I was trying to get some of my own classes highlighted in VisualUC++ today(I tried it before but without result). Today I didn't get any results either. I don't see any changes in the syntax highlighting. I also modified the example text in the sms file but that didn't have any effect on the example text in the syntax configuration dialog. Here are the changes in UnrealScript.sms:
Code:
[I]Added this to the #define's[/I]
#define ut_DA 24
[I]Changed Example text:[/I]
ExampleText = '/* Comment */n
class MyClass extends MyParent;n
var string Msg; n
var DAPlayer DAP; n
function MyFunc(float delta);n
{n
n
// Quick commentn
n
Msg="String text";n
}n'
EditableStyles ('Comment', ut_COMMENT),
('String', ut_STRING),
('Reserved word', ut_KEYWORD),
('Operator', ut_MISC),
('Identifier', ut_IDENTIFIER),
('Directive', ut_DIRECTIVE),
('Number', ut_NUMBER),
('Default', ut_DEFAULT),
('Function', ut_FUNCTION),
('Class', ut_CLASS),
('State', ut_STATE),
('Event', ut_EVENT) ,
('DA Classes', ut_DA)
[I]Added these two to %%Words[/I]
'daplayer' _dont_care_ ut_DA
'dadefencealliance' _non_alpha_ ut_DA
[I]Added this to the %%effects section[/I]
ut_DA [fsBold] clyELLOW 4194304
[I]Added this to the %%map section[/I]
ut_DA ut_DA
DrSiN please help me