The servers cost very very much ressources. i also noticed this. with 10 players on DM Insta, we had mem @ 20% and cpu @ 25%-35% on a dualcore system.
I also noticed, that with 3 running ut3 servers and up to 2-3 ut2004 servers still running, you can't play without huge annoying lags, like packageloss. the client experiences a lack of performance on his system, as if he had much too less framerates, allthough it must be a server issue.
did anyone try if there is a difference between launching more servers on one ut3 bin and launching each server on his own directory/bin file?
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