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4th August, 2005, 08:42 PM
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Administrator
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Join Date: Jul 2002
Location: UK
Posts: 2,408
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PS. You are trying to connect to the server via its internet address when its on your LAN, use its LAN address
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6th August, 2005, 02:34 AM
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Forum Newcomer
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Join Date: Aug 2005
Posts: 7
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This is my first double post. I created the second "delete me" post below by quick replying rather than editing this post. Sorry for the trouble. Please delete this post and the other post, two below this one, that says "DELETE ME PLEASE, SORRY"
Last edited by Mulsiphix : 6th August, 2005 at 02:49 AM.
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6th August, 2005, 02:46 AM
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Forum Newcomer
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Join Date: Aug 2005
Posts: 7
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@DonvanVliet - I am not at home right now but I will try this out as soon as I return and post my results.
@Azazel - I have never done anything like this before. I read in the mutator post that this was an extremely easy way to accomplish this task so I went with it. If there is an easier way to automate this task for my current setup then I would love to read about it? Care to share some info or point me to an informative post?
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6th August, 2005, 02:47 AM
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Forum Newcomer
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Join Date: Aug 2005
Posts: 7
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DELETE ME PLEASE, SORRY
(read two posts up for explanation for my triple posting)
Last edited by Mulsiphix : 6th August, 2005 at 02:49 AM.
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6th August, 2005, 04:07 AM
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Administrator
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Join Date: Jul 2002
Location: UK
Posts: 2,408
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On the web server:
Start / Programs / Accessories / Scheduled Tasks
Add a task to copy log files from the game server to the web server. (hint: google for dos batch file)
Add a task do import.php from the command line. (hint: batch file again, cd to your web\utstats folder and do c:\php\php.exe import.php)
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6th August, 2005, 06:24 AM
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Forum Newcomer
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Join Date: Aug 2005
Posts: 7
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Once the files are in the utstats log folder how do I automate the import portion of the task? UT Ping? Or does running the import.php file accomplish this? Not sure how it would though since it is not on the save server as the one that holds the log files to be imported...
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6th August, 2005, 10:56 AM
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Godlike
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Join Date: Feb 2004
Location: The Little House I Used To Live In
Posts: 407
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Sorry folks but I decided not to use this mutator, pushing the "Import" button is sufficient enough I think.
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6th August, 2005, 01:39 PM
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Rampage
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Join Date: Aug 2004
Location: GERMANY
Posts: 62
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Hmm,
how can I help you, when i dont know what the problem is?
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6th August, 2005, 01:59 PM
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Godlike
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Join Date: Feb 2004
Location: The Little House I Used To Live In
Posts: 407
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I didn't tried it anymore m8.
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8th August, 2005, 12:35 AM
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Forum Newcomer
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Join Date: Aug 2005
Posts: 7
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DonvanVliet - making the change you specified didn't help.
Azazel - Changing my IP to local didn't help either. Any chance you could answer the questions in my last post?
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8th August, 2005, 01:15 AM
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Administrator
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Join Date: Jul 2002
Location: UK
Posts: 2,408
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Whats the point in writing an install.txt file ...
Quote:
=================
3. Importing Logs
=================
Depending on the level of access you have and how competent you are you can do this 4 ways.
*** Important ***
Make sure you edit config.php and set an adminkey at the top!
Way 1:
If you don't have ftp access to your UT server or allowed to use ftp via php then upload your
logs manually to the logs folder and then run the importer via the Import link.
Way 2:
If you have ftp access and can do ftp via php, edit the config.php file and input your UT servers ftp
information into there.
Now run the importer via the Import link.
Way 3:
Automate the process using a cron job or scheduled task.
Just get this to run cd to the root of stats (where import.php is) and execute the import.php file
with php.
Way 4:
Automate the web process using a web service cron job.
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8th August, 2005, 01:16 AM
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Administrator
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Join Date: Jul 2002
Location: UK
Posts: 2,408
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Hint: you are doing Way 3 .....
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7th September, 2005, 03:05 PM
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Rampage
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Join Date: Jan 2005
Location: Netherlands
Posts: 78
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How doet the UTSTATS_Trigger work
Is it executing the config.php on the webserver?
How often does it do this. (after each map maybe ?)
Thx for any help
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7th September, 2005, 07:37 PM
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Administrator
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Join Date: Jul 2002
Location: UK
Posts: 2,408
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I've not used it but I guess at the end of every map it runs the url for your import so the game gets imported every map change.
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7th September, 2005, 07:39 PM
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Holy Shit!!
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Join Date: Jun 2004
Location: Bergen - Norway
Posts: 2,389
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Yep, thats what it does. Works fine.
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28th October, 2005, 03:39 PM
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Killing Spree
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Join Date: Jan 2005
Posts: 17
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It does not work for me. But then again my stats are running in the root directory of a sub domain so maybe the config doesnt like just having a "/" for the utstats dir. Or its doesnt work with stats.url.com instead of having a www.
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28th October, 2005, 09:04 PM
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Holy Shit!!
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Join Date: Dec 2004
Posts: 2,382
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That shouldn't make any difference. Just check your config again
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30th October, 2005, 10:44 PM
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Holy Shit!!
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Join Date: Dec 2004
Posts: 2,382
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I've made a small little addition to this actor.
As an admin of a few servers, each with different UTStats installations, I had the simple idea that instead of having 1 actor per server (3 servers with separate UTStats installations), I'd just have 1 actor on 1 server that could activate all 3 at the same time.
So I changed the code around, and the result is UTSTATS_Trigger_4x
[ADDED] Ability to connect to 4 UTStats servers
[ADDED] Enable/Disable Options
[ADDED] Logging Options
Chances are the original will work just fine for most people - but just in case you are like me, have fun with this:
http://www.atomicunreal.com/files/mu...Trigger_4x.zip
Kudos to +++crowbar+++ for keeping it real
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6th November, 2005, 10:16 PM
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Killing Spree
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Join Date: Oct 2005
Posts: 40
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How about a mod that will migrate the logs to another server that runs UTStats. I have 5 servers locally and our 2nd admin runs 3 servers remote. We cant setup the import to ONLY use FTP since my logs are copied locally. Any way around this?
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6th November, 2005, 10:19 PM
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Holy Shit!!
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Join Date: Dec 2004
Posts: 2,382
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I'm not quite understanding what you are saying....
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