of possibility.

* This is when a player uses a mouse with a fast-spinning scroll wheel to send hundreds of input commands to the server so the command is executed ASAP. Mostly used in BunnyTrack for "bouncing"; pressing jump when you hit the ground after being boosted by a kicker or a slope. Like the use of single-press dodge macros, most consider it cheating.
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Last edited by dizzy : 8th September, 2016 at 12:51 AM.
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