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  #121  
Unread 24th December, 2016, 10:33 AM
McNamara's Avatar
McNamara McNamara is offline
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Any update on version e? merry xmas all!
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My BunnyTrack maps
http://www.i4games.eu/maps/?author=18724
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  #122  
Unread 24th December, 2016, 11:02 AM
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I'm out of the country for the holidays so I won't have time to release the update until the third week of January. Changes so far:

Code:
* [FIXED] Reverted the earlier change that fixed the HUDMutator in BTPlusPlus
* [CHANGED] The NIC detection routine now prefers interfaces with internet access, even for local connections
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  #123  
Unread 24th December, 2016, 02:29 PM
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Nice! enjoy.
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  #124  
Unread 28th December, 2016, 12:35 AM
GAB GAB is offline
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Can anyone tell me how to fix this:
Quote:
ScriptLog: +--------------------------------------+
ScriptLog: | ACE for Unreal Tournament |
ScriptLog: | v10d |
ScriptLog: | (c) 2009-2016 - AnthraX |
ScriptLog: +--------------------------------------+
Log: Resolving utgl.unrealadmin.org...
Log: ACE: Path to the PlayerManager: E:/Games/157 Unreal Tournament/System/PlayerManager/ACEv10d_M.dll
Log: ACE: ERROR - Cannot load PlayerManager - LoadLibrary failed
Log: ACE: ERROR - PlayerManager Connection Failed
ScriptLog: [ACEv10d]: ERROR: ACE could not spawn the PlayerManager.
ScriptLog: [ACEv10d]: ERROR: ACE is now disabled.
Log: ACE: ERROR - PlayerManager Connection Shutting Down!
ScriptLog: +--------------------------------------+
ScriptLog: | ACE EventHandler |
ScriptLog: | v10d |
ScriptLog: | (c) 2009-2016 - AnthraX |
ScriptLog: +--------------------------------------+
Os is server 2003 x64
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  #125  
Unread 28th December, 2016, 06:15 AM
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Gab, If I remember, it have something to do with read value (or permission) to use that, I think...
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  #126  
Unread 29th December, 2016, 12:42 AM
GAB GAB is offline
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Permission is set to allow everyone.
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  #127  
Unread 30th December, 2016, 01:42 PM
maggi maggi is offline
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i have different ut99 servers with same ace10d settings that produce different errors. not all errors are on every server.

server1. 1 map runs good, the next map all players get this message. nothing about that on other servers



server2. after mapchange i get this message. nothing about that on other servers, there anthcheck runs with the ace file
### ----------------- Additional information -----------------
### - GUID : _0
### - guid Valid : False
### - KickType : 9
### - AnthChecker : v1.38 (Build 10)
### - Reason : Client loaded an illegal library! (hacked)
### - File : ACEv10d_C.dll
### - Checksum : f18476a0afe3436b92110a66ddd3b701
### - Ident : HACKED - Unknown Package
### -------------------------------------------------------------

this setting i use:

[ACEv10d_S.ACEActor]
ACEPort=0
bAllowOtherPorts=true
bAutoUpdateFileList=true
SShotPath=../Shots/
SShotPrefix=[ACE]
FileListName=ACEFileList.txt
FileListPath=./
LogPath=../Logs/Logs-ACE/
LogPrefix=[ACE]
HandshakeTimeout=30.0
InitialCheckTimeout=70.0
PeriodicCheckInterval=45.0
PeriodicCheckTimeout=60.0
SShotTimeOut=40.0
bStrictSystemLibraryChecks=false
bSShotWhenKick=true
bAutoConfig=true
AutoConfigPackage=ACEv10_AutoConfig
......
UPackages[26]=

NativePackages[0]=
AdminPass=
bAllowCrosshairScaling=true
bShowLogo=false
LogoXPos=10
LogoYPos=100
bCheckSpectators=true
bAutoFindWANIp=true
bCacheWANIP=true
WANQueryServer[0]=utgl.unrealadmin.org/ip.php

[ACEv10d_S.ACENICHelper]
bDebug=1

Server and client is not busy

do you have an idea whtas wrong?
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  #128  
Unread 30th December, 2016, 03:00 PM
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AnthraX AnthraX is offline
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Do you have a server log for the server with the timeout issues?

@AnthChecker: There is absolutely no reason to still run this. ACE covers all of the checks that AnthChecker runs, and then some... ACE is also much faster.
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  #129  
Unread 30th December, 2016, 03:04 PM
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Quote:
Originally Posted by GAB View Post
Can anyone tell me how to fix this:


Os is server 2003 x64
There's a variety of reasons why you might see this error. My best guesses:
- The dll might be corrupted (please check that you're uploading the files with your ftp client set to binary mode)
- The server runs a virus scanner that flags the dll as a suspicious file
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  #130  
Unread 31st December, 2016, 12:18 AM
maggi maggi is offline
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thx for answer. here is a log from that, a player who try and try and try to connect.
Sending player to server 85.14.221.179:8910? The server port is 8888

ScriptLog: [NPLoaderv17] Player Join: Teuch (176.148.171.117:50447)
ScriptLog: [NPLoaderv17] Loading complete for player: Teuch
ScriptLog: [ACEv10d]: DEBUG: New player with IP: 176.148.171.117 - Is local IP? 0 - Sending player to server: 85.14.221.179:8910
ScriptLog: [ASC] Login: Teuch - ID: DCE99D6582D802318F39BDD4455B441D - IP: 176.148.171.117
ScriptLog: [ACEv10d]: [Teuch]: Player Kicked
ScriptLog: [ACEv10d]: [Teuch]: [KICKLOG] ../Logs/Logs-ACE/[ACE] - [UT] FUNNEL-ACTION unrealteam.de_2016.12.30.23.54.42_DM-Funnel-RunLikeHell_19_Teuch.log
NetComeGo: Close TcpipConnection174 12/30/16 23:55:20
DevNet: Connection timed out after 120.000000 seconds (120.006996)
NetComeGo: Close TcpipConnection170 12/30/16 23:56:46
DevNet: Connection timed out after 120.000000 seconds (120.016998)
NetComeGo: Close TcpipConnection171 12/30/16 23:56:47
DevNet: NotifyAcceptingConnection: Server MyLevel accept
NetComeGo: Open MyLevel 12/30/16 23:57:55 188.109.21.202:52416
DevNet: NotifyAcceptingChannel Control 0 server Level DM-Funnel-RunLikeHell.MyLevel: Accepted
DevNet: Level server received: HELLO REVISION=0 MINVER=432 VER=436
DevNet: Level server received: NETSPEED 20000
Log: Client netspeed is 20000
DevNet: Level server received: LOGIN RESPONSE=-1205213432 URL=:8888/Index.unr?Name=FuckingBitch?Class=Botpack.TFemale1 ?team=0?skin=FCommandoSkins.cmdo?Face=FCommandoSki ns.anna?OverrideClass=?Voice=BotPack.VoiceFemaleOn e
DevNet: Client passed challenge
DevNet: Login request: :8888/Index.unr?Name=FuckingBitch?Class=Botpack.TFemale1 ?team=0?skin=FCommandoSkins.cmdo?Face=FCommandoSki ns.anna?OverrideClass=?Voice=BotPack.VoiceFemaleOn e
DevNet: Level server received: HAVE GUID=D18A7B9211D38F04100067B9F6F8975A GEN=17
DevNet: Level server received: HAVE GUID=4770B88411D38E3E100067B9F6F8975A GEN=10
DevNet: Level server received: HAVE GUID=1E90ACA811D1ED664544279700005453 GEN=1
DevNet: Level server received: HAVE GUID=93CC0A8111D3888FE0006295BE341081 GEN=1
DevNet: Level server received: HAVE GUID=E96BC96311D31D2F4F006B8CDE9A0349 GEN=1
DevNet: Level server received: HAVE GUID=B7B49CA611D38BCDE0006395BE341081 GEN=1
DevNet: Level server received: HAVE GUID=D4F6ABE111D385CAE0006295BE341081 GEN=1
DevNet: Level server received: HAVE GUID=24E5A72411D321104F006B8CDE9A0349 GEN=1
DevNet: Level server received: HAVE GUID=2DB53B0011D3E9001000D3B9F6F8975A GEN=8
DevNet: Level server received: HAVE GUID=13F8255A11D3DBA01000CBB9F6F8975A GEN=4
DevNet: Level server received: JOIN
DevNet: Join request: :8888/Index.unr?Name=FuckingBitch?Class=Botpack.TFemale1 ?team=0?skin=FCommandoSkins.cmdo?Face=FCommandoSki ns.anna?OverrideClass=?Voice=BotPack.VoiceFemaleOn e
ScriptLog: Team 0
ScriptLog: Login: FuckingBitch
Log: Possessed PlayerPawn: bbTFemale1 DM-Funnel-RunLikeHell.bbTFemale5
DevNet: Join succeeded: FuckingBitch
ScriptLog: [NPLoaderv17] Player Join: FuckingBitch (188.109.21.202:52416)
ScriptLog: [NPLoaderv17] Loading complete for player: FuckingBitch
ScriptLog: [ACEv10d]: DEBUG: New player with IP: 188.109.21.202 - Is local IP? 0 - Sending player to server: 85.14.221.179:8910
ScriptLog: [ASC] Login: FuckingBitch - ID: AB24D092A0FC4F8DCA781D9DA45C5478 - IP: 188.109.21.202
ScriptLog: [ACEv10d]: [FuckingBitch]: Player Kicked
ScriptLog: [ACEv10d]: [FuckingBitch]: [KICKLOG] ../Logs/Logs-ACE/[ACE] - [UT] FUNNEL-ACTION unrealteam.de_2016.12.30.23.54.42_DM-Funnel-RunLikeHell_20_FuckingBitch.log
NetComeGo: Close TcpipConnection175 12/30/16 23:58:01
DevNet: NotifyAcceptingConnection: Server MyLevel accept
NetComeGo: Open MyLevel 12/31/16 00:02:49 93.170.189.234:63904
DevNet: NotifyAcceptingChannel Control 0 server Level DM-Funnel-RunLikeHell.MyLevel: Accepted
DevNet: Level server received: HELLO REVISION=0 MINVER=400 VER=436
DevNet: Level server received: NETSPEED 20000
Log: Client netspeed is 20000
DevNet: Level server received: LOGIN RESPONSE=1175547167 URL=:8888/Index.unr?Name=STORM?Class=BotPack.TFemale2?team=3 ?skin=SGirlSkins.fbth?Face=SGirlSkins.Azure?Voice= BotPack.VoiceFemaleOne
DevNet: Client passed challenge
DevNet: Login request: :8888/Index.unr?Name=STORM?Class=BotPack.TFemale2?team=3 ?skin=SGirlSkins.fbth?Face=SGirlSkins.Azure?Voice= BotPack.VoiceFemaleOne
DevNet: Level server received: HAVE GUID=D18A7B9211D38F04100067B9F6F8975A GEN=17
DevNet: Level server received: HAVE GUID=4770B88411D38E3E100067B9F6F8975A GEN=10
DevNet: Level server received: HAVE GUID=1E90ACA811D1ED664544279700005453 GEN=1
DevNet: Level server received: HAVE GUID=93CC0A8111D3888FE0006295BE341081 GEN=1
DevNet: Level server received: HAVE GUID=E96BC96311D31D2F4F006B8CDE9A0349 GEN=1
DevNet: Level server received: HAVE GUID=B7B49CA611D38BCDE0006395BE341081 GEN=1
DevNet: Level server received: HAVE GUID=D4F6ABE111D385CAE0006295BE341081 GEN=1
DevNet: Level server received: HAVE GUID=24E5A72411D321104F006B8CDE9A0349 GEN=1
DevNet: Level server received: HAVE GUID=2DB53B0011D3E9001000D3B9F6F8975A GEN=8
DevNet: Level server received: JOIN
DevNet: Join request: :8888/Index.unr?Name=STORM?Class=BotPack.TFemale2?team=3 ?skin=SGirlSkins.fbth?Face=SGirlSkins.Azure?Voice= BotPack.VoiceFemaleOne
ScriptLog: Team 3
ScriptLog: Login: STORM
Log: Possessed PlayerPawn: bbTFemale2 DM-Funnel-RunLikeHell.bbTFemale6
DevNet: Join succeeded: STORM
ScriptLog: [NPLoaderv17] Player Join: STORM (93.170.189.234:63904)
ScriptLog: [NPLoaderv17] Loading complete for player: STORM
ScriptLog: [ACEv10d]: DEBUG: New player with IP: 93.170.189.234 - Is local IP? 0 - Sending player to server: 85.14.221.179:8910
ScriptLog: [ASC] Login: STORM - ID: E1B4EC4902C4217A8840BF09BE7C2F91 - IP: 93.170.189.234
ScriptLog: [ACEv10d]: [STORM]: Player Kicked
ScriptLog: [ACEv10d]: [STORM]: [KICKLOG] ../Logs/Logs-ACE/[ACE] - [UT] FUNNEL-ACTION unrealteam.de_2016.12.30.23.54.42_DM-Funnel-RunLikeHell_21_STORM.log
NetComeGo: Close TcpipConnection176 12/31/16 00:03:03
DevNet: NotifyAcceptingConnection: Server MyLevel accept
NetComeGo: Open MyLevel 12/31/16 00:03:19 93.170.189.234:64131
DevNet: NotifyAcceptingChannel Control 0 server Level DM-Funnel-RunLikeHell.MyLevel: Accepted
DevNet: Level server received: HELLO REVISION=0 MINVER=400 VER=436
DevNet: Level server received: NETSPEED 20000
Log: Client netspeed is 20000
DevNet: Level server received: LOGIN RESPONSE=-1900876995 URL=:8888/Index.unr?Name=STORM?Class=BotPack.TFemale2?team=3 ?skin=SGirlSkins.fbth?Face=SGirlSkins.Azure?Voice= BotPack.VoiceFemaleOne
DevNet: Client passed challenge
DevNet: Login request: :8888/Index.unr?Name=STORM?Class=BotPack.TFemale2?team=3 ?skin=SGirlSkins.fbth?Face=SGirlSkins.Azure?Voice= BotPack.VoiceFemaleOne
DevNet: Level server received: HAVE GUID=D18A7B9211D38F04100067B9F6F8975A GEN=17
DevNet: Level server received: HAVE GUID=4770B88411D38E3E100067B9F6F8975A GEN=10
DevNet: Level server received: HAVE GUID=1E90ACA811D1ED664544279700005453 GEN=1
DevNet: Level server received: HAVE GUID=93CC0A8111D3888FE0006295BE341081 GEN=1
DevNet: Level server received: HAVE GUID=E96BC96311D31D2F4F006B8CDE9A0349 GEN=1
DevNet: Level server received: HAVE GUID=B7B49CA611D38BCDE0006395BE341081 GEN=1
DevNet: Level server received: HAVE GUID=D4F6ABE111D385CAE0006295BE341081 GEN=1
DevNet: Level server received: HAVE GUID=24E5A72411D321104F006B8CDE9A0349 GEN=1
DevNet: Level server received: HAVE GUID=2DB53B0011D3E9001000D3B9F6F8975A GEN=8
DevNet: Level server received: JOIN
DevNet: Join request: :8888/Index.unr?Name=STORM?Class=BotPack.TFemale2?team=3 ?skin=SGirlSkins.fbth?Face=SGirlSkins.Azure?Voice= BotPack.VoiceFemaleOne

ScriptLog: [NPLoaderv17] Player Join: STORM (93.170.189.234:63904)
ScriptLog: [NPLoaderv17] Loading complete for player: STORM
ScriptLog: [ACEv10d]: DEBUG: New player with IP: 93.170.189.234 - Is local IP? 0 - Sending player to server: 85.14.221.179:8910
ScriptLog: [ASC] Login: STORM - ID: E1B4EC4902C4217A8840BF09BE7C2F91 - IP: 93.170.189.234
ScriptLog: [ACEv10d]: [STORM]: Player Kicked
ScriptLog: [ACEv10d]: [STORM]: [KICKLOG] ../Logs/Logs-ACE/[ACE] - [UT] FUNNEL-ACTION unrealteam.de_2016.12.30.23.54.42_DM-Funnel-RunLikeHell_21_STORM.log
NetComeGo: Close TcpipConnection176 12/31/16 00:03:03
DevNet: NotifyAcceptingConnection: Server MyLevel accept
NetComeGo: Open MyLevel 12/31/16 00:03:19 93.170.189.234:64131
DevNet: NotifyAcceptingChannel Control 0 server Level DM-Funnel-RunLikeHell.MyLevel: Accepted
DevNet: Level server received: HELLO REVISION=0 MINVER=400 VER=436
DevNet: Level server received: NETSPEED 20000
Log: Client netspeed is 20000
DevNet: Level server received: LOGIN RESPONSE=-1900876995 URL=:8888/Index.unr?Name=STORM?Class=BotPack.TFemale2?team=3 ?skin=SGirlSkins.fbth?Face=SGirlSkins.Azure?Voice= BotPack.VoiceFemaleOne
DevNet: Client passed challenge
DevNet: Login request: :8888/Index.unr?Name=STORM?Class=BotPack.TFemale2?team=3 ?skin=SGirlSkins.fbth?Face=SGirlSkins.Azure?Voice= BotPack.VoiceFemaleOne
DevNet: Level server received: HAVE GUID=D18A7B9211D38F04100067B9F6F8975A GEN=17
DevNet: Level server received: HAVE GUID=4770B88411D38E3E100067B9F6F8975A GEN=10
DevNet: Level server received: HAVE GUID=1E90ACA811D1ED664544279700005453 GEN=1
DevNet: Level server received: HAVE GUID=93CC0A8111D3888FE0006295BE341081 GEN=1
DevNet: Level server received: HAVE GUID=E96BC96311D31D2F4F006B8CDE9A0349 GEN=1
DevNet: Level server received: HAVE GUID=B7B49CA611D38BCDE0006395BE341081 GEN=1
DevNet: Level server received: HAVE GUID=D4F6ABE111D385CAE0006295BE341081 GEN=1
DevNet: Level server received: HAVE GUID=24E5A72411D321104F006B8CDE9A0349 GEN=1
DevNet: Level server received: HAVE GUID=2DB53B0011D3E9001000D3B9F6F8975A GEN=8
DevNet: Level server received: JOIN
DevNet: Join request: :8888/Index.unr?Name=STORM?Class=BotPack.TFemale2?team=3 ?skin=SGirlSkins.fbth?Face=SGirlSkins.Azure?Voice= BotPack.VoiceFemaleOne
ScriptLog: Team 3
ScriptLog: Login: STORM
Log: Possessed PlayerPawn: bbTFemale2 DM-Funnel-RunLikeHell.bbTFemale7
DevNet: Join succeeded: STORM
ScriptLog: [NPLoaderv17] Player Join: STORM (93.170.189.234:64131)
ScriptLog: [ASC] Login: STORM - ID: E1B4EC4902C4217A8840BF09BE7C2F91 - IP: 93.170.189.234
ScriptLog: [NPLoaderv17] Loading complete for player: STORM
ScriptLog: [ACEv10d]: DEBUG: New player with IP: 93.170.189.234 - Is local IP? 0 - Sending player to server: 85.14.221.179:8910
ScriptLog: [ACEv10d]: [STORM]: Player Kicked
ScriptLog: [ACEv10d]: [STORM]: [KICKLOG] ../Logs/Logs-ACE/[ACE] - [UT] FUNNEL-ACTION unrealteam.de_2016.12.30.23.54.42_DM-Funnel-RunLikeHell_22_STORM.log
NetComeGo: Close TcpipConnection177 12/31/16 00:03:25
DevNet: NotifyAcceptingConnection: Server MyLevel accept
NetComeGo: Open MyLevel 12/31/16 00:03:28 93.170.189.234:50421
DevNet: NotifyAcceptingChannel Control 0 server Level DM-Funnel-RunLikeHell.MyLevel: Accepted
DevNet: Level server received: HELLO REVISION=0 MINVER=400 VER=436
DevNet: Level server received: NETSPEED 20000
Log: Client netspeed is 20000
DevNet: Level server received: LOGIN RESPONSE=-1538661352 URL=:8888/Index.unr?Name=STORM?Class=BotPack.TFemale2?team=3 ?skin=SGirlSkins.fbth?Face=SGirlSkins.Azure?Voice= BotPack.VoiceFemaleOne
DevNet: Client passed challenge
DevNet: Login request: :8888/Index.unr?Name=STORM?Class=BotPack.TFemale2?team=3 ?skin=SGirlSkins.fbth?Face=SGirlSkins.Azure?Voice= BotPack.VoiceFemaleOne
DevNet: Level server received: HAVE GUID=D18A7B9211D38F04100067B9F6F8975A GEN=17
DevNet: Level server received: HAVE GUID=4770B88411D38E3E100067B9F6F8975A GEN=10
DevNet: Level server received: HAVE GUID=1E90ACA811D1ED664544279700005453 GEN=1
DevNet: Level server received: HAVE GUID=93CC0A8111D3888FE0006295BE341081 GEN=1
DevNet: Level server received: HAVE GUID=E96BC96311D31D2F4F006B8CDE9A0349 GEN=1
DevNet: Level server received: HAVE GUID=B7B49CA611D38BCDE0006395BE341081 GEN=1
DevNet: Level server received: HAVE GUID=D4F6ABE111D385CAE0006295BE341081 GEN=1
DevNet: Level server received: HAVE GUID=24E5A72411D321104F006B8CDE9A0349 GEN=1
DevNet: Level server received: HAVE GUID=2DB53B0011D3E9001000D3B9F6F8975A GEN=8
DevNet: Level server received: JOIN
DevNet: Join request: :8888/Index.unr?Name=STORM?Class=BotPack.TFemale2?team=3 ?skin=SGirlSkins.fbth?Face=SGirlSkins.Azure?Voice= BotPack.VoiceFemaleOne
ScriptLog: Team 3
ScriptLog: Login: STORM
Log: Possessed PlayerPawn: bbTFemale2 DM-Funnel-RunLikeHell.bbTFemale8
DevNet: Join succeeded: STORM
ScriptLog: [NPLoaderv17] Player Join: STORM (93.170.189.234:50421)
ScriptLog: [ASC] Login: STORM - ID: E1B4EC4902C4217A8840BF09BE7C2F91 - IP: 93.170.189.234
ScriptLog: [NPLoaderv17] Loading complete for player: STORM
ScriptLog: [ACEv10d]: DEBUG: New player with IP: 93.170.189.234 - Is local IP? 0 - Sending player to server: 85.14.221.179:8910
ScriptLog: [ACEv10d]: [STORM]: Player Kicked
ScriptLog: [ACEv10d]: [STORM]: [KICKLOG] ../Logs/Logs-ACE/[ACE] - [UT] FUNNEL-ACTION unrealteam.de_2016.12.30.23.54.42_DM-Funnel-RunLikeHell_23_STORM.log
NetComeGo: Close TcpipConnection178 12/31/16 00:03:34
DevNet: NotifyAcceptingConnection: Server MyLevel accept
NetComeGo: Open MyLevel 12/31/16 00:03:39 93.170.189.234:55605
DevNet: NotifyAcceptingChannel Control 0 server Level DM-Funnel-RunLikeHell.MyLevel: Accepted
DevNet: Level server received: HELLO REVISION=0 MINVER=400 VER=436
DevNet: Level server received: NETSPEED 20000
Log: Client netspeed is 20000
DevNet: Level server received: LOGIN RESPONSE=1625326820 URL=:8888/Index.unr?Name=STORM?Class=BotPack.TFemale2?team=3 ?skin=SGirlSkins.fbth?Face=SGirlSkins.Azure?Voice= BotPack.VoiceFemaleOne
DevNet: Client passed challenge
DevNet: Login request: :8888/Index.unr?Name=STORM?Class=BotPack.TFemale2?team=3 ?skin=SGirlSkins.fbth?Face=SGirlSkins.Azure?Voice= BotPack.VoiceFemaleOne
DevNet: Level server received: HAVE GUID=D18A7B9211D38F04100067B9F6F8975A GEN=17
DevNet: Level server received: HAVE GUID=4770B88411D38E3E100067B9F6F8975A GEN=10
DevNet: Level server received: HAVE GUID=1E90ACA811D1ED664544279700005453 GEN=1
DevNet: Level server received: HAVE GUID=93CC0A8111D3888FE0006295BE341081 GEN=1
DevNet: Level server received: HAVE GUID=E96BC96311D31D2F4F006B8CDE9A0349 GEN=1
DevNet: Level server received: HAVE GUID=B7B49CA611D38BCDE0006395BE341081 GEN=1
DevNet: Level server received: HAVE GUID=D4F6ABE111D385CAE0006295BE341081 GEN=1
DevNet: Level server received: HAVE GUID=24E5A72411D321104F006B8CDE9A0349 GEN=1
DevNet: Level server received: HAVE GUID=2DB53B0011D3E9001000D3B9F6F8975A GEN=8
DevNet: Level server received: JOIN
DevNet: Join request: :8888/Index.unr?Name=STORM?Class=BotPack.TFemale2?team=3 ?skin=SGirlSkins.fbth?Face=SGirlSkins.Azure?Voice= BotPack.VoiceFemaleOne
ScriptLog: Team 3
ScriptLog: Login: STORM
Log: Possessed PlayerPawn: bbTFemale2 DM-Funnel-RunLikeHell.bbTFemale9
DevNet: Join succeeded: STORM
ScriptLog: [NPLoaderv17] Player Join: STORM (93.170.189.234:55605)
ScriptLog: [ASC] Login: STORM - ID: E1B4EC4902C4217A8840BF09BE7C2F91 - IP: 93.170.189.234
ScriptLog: [NPLoaderv17] Loading complete for player: STORM
ScriptLog: [ACEv10d]: DEBUG: New player with IP: 93.170.189.234 - Is local IP? 0 - Sending player to server: 85.14.221.179:8910
ScriptLog: [ACEv10d]: [STORM]: Player Kicked
ScriptLog: [ACEv10d]: [STORM]: [KICKLOG] ../Logs/Logs-ACE/[ACE] - [UT] FUNNEL-ACTION unrealteam.de_2016.12.30.23.54.42_DM-Funnel-RunLikeHell_24_STORM.log
NetComeGo: Close TcpipConnection179 12/31/16 00:03:45
DevNet: NotifyAcceptingConnection: Server MyLevel accept
NetComeGo: Open MyLevel 12/31/16 00:03:52 93.170.189.234:61230
DevNet: NotifyAcceptingChannel Control 0 server Level DM-Funnel-RunLikeHell.MyLevel: Accepted
DevNet: Level server received: HELLO REVISION=0 MINVER=400 VER=436
DevNet: Level server received: NETSPEED 20000
Log: Client netspeed is 20000
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  #131  
Unread 31st December, 2016, 01:29 AM
GAB GAB is offline
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Quote:
Originally Posted by AnthraX
Quote:
Originally Posted by GAB
Can anyone tell me how to fix this:


Os is server 2003 x64

There's a variety of reasons why you might see this error. My best guesses:
- The dll might be corrupted (please check that you're uploading the files with your ftp client set to binary mode)
- The server runs a virus scanner that flags the dll as a suspicious file
Today 09:00 AM
Its a home server running on a old NEC Express 5800.
The ut server is running on port 7787, router has ports 7787 to 7789 forward to wan ip.

I downloaded ace zip directly to server and extracted to game folder, still can`t spawn playermanager.
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  #132  
Unread 5th January, 2017, 05:40 PM
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[ACEv10d]: | Kick Reasons |
[ACEv10d]: +------------------------------------------------------------------------------+
[ACEv10d]: KickReason.....: Unexpected Package Loaded
[ACEv10d]: PackageName....: commandoskins
[ACEv10d]: PackagePath....: ../TexturesMED/CommandoSkins.utx
[ACEv10d]: PackageSize....: 4318050 bytes
[ACEv10d]: PackageHash....: F0CD9C54A54A717AE57AB8325A75568D
[ACEv10d]: PackageVer.....: Unknown File

[ACEv10d]: | Kick Reasons |
[ACEv10d]: +------------------------------------------------------------------------------+
[ACEv10d]: KickReason.....: Corrupted Library Loaded - TL
[ACEv10d]: LibraryHandle..: 0x03C10000
[ACEv10d]: LibraryName....: dsound.dll
[ACEv10d]: LibraryPath....: E:\UnrealTournament 1999\System\DSOUND.dll
[ACEv10d]: LibrarySize....: 1253376 bytes
[ACEv10d]: LibraryHash....: 42E4FFDBE2C816A167E25BF3B5B34C1B
[ACEv10d]: LibraryVer.....:

[ACEv10d]: | Kick Reasons |
[ACEv10d]: +------------------------------------------------------------------------------+
[ACEv10d]: BaseAddress....: 0x6C2E0000
[ACEv10d]: LibraryName....: dsound.dll
[ACEv10d]: LibraryPath....: C:\Windows\System32\DSOUND.dll
[ACEv10d]: LibrarySize....: 538112 bytes
[ACEv10d]: LibraryHash....: 7D5562C63D5A8B52C22C43DFA7D0B958

[ACEv10d]: | Kick Reasons |
[ACEv10d]: +------------------------------------------------------------------------------+
[ACEv10d]: BaseAddress....: 0x77970000
[ACEv10d]: LibraryName....: ntdll.dll
[ACEv10d]: LibraryPath....: C:\WINDOWS\SYSTEM32\ntdll.dll
[ACEv10d]: LibrarySize....: 1572768 bytes
[ACEv10d]: LibraryHash....: AA3B16977532312A378B532DB494B653
[ACEv10d]: +------------------------------------------------------------------------------+
[ACEv10d]: KickReason.....: Hooked Function
[ACEv10d]: HookType.......: CODE
[ACEv10d]: HookAddress....: 0x779DE4A0
[ACEv10d]: HookOffset.....: 0x0000
[ACEv10d]: HookFunction...: RtlQueryEnvironmentVariable
[ACEv10d]: HookInfo.......: ?7799c200-e91b7417fa/6a1868387ca677
[ACEv10d]: AdditionalInfo.: Mismatch @ 7799c200
[ACEv10d]: Expected:
[ACEv10d]: > push 0x18
[ACEv10d]: > push 0x77a67c38
[ACEv10d]: Found:
[ACEv10d]: > jmp 71b13620
[ACEv10d]: MetaData.......: 71b13620 -> C:\Program Files (x86)\AVG\Av\avghookx.dll!.text+2620
[ACEv10d]: 71b12c90 -> C:\Program Files (x86)\AVG\Av\avghookx.dll!.text+1c90
[ACEv10d]: Kick Status....: Not kicking because bStrictSystemLibraryChecks is set to false
[ACEv10d]: +----------------------------------------------------------------------------+
[ACEv10d]: +----------------------------------------------------------------------------+
[ACEv10d]: KickReason.....: Hooked Function
[ACEv10d]: HookType.......: CODE
[ACEv10d]: HookAddress....: 0x779DE4A0
[ACEv10d]: HookOffset.....: 0x0000
[ACEv10d]: HookFunction...: RtlDecompressBuffer
[ACEv10d]: HookInfo.......: ?779de4a0-e9eb4713fa/8bff558bec
[ACEv10d]: AdditionalInfo.: Mismatch @ 779de4a0
[ACEv10d]: Expected:
[ACEv10d]: > mov edi, edi
[ACEv10d]: > push ebp
[ACEv10d]: > mov ebp, esp
[ACEv10d]: Found:
[ACEv10d]: > jmp 71b12c90
[ACEv10d]: Kick Status....: Not kicking because bStrictSystemLibraryChecks is set to false
[ACEv10d]: +----------------------------------------------------------------------------+
[ACEv10d]: KickReason.....: Illegal UFunction Call
[ACEv10d]: Function.......: AllActors
[ACEv10d]: Callee_11......: Function XConsole.XConsole_CW.ShouldPrint
[ACEv10d]: Callee_10......: Function XConsole.XConsole_CW.CopyConsoles
[ACEv10d]: Callee_9.......: Function XConsole.XConsole_CW.BeforePaint<<<
[ACEv10d]: Callee_8.......: Function UWindow.UWindowWindow.PaintClients
[ACEv10d]: Callee_7.......: Function UWindow.UWindowWindow.WindowEvent
[ACEv10d]: Callee_6.......: Function UWindow.UWindowFramedWindow.WindowEvent
[ACEv10d]: Callee_5.......: Function UWindow.UWindowWindow.PaintClients
[ACEv10d]: Callee_4.......: Function UWindow.UWindowWindow.WindowEvent
[ACEv10d]: Callee_3.......: Function UWindow.UWindowRootWindow.WindowEvent
[ACEv10d]: Callee_2.......: Function NewNetUnrealv0_9.PureSuperDuperUberConsole.RenderU Window
[ACEv10d]: Callee_1.......: Function NewNetUnrealv0_9.PureSuperDuperUberConsole.xxWindo wPostRender
[ACEv10d]: Callee_0.......: Function NewNetUnrealv0_9.PureSuperDuperUberConsole.PostRen der

i also got kicked for using the spectate fix mod menu
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Last edited by McNamara : 5th January, 2017 at 05:44 PM.
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  #133  
Unread 6th January, 2017, 02:23 AM
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Chamberly Chamberly is offline
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Saw your AV is being picked up, what settings is it on? Silent gaming mode or is it set to not detect UT99 at all?
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  #134  
Unread 8th January, 2017, 08:02 PM
kr0m kr0m is offline
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Hi Anthrax
Ace10 makes critical error after 1min or smthing
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Last edited by kr0m : 13th January, 2017 at 03:12 PM.
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  #135  
Unread 12th January, 2017, 03:02 PM
GAB GAB is offline
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ACE 10 loads ok in windows 7 but not in XP or server 2003 i still get this error.

Log: ACE: ERROR - Cannot load PlayerManager - LoadLibrary failed
Log: ACE: ERROR - PlayerManager Connection Failed
ScriptLog: [ACEv10d]: ERROR: ACE could not spawn the PlayerManager.
ScriptLog: [ACEv10d]: ERROR: ACE is now disabled.

Do i need to install something in server 2003 to get it to load playermanager?
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  #136  
Unread 17th January, 2017, 10:06 PM
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AnthraX AnthraX is offline
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Quote:
Originally Posted by GAB View Post
ACE 10 loads ok in windows 7 but not in XP or server 2003 i still get this error.

Log: ACE: ERROR - Cannot load PlayerManager - LoadLibrary failed
Log: ACE: ERROR - PlayerManager Connection Failed
ScriptLog: [ACEv10d]: ERROR: ACE could not spawn the PlayerManager.
ScriptLog: [ACEv10d]: ERROR: ACE is now disabled.

Do i need to install something in server 2003 to get it to load playermanager?
We're only talking about the server side here right? I'll add this to my TODO list for the next build. Should be an easy fix.
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  #137  
Unread 17th January, 2017, 10:08 PM
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AnthraX AnthraX is offline
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Quote:
Originally Posted by kr0m View Post
Hi Anthrax
Ace10 makes critical error after 1min or smthing
Which version is this? I can't tell from the error message if this is caused by ACE or not, but I suspect it might have something to do with the HUDMutator. I tested a fix for the HUDMutator but had to revert it in the latest version because it caused a similar problem for some people.
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  #138  
Unread 18th January, 2017, 01:52 AM
GAB GAB is offline
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Quote:
Originally Posted by AnthraX View Post
We're only talking about the server side here right? I'll add this to my TODO list for the next build. Should be an easy fix.
Yes i copied the game server to my gameing pc that has windows XP pro x86 on one drive and Windows 7 pro x64 on another drive, playermanager loads only on the Windows 7 install.
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  #139  
Unread 19th January, 2017, 11:35 PM
medor medor is offline
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Come from here http://www.unrealkillers.com/showthr...811#post121811

Quote:
I just added ACE 1.c on my server. I keep getting kicked after 30 seconds because it can't connect due to bandwidth. However my ISP plan is 1GB down and 50 mb up. That should be enough I would think. Also, I want to add mapvote columns without Newnet. What is the version of UTPURE that Ultimate Newnet 4 uses, so I can still have the hitsounds and fws?
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  #140  
Unread 21st January, 2017, 12:26 AM
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AnthraX AnthraX is offline
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Quote:
Originally Posted by admin View Post
...
This is most likely caused by an improperly configured firewall or NAT router. Please tell this person to consult the NAT.txt and/or FIREWALL.txt documents.

FYI: I'm looking into NAT traversal support over the weekend. This should eliminate a lot of these connectivity issues.

Last edited by AnthraX : 21st January, 2017 at 09:32 AM.
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