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Go Back   The Unreal Admins Page > Forums > Front Page > Downloads > Unreal Tournament 2004 > Addons & Mutators

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  #1  
Unread 4th July, 2004, 01:58 AM
Azazel's Avatar
Azazel Azazel is offline
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Join Date: Jul 2002
Location: UK
Posts: 2,408
Default UTComp

v1.6a (Build 96)

v1.5a:
  • Fixed server logging UTComp_Pawn error messages
  • Added TimedOverTimeLength and EnableTimedOverTime server command line parameters
  • Other minor bug fixes

v1.5:
  • Fixed advanced gametype voting with alternate localizations (ex. german)
  • Fixed some voting options being disabled in voting menu even if the server allowed them
  • Removed spaces from query variables for version and linespots(for filtering in ASE etc)

v1.5 Beta 1:
  • Added Duel Mode with lines(BETA)
  • Added timed overtime option
  • Server Admins calling new votes will now pass automatically
  • Added Flood Protection to voting messages
  • Fixed server autodemorec sometimes failing to record due to overly long demo names
  • Fixed Line of Sight hitsounds sometimes not playing with weapon stats disabled
  • Fixed adminready console command sometimes not working
  • Re-Added messages when players go ready and not ready
  • Fixed "player voted" message happening when specs vote through the console
  • Fixed bug causing sounds for players being forced to human male
  • Player Highlighting color now matches the client's skin settings
  • Chat messages can now be used during pauses
  • Fixed bug allowing colored names longer than regular name character limit
  • Fixed minor issues with Custom Gametypes voting

v1.4b:
  • Fixed game sometimes starting on its own with no players in time-limited warmup
  • Fixed UT2004 bug where skins would sometimes not show properly in onslaught
  • Added Editor's Choice Bonus Pack models to forcemodel
  • Added Editor's Choice Bonus Pack vehicle icons in team overlay
  • Added Editor's Choice Bonus Pack vehicle statistics in stats

v1.4a:
  • Fixed 100a/50a pickup stats not accumulating.
  • UTV Playercontroller names now changed to be in line with what is expected by ut2004s4.
  • Mistakenly reported that ?EnableOverlay= was a servertravel argument, the correct argument is ?EnableTeamOverlay=
  • Fixed hitting advanced options in gametype voting menu re-selecting the first map in the map list.

v1.4:
  • Fixed bug with specs not always showing on scoreboard
  • Added preview window to brightskins
  • Separated Enemy/Teammate based skins and Enemy/Teammate based models
  • Map list in voting now only shows maps for the current or selected gametype.
  • Added serverside option to allow map votes on any map, regardless of current gametype.
  • Fixed Team Overlay settings not always updating instantly
  • Fixed double damage not always showing properly on team overlay
  • Added hud message during warmup
  • Fixed first red player's name not showing in server side auto demorec
  • Fixed some vehicle and superweapon stats not being named properly
  • Fixed serverside autodemorec when warmup is disabled
  • Improved item pickup scoreboard stats

v1.4 beta3:
  • Added map list to voting system
  • Separated Map Vote and Gametype Vote Pages
  • Added various game rules to the Gametype Vote Pages
  • Added more game types (Assault, Double Domination, Bombing Run) to the default gametypes
  • Fixed players sometimes being switched to spectators at the start of a new game
  • Fixed serverside autodemorec listing spectators as part of the red team
  • Fixed UTComp scoreboard not changing there are more than 10 players in non-team gametypes
  • Fixed a few servertravel options not working (?warmup and ?DD)
  • Fixed some short map names not working in voting

v1.4 beta2:
  • Fixed excessive server CPU utilisation bug
  • Fixed spectators needing to ready up to start matches
  • Added new crosshairs to the custom crosshair system
  • Added option to match hud colors to brightskins settings
  • Fixed skins resetting to "epic style" on the red/teammate team after map switches
  • Fixed net not working properly in scoreboard
  • Fixed the vote message window displaying nothing for some votes
  • Chat will now show with scoreboard up if stats are turned off
  • Maximum number of saved colored names increased from 255 to a few millions
  • Fixed Team Overlay vote not working
  • Fixed overlapping stats on certain resolutions
  • Fixed colored name menu not always showing all letters in long names
  • Bots will now re-add themselves in net games after warmup
  • Re-Added webadmin settings
  • Re-Added warmuphealth server side command
  • Re-Added Red/Blue team scores in the serverbrowser
  • Removed case sensitivity from clanskins
  • On join info box message now updates based on your bound key for the UTComp menu
  • Added Static mutators to options for voting
  • Added bShowTeamScoresInServerBrowser server side variable
  • Added server side variable (WarmupReadyPercentRequired) to control % of players who need to ready up to start a game
  • Added VotingTimeLimit server side variable
  • Added VotingPercentRequired server side variable
  • Fixed Mapvoting menu not disabling when bEnableMapVoting is set to false
  • Fixed bugs with Spaceship vehicles in Assault
  • Added ?BrightSkinsMode, ?HitSoundsMode, ?EnableOverlay, ?EnableWarmup and ?DoubleDamage servertravel parameters
  • Minor change to the Colors GUI Page

v1.4 beta1:
  • Major GUI modifications
  • Added custom crosshairs system
  • Added option to remove crosshair size increase during item pickups
  • Added colored names saving and restoring (up to 255)
  • Added Assault, Last Man Standing and Invasion support.
  • Brightskins types can now be changed separately for both teams, as well as defined clanskins
  • Added regular DM skins as an option for bright skins
  • Added unlimited clanskins definitions
  • Clanskins now search through the entire name for the letters typed, instead of just the beginning
  • Force Model can also be changed separately for both teams and clanskins
  • Fixed (hopefully) brightskins with non-standard models
  • Fixed autodemorec not working with warmup off
  • Added on-connect information box
  • Added item pickup stats on scoreboard
  • Added stats for vehicle damage.
  • Added options to turn stats on and off in the scoreboard.
  • Fixed stats not working with instagib and custom weapon mutators
  • Fixed coaches being able to see enemy team beacons and health
  • Fixed quick map restarts not stopping autodemorec
  • Fixed quick map restarts not working in onslaught
  • Server hitsounds mode now defaults to line of sight
  • Added option to only give weapons that are in the map played during warmup
  • Improved warmup countdown
  • Fixed server side demos with %p in the demo mask are now named properly.
  • Mutator name is now MutUTComp again, fixing filters. (All previous UTComp versions used this, but 1.3b accidentally didn't)

v1.3:
  • Re-Enabled Autodemorec on servers not using warmup
  • Fixed colored names sometimes not updating properly
  • Added colored names option to Epic's Scoreboard
  • Added several new short map names to map voting (mostly for CBP2 maps)
  • Added Red and Blue Team scores to server browser
  • Onslaught Gametype Voting now defaults to NoSuperWeapons
  • Added preliminary (use at your own risk) Assault and Last Man Standing support (without warmup)
Attached Files
File Type: zip utcompv13b_30.zip (165.8 KB, 1111 views)
File Type: zip utcompv15a_69.zip (228.6 KB, 245 views)
File Type: zip utcompv16beta6_82.zip (1.0 KB, 110 views)
File Type: zip utcompv16a_96.zip (299.9 KB, 239 views)
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Last edited by Azazel : 4th October, 2005 at 12:51 AM.
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  #2  
Unread 23rd January, 2005, 06:29 PM
Stunt Stunt is offline
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Join Date: Jan 2005
Location: OHIO
Posts: 1
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When i download this what do i do with it and how will i know when it works...?
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  #3  
Unread 14th November, 2005, 06:51 PM
Firewater Firewater is offline
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Join Date: Nov 2005
Posts: 4
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how do you add UT comp to your server? (which files do you need to edit, and how)
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  #4  
Unread 14th November, 2005, 08:55 PM
BuD1369's Avatar
BuD1369 BuD1369 is offline
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Join Date: Jul 2005
Location: The Land Of The Nearly Dead
Posts: 290
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Quote:
Originally Posted by Firewater
how do you add UT comp to your server? (which files do you need to edit, and how)
This is for version 1.6

Code:
This version of UTComp is recommended for servers updated to version 3355 or higher. Using an older version should work, but it has not been extensively tested. We also strongly suggest that server admins, especially on linux and osx, download and use the .zip version.

    * If you downloaded the zip version:
          o Extract the contents of the .zip file to your /UT2004 main folder. Make sure to keep the folder structure intact.
          o In your server ini, (ut2004.ini by default) add the following line anywhere in the [Engine.GameEngine] section:

                ServerPackages=utcompv16

          o Load the mutator, either with webadmin, with the "host game" interface, or by adding ?Mutator=utcompv16.MutUTComp to your server command line.
    * If you downloaded the ut4mod version:
          o Extract the contents of the .zip file anywhere on your hard drive.
          o Double Click the .ut4mod file, and follow the onscreen instructions.
          o In your server ini, (ut2004.ini by default) add the following line anywhere in the [Engine.GameEngine] section:

                ServerPackages=utcompv16

          o Load the mutator, either with webadmin, with the "host game" interface, or by adding ?Mutator=utcompv16.MutUTComp to your server command line.
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