You are an unregistered user, you can register here
Navigation

Information

Site

Donations
If you wish to make a donation you can by clicking the image below.


 
Go Back   The Unreal Admins Page > Forums > Hosted Forums > UTPure > Dr. SiN's Mods > Visual UC++

Reply
Thread Tools Display Modes
  #1  
Unread 17th November, 2001, 01:55 PM
2COOL4-U
 
Posts: n/a
Default

- When creating a subclass and you do not fill in a name for the class and hit OK, you get an access violation. Easy to correct
- Also when you do not have a package open and try to subclass you get an error. Wouldn't it be better to make an understandable message?
Reply With Quote
  #2  
Unread 1st December, 2001, 01:07 PM
2COOL4-U
 
Posts: n/a
Default

- When your edit packages list has changed and you do not rebuild class tree you get an error(I actually got two).
Reply With Quote
  #3  
Unread 1st December, 2001, 09:20 PM
2COOL4-U
 
Posts: n/a
Default

I formated my PC today, and when I reinstalled VUC++, I didn't see View | Edit UnrealTournament.log anymore. It just shows View | Edit. The others(UnrealTournament.ini, server.log, UCC.log) still appear normally
Reply With Quote
  #4  
Unread 1st December, 2001, 09:21 PM
2COOL4-U
 
Posts: n/a
Default

ahh ok I found out why, it only shows the name if the file exists. Can't you remove the menu item completely or show a message instead of opening a new empty window?
Reply With Quote
  #5  
Unread 3rd December, 2001, 06:13 PM
2COOL4-U
 
Posts: n/a
Default

You cannot configure external tools!

[EDIT]You can do it, however it acted a little weird. When I pressed OK the dialog closed and when I went to Tools the tool wasn't there. When I looked at the Configure External Tools it wasn't there either. It however appeared after a few secs.[/EDIT]
Reply With Quote
  #6  
Unread 20th December, 2001, 08:45 PM
Mr.Mitchell
 
Posts: n/a
Default

I really like the option for selecting another log file for the view menu, but it has a small bug.

When I use the browse button and select a file it is put in the editbox with it's entire path (in my case J:UnrealTournamentSystemAirfightUT.log). This way I can't view the log and a new "memo1" is opened. When I remove the path so only "filename.log" stays it works just fine.
Reply With Quote
  #7  
Unread 20th December, 2001, 09:14 PM
2COOL4-U
 
Posts: n/a
Default

Yep I already suggested it. I've added a tool which opens the log
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT +1. The time now is 06:46 AM.


 

All pages are copyright The Unreal Admins Page.
You may not copy any pages without our express permission.