You are an unregistered user, you can register here
Navigation

Information

Site

Donations
If you wish to make a donation you can by clicking the image below.


 
Go Back   The Unreal Admins Page > Forums > Hosted Forums > AnthraXs Corner > General Chat

Closed Thread
Thread Tools Display Modes
  #201  
Unread 15th April, 2010, 10:35 PM
medor medor is offline
Holy Shit!!
 
Join Date: Nov 2006
Location: France
Posts: 1,848
Default

Quote:
Originally Posted by SoNY_scarface View Post
I've been able to open the .tmp files by downloading and changing the extention to jpg. Works sometimes, not always, just something for you to try
Work fine
  #202  
Unread 16th April, 2010, 02:15 AM
-={SDA}=-Beast's Avatar
-={SDA}=-Beast -={SDA}=-Beast is offline
Dominating
 
Join Date: Oct 2009
Location: California
Posts: 110
Default

as a server admin how are you guys notified of possible/confirmed cheat catches from ACE? is there a way to be notified by email or do you just manually check your logs daily?
__________________

  #203  
Unread 16th April, 2010, 02:44 AM
flowrush flowrush is offline
Rampage
 
Join Date: Jun 2004
Posts: 73
Default

I wish UT2004 had ACE =[

TCC is so practically useless for modern cheats. :\
  #204  
Unread 16th April, 2010, 08:31 AM
rork's Avatar
rork rork is offline
Godlike
 
Join Date: Nov 2007
Posts: 265
Default

Quote:
Originally Posted by -={SDA}=-Beast View Post
as a server admin how are you guys notified of possible/confirmed cheat catches from ACE? is there a way to be notified by email or do you just manually check your logs daily?
I (at the moment) manually check the server for logs, copy them to my own computer and let a perl script upload them all to my website. Ofcourse this could be automated to directly upload them from the server and if you can write a script you can do virtually anything you have to with the logs.

I think (haven't tested it) it would be possible to use the utstats UTDC logviewer to watch the logs, in config.php change $import_utdc_log_start = "[UTDC]"; to $import_utdc_log_start = "[ACE]"; Maybe more changes have to be made though, I didn't fully explore this option.
__________________
Admin of XOL DOG CTF Fun server: 81.169.188.18 - Stats & dU Coop: 85.14.203.180:5555 - Forum
  #205  
Unread 16th April, 2010, 01:48 PM
destination6's Avatar
destination6 destination6 is offline
Rampage
 
Join Date: Jun 2004
Posts: 56
Default

Quote:
Originally Posted by destination6 View Post
got a weird problem with ACE when connecting with a 451b client, as soon as i'm on the server my weapon keeps firing i cant move and i'm ducked o_O any solution to this? ^^ (hope thats not happening also when you have cheats installed, cause i dont have any xD)
just wanted to try if the fps drops are less with 451b (i normally play with 436)
solved, for some reason i had the hires textures installed in that ut install, overwrote all textures, and the problem is gone, so 451b works now for me too
__________________
  #206  
Unread 16th April, 2010, 06:48 PM
Genecom Genecom is offline
Holy Shit!!
 
Join Date: Jan 2005
Posts: 514
Default

Quote:
Originally Posted by -={SDA}=-Beast View Post
as a server admin how are you guys notified of possible/confirmed cheat catches from ACE? is there a way to be notified by email or do you just manually check your logs daily?
An option for localized aswell as global ban system will be implemented on a larger scale with web support in upcoming versions.
There's allready a working redundant (.eu/.us ) global network for ban management being used for public UT servers.
Quote:
Originally Posted by flowrush View Post
I wish UT2004 had ACE =[

TCC is so practically useless for modern cheats. :\
UT2k4 might have ACE, just don't expect it for this cup season.
__________________
ProjectFrag - Research & Development
- PjF - Your UT community pickup servers -

Last edited by Genecom : 16th April, 2010 at 06:58 PM.
  #207  
Unread 16th April, 2010, 06:54 PM
Sp0ngeb0b's Avatar
Sp0ngeb0b Sp0ngeb0b is offline
Godlike
 
Join Date: Sep 2008
Location: Germany
Posts: 488
Default

My server is still crashing at mapchange although all ACE files have been reomoved. Did ACE change some values or so?
  #208  
Unread 16th April, 2010, 06:56 PM
Genecom Genecom is offline
Holy Shit!!
 
Join Date: Jan 2005
Posts: 514
Default

Quote:
Originally Posted by Sp0ngeb0b View Post
My server is still crashing at mapchange although all ACE files have been reomoved. Did ACE change some values or so?
It doesn't alter any files, so if you reverted to old config and removed the files that came with the beta package it should work.
__________________
ProjectFrag - Research & Development
- PjF - Your UT community pickup servers -
  #209  
Unread 17th April, 2010, 01:07 PM
Sp0ngeb0b's Avatar
Sp0ngeb0b Sp0ngeb0b is offline
Godlike
 
Join Date: Sep 2008
Location: Germany
Posts: 488
Default

Crashs have gone after removing all files and all config lines

I really hope you'll fix the map-switch crash in the next version, otherwise I can't install it
  #210  
Unread 17th April, 2010, 02:11 PM
babribeiro babribeiro is offline
Killing Spree
 
Join Date: Jan 2007
Posts: 34
Default

I was yesterday kicked from tammy server , and the error was missing file : engine.u

I find it weird becouse , just before , i played 2 maps , one on idom server and another on publick ictf one. ( wthe whole time without turn of UT , only minimized , if i reacall well )

Anyone had this problem?


PS: I was able to play after shutdown UT .
  #211  
Unread 17th April, 2010, 03:23 PM
SoNY_scarface SoNY_scarface is offline
Holy Shit!!
 
Join Date: Mar 2007
Posts: 1,726
Default

Quote:
Originally Posted by babribeiro View Post
I was yesterday kicked from tammy server , and the error was missing file : engine.u

I find it weird becouse , just before , i played 2 maps , one on idom server and another on publick ictf one. ( wthe whole time without turn of UT , only minimized , if i reacall well )

Anyone had this problem?


PS: I was able to play after shutdown UT .
It was a timeout, nothing to worry about.
__________________




  #212  
Unread 17th April, 2010, 03:42 PM
babribeiro babribeiro is offline
Killing Spree
 
Join Date: Jan 2007
Posts: 34
Default

Quote:
Originally Posted by SoNY_scarface View Post
It was a timeout, nothing to worry about.
but after i reenter the server , ( without shutdown ) , still the same .
And i think is weird though
And btw, while ACE checkup, i was playing like "really fast"
  #213  
Unread 17th April, 2010, 04:31 PM
SoNY_scarface SoNY_scarface is offline
Holy Shit!!
 
Join Date: Mar 2007
Posts: 1,726
Default

Quote:
Originally Posted by babribeiro View Post
but after i reenter the server , ( without shutdown ) , still the same .
And i think is weird though
And btw, while ACE checkup, i was playing like "really fast"
What version are they running on Tammy's?
__________________




  #214  
Unread 17th April, 2010, 04:44 PM
Genecom Genecom is offline
Holy Shit!!
 
Join Date: Jan 2005
Posts: 514
Default

Quote:
Originally Posted by SoNY_scarface View Post
What version are they running on Tammy's?
Tammys UT99 servers run ACE v0.7b.
__________________
ProjectFrag - Research & Development
- PjF - Your UT community pickup servers -
  #215  
Unread 17th April, 2010, 04:56 PM
Letylove49's Avatar
Letylove49 Letylove49 is offline
Holy Shit!!
 
Join Date: Mar 2005
Posts: 691
Default Player kick when we make a screnshot manually

when you make a screenshot on a player. It may happen that we want to make a screenshot just to check if the player has a cheat. This will undo a better command to kick the player manually than automatically. For if the screenshot shows nothing is stupid kicked the player.
__________________


Letylove49 aka Shado
  #216  
Unread 17th April, 2010, 04:59 PM
babribeiro babribeiro is offline
Killing Spree
 
Join Date: Jan 2007
Posts: 34
Default

I personly agree with the kicking ... but maybe not at the first failed check ?
  #217  
Unread 17th April, 2010, 07:00 PM
Protos's Avatar
Protos Protos is offline
Godlike
 
Join Date: Oct 2007
Posts: 291
Default

If not at the first when ? the 21st??

Reminds me of the guys who used to sit in my server and reconnect 4-5 times to try to bypass utdc/pure ect ...
__________________
{Pro*} UT99
  #218  
Unread 17th April, 2010, 07:02 PM
Genecom Genecom is offline
Holy Shit!!
 
Join Date: Jan 2005
Posts: 514
Default

Quote:
Originally Posted by Letylove49 View Post
when you make a screenshot on a player. It may happen that we want to make a screenshot just to check if the player has a cheat. This will undo a better command to kick the player manually than automatically. For if the screenshot shows nothing is stupid kicked the player.
There are cheats that actually cleans the screenshots, so just because you can't see it doesn't mean it's not there.
__________________
ProjectFrag - Research & Development
- PjF - Your UT community pickup servers -
  #219  
Unread 17th April, 2010, 07:08 PM
Genecom Genecom is offline
Holy Shit!!
 
Join Date: Jan 2005
Posts: 514
Default

Quote:
Originally Posted by Sp0ngeb0b View Post
I really hope you'll fix the map-switch crash in the next version, otherwise I can't install it
This issue seems to have been resolved with an updated version of the IPdrv.
It's undergoing testing at the moment, and so far it looks good.
__________________
ProjectFrag - Research & Development
- PjF - Your UT community pickup servers -
  #220  
Unread 17th April, 2010, 07:52 PM
sedh sedh is offline
Forum Newcomer
 
Join Date: Jul 2008
Posts: 9
Default

any news about ACE v0.7?? :p
Closed Thread


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT +1. The time now is 03:56 AM.


 

All pages are copyright The Unreal Admins Page.
You may not copy any pages without our express permission.