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17th May, 2011, 07:18 AM
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Killing Spree
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Join Date: Dec 2009
Location: PHX, AZUSA
Posts: 22
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Frequent Outages at UA
So, is the problem fixed?
Is this site short staffed?
Many times, This site has answered my UT questions without my having to ask.
A large amount of players & admins would like to see this site stay alive.
There are many of us who are capable and willing to help in any way possible.
UA is a valuable resource and I, for one, am offering my assistance.
If the UA team is overworked, overwhelmed or seriously doesn't care about this forum, PLEASE ASK.
__________________
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17th May, 2011, 01:32 PM
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Banned
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Join Date: Jan 2008
Posts: 235
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Word.
If you need equipment, money, whatever just say so. Don't let UA pass away because of apathy. There are those of us left that will pick up the torch.
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17th May, 2011, 02:08 PM
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Godlike
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Join Date: Sep 2008
Location: Germany
Posts: 488
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Just to inform the guy who's keeping care of the site atm (many thanks from me!), you get a database error on the privatemessage page.
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17th May, 2011, 02:40 PM
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Holy Shit!!
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Join Date: Jan 2006
Posts: 676
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yeh what does it take to keep this place 100% operational? I know myself and a few others have webhosting solutions and other resources to help keep this place running
Last edited by qwerty : 23rd May, 2011 at 02:44 PM.
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17th May, 2011, 03:03 PM
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Unstoppable
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Join Date: Oct 2010
Posts: 207
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Agree with all, just don't let this die.
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22nd May, 2011, 12:29 PM
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Holy Shit!!
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Join Date: Oct 2008
Location: NextDoor
Posts: 1,908
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perhaps move the file downloads to somewhere else.
would keep it running for a few more years at least.
>_>
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22nd May, 2011, 01:05 PM
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Holy Shit!!
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Join Date: Apr 2003
Posts: 4,029
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In the meantime maybe we could start an unreal site for free at Stackexchange. If interested please let me know and I'll create a proposal.
__________________
How to feck up a perfectly good game:
UT (1999) = UnbelievableGameSoCoolIMustHelpBringNewPlayers Tournament
UT (2008) = Unreal ThrustMyPrivatePartsInYourFaceBish
And that's probably why UTIII was a relative flop. New game, same sh*thead players ^^.
Last edited by Azura : 22nd May, 2011 at 01:18 PM.
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22nd May, 2011, 02:58 PM
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Banned
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Join Date: Jan 2008
Posts: 235
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Sent you a PM. I'll help any way I can.
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22nd May, 2011, 07:38 PM
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Holy Shit!!
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Join Date: Mar 2007
Posts: 1,726
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I can host the file downloads if I am given access/permission to transfer them to any of my boxes. They are all on 100mb port switches. I'm also willing to host this site on my dedi and I'd take no ownership of any of the website, adds can stay etc.
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22nd May, 2011, 08:54 PM
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Holy Shit!!
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Join Date: Apr 2003
Posts: 4,029
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http://forums.beyondunreal.com/showp...81&postcount=8
Quote:
Originally Posted by Wormbo
Here's an idea: The UnrealWiki already is aimed at technical questions regarding the Unreal Engine, so extending it to server administration shouldn't be that much of a problem. In fact, I think there are already some rudimentary instructions for running dedicated servers as part of testing mods.
Additionally a special server admin section could be added to the Unreal Engine Games section of BUF to collect all relevant forum threads.
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__________________
How to feck up a perfectly good game:
UT (1999) = UnbelievableGameSoCoolIMustHelpBringNewPlayers Tournament
UT (2008) = Unreal ThrustMyPrivatePartsInYourFaceBish
And that's probably why UTIII was a relative flop. New game, same sh*thead players ^^.
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23rd May, 2011, 06:16 AM
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Holy Shit!!
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Join Date: Oct 2008
Location: NextDoor
Posts: 1,908
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hmm lets start with this;
Quote:
Email:[email protected]
Domain ID:D88084945-LROR
Domain Name:UNREALADMIN.ORG
Created On:03-Jul-2002 08:50:36 UTC
Last Updated On:14-Apr-2009 12:17:28 UTC
Expiration Date:03-Jul-2014 08:56:04 UTC
Sponsoring Registrar:Tucows Inc. (R11-LROR)
Status:OK
Registrant ID:tupW3s4BKDrbucCr
Registrant Name:Unreal Admin
Registrant Organization:UnrealAdmin
Registrant Street1:The Road
Registrant Street2:The Town
Registrant Street3:
Registrant City:The City
Registrant State/Province:County
Registrant Postal Code:POSTCODE
Registrant Country:GB
Registrant Phone:+44.123456789
Registrant Phone Ext.:
Registrant FAX:+44.123456789
Registrant FAX Ext.:
Registrant Email:
Admin ID:tupW3s4BKDrbucCr
Admin Name:Unreal Admin
Admin Organization:UnrealAdmin
Admin Street1:The Road
Admin Street2:The Town
Admin Street3:
Admin City:The City
Admin State/Province:County
Admin Postal Code:POSTCODE
Admin Country:GB
Admin Phone:+44.123456789
Admin Phone Ext.:
Admin FAX:+44.123456789
Admin FAX Ext.:
Admin Email:
Tech ID:tupW3s4BKDrbucCr
Tech Name:Unreal Admin
Tech Organization:UnrealAdmin
Tech Street1:The Road
Tech Street2:The Town
Tech Street3:
Tech City:The City
Tech State/Province:County
Tech Postal Code:POSTCODE
Tech Country:GB
Tech Phone:+44.123456789
Tech Phone Ext.:
Tech FAX:+44.123456789
Tech FAX Ext.:
Tech Email:
Name Server:NS3.MULTIPLAY.CO.UK
Name Server:NS0.MULTIPLAY.CO.UK
Name Server:
Name Server:
Name Server:
Name Server:
Name Server:
Name Server:
Name Server:
Name Server:
Name Server:
Name Server:
Name Server:
DNSSEC:Unsigned
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where can we find azazel?
also noting the Name Servers from Multiplay maybe someone there has info ?
Last edited by back4more : 23rd May, 2011 at 06:18 AM.
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23rd May, 2011, 11:37 AM
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Holy Shit!!
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Join Date: Mar 2005
Posts: 691
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we are hosted by Multiplay ??'
i hope they want answere more quicky than 2 years ago with the UT99 server.
__________________
Letylove49 aka Shado
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23rd May, 2011, 11:46 AM
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Holy Shit!!
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Join Date: Oct 2008
Location: NextDoor
Posts: 1,908
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Code:
Name Server:NS3.MULTIPLAY.CO.UK
Name Server:NS0.MULTIPLAY.CO.UK
Just looking at the NS (NameServers) Letty , assuming that the website is most likely to be hosted by Multiplay.
will see next few days , if we get any bites.
azazel was very clever when setting this place up ,in making sure that his personal details were not on the registrant details as you can see above.
however I reckon I could find him (assume he's a guy for the time being) with a little bit of digging.
MSULL you got Azazel's details mate?
http://www.ut-slv.com/forum/viewtopi...p=88520#p88520
also may still hang out :
Code:
#.pa on quakenet
azazel-at-unrealadmin-dot-org
http://www.unrealadmin.org
^_^
*Shrugs*
I know he made this clip and yes he's a guy:
http://www.youtube.com/watch?v=kpknpab-Ms8
Last edited by back4more : 23rd May, 2011 at 11:58 AM.
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23rd May, 2011, 12:24 PM
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Banned
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Join Date: Jan 2008
Posts: 235
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I'm already on it. I'll let you know what's up as soon as I know.
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23rd May, 2011, 02:46 PM
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Holy Shit!!
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Join Date: Mar 2007
Posts: 1,726
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This site is hosted by multiplay. It's why there are multiplay ads here.
Anyway from what I have been told, UA would
be far too much for a shared hosting service. Apparty the bandwidth pulled and the website itself is hosted on 3-4 dedicated boxes alone.....
Again, if I am granted permission I'd host the downloads / take a backup to make sure the don't all disappear. In fact I'm sure skills would too.
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23rd May, 2011, 03:25 PM
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Holy Shit!!
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Join Date: Oct 2008
Location: NextDoor
Posts: 1,908
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personally i think , AZAZEL should have the Ultimate say
if/when we find him
but I would also like to help to keep this place alive for another 10 years.. there are a lot of good people here and shit-loads of content.
<_< don't IRC much .. but guessing he still does and or someone has his other email address hehe.
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23rd May, 2011, 04:22 PM
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Banned
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Join Date: Jan 2008
Posts: 235
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If we don't back up UA it's going to not come back after one of these episodes and that would be a terrible loss.
What's going on now isn't working and those "in charge" of the background management would do those of us remaining in UT a huge favor by allowing us to assume control in some way. Who better to do it than those left?
There has been discussion of moving posts and ideas to other sites like wiki but ultimately I think that will fail due to lack of time. Most all the people left developing and admining I know directly or indirectly. To a player they have outside jobs, commitments, kids, lives. Asking more of them will only drive them away or create more apathy.
The only solution I could possibly see working is for MP to allow someone else to assume ownership that would keep things going. I've contacted them about what sort of financial obligation this site has and if I can make that problem go away. If they would just allow someone else to run things on a temporary basis to prove they are up for the job, then I think the problem would be solved. Moving the forum/files/news/sub-sites would be a terrible idea and is a last-ditch solution. Every effort should be made to keep UA where it is but people are going to have to seriously step up and work this out, otherwise it's going to go away.
If you think it won't, look at the many 'solid' UT sites that have dropped away already.
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23rd May, 2011, 05:10 PM
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Administrator
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Join Date: Jun 2004
Location: Ghent (Belgium)
Posts: 1,380
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None of the active admins have full access to the database. If we did, then naturally we would've made a backup already. Azazel is responsible for ua.org but he's extremely busy. Several people, including myself, have undoubtedly mailed him already to discuss the situation. For our community, the best option would be to donate money/hardware to mpuk so they can keep the website online. That is of course assuming that there is indeed a hardware problem. Relocating ua.org to another host does not seem like a good option. As far as I know, keeping ua.org running costs a small fortune. Not only is it a very bandwidth-hungry domain, it also runs vbulletin/vbportal. I'm not sure about the current prices but a couple of years ago, vbportal+vbbulletin cost a couple of hundred euros in licensing and maintenance costs per year.
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