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  #1  
Unread 15th June, 2004, 11:23 PM
Azazel's Avatar
Azazel Azazel is offline
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Join Date: Jul 2002
Location: UK
Posts: 2,408
Default Reserved Slots

This extension to Unreal Tournament 2004 (perhaps
even 2003; didn't try it) adds the functionality
of 'reserved slots' to a server.

A specified number of slots will be reserved for
people which can authenticate by password or unique
PlayerID. When the server is full and one of these
people logs in, MaxPlayers is increased. Once any
player leaves, MaxPlayers is decreased again, until
the original MaxPlayers is reached.

There is also an alternate mode in which
authenticated people permanently increase
MaxPlayers.

There are no requirements on the client-side.
A helper mutator is used, but isn't visible to the
clients and to server-queries, which makes it
'Standard Servers' compatible. It is loaded
automatically when ReservedSlots gets loaded.
With this mutator remote configuration through a
client's console is possible via 'mutate' commands.
Attached Files
File Type: zip ReservedSlots107b.zip (9.3 KB, 350 views)
File Type: zip ReservedSlots107e.zip (9.5 KB, 629 views)
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Last edited by Azazel : 4th July, 2004 at 01:55 AM.
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  #2  
Unread 2nd July, 2004, 12:29 PM
Cirr Cirr is offline
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Join Date: Mar 2004
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Posts: 37
Default New version

http://x0z.de/ReservedSlots107e.zip

With the recent update the included mutator put the server off the 'Standard Servers' list.
This new version corrects this; ReservedSlots is once again 'Standard Servers'-compatible and the mutator is invisible.
Nothing else changed.
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  #3  
Unread 4th July, 2004, 01:55 AM
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Azazel Azazel is offline
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Default

I've added it and updated ut2vote as well Cirr
Cheers matey
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  #4  
Unread 28th July, 2004, 09:21 PM
Toyblade Toyblade is offline
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Default

Quote:
Originally Posted by Cirr
http://x0z.de/ReservedSlots107e.zip

With the recent update the included mutator put the server off the 'Standard Servers' list.
This new version corrects this; ReservedSlots is once again 'Standard Servers'-compatible and the mutator is invisible.
Nothing else changed.
that link doesent work!! any1 got a new link??
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  #5  
Unread 1st August, 2004, 02:20 PM
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Azura Azura is offline
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Default

The original post was updated .
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How to feck up a perfectly good game:
UT (1999) = UnbelievableGameSoCoolIMustHelpBringNewPlayers Tournament
UT (2008) = Unreal ThrustMyPrivatePartsInYourFaceBish

And that's probably why UTIII was a relative flop. New game, same sh*thead players ^^.
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  #6  
Unread 9th August, 2004, 08:18 PM
Lakie Lakie is offline
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Default

It doesn't mention if you can have 5 standard slots always there (say 4/5 open) and you join with a reserved slot... will it be 5/6 or 5/5 ?

Because I want a reserved slot mut that doesn't eat into normal slots but allows me to join / specate.

Thanks in advance

~ Lakie
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  #7  
Unread 22nd August, 2004, 04:00 PM
Sailsoft5 Sailsoft5 is offline
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Cirr,

Looks like patch 3270 makes server running 107e non-standard again :-(
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  #8  
Unread 8th September, 2004, 04:46 AM
chicago chicago is offline
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Default

I cant get it to work..

did what the readme said..

do I have to have mutator=ReservedSlots.ReservedSlots in the command line to start the server ?

Last edited by chicago : 8th September, 2004 at 01:53 PM.
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