Donations
|
If you wish to make a donation you can by clicking the image below.
|
|
|
|
7th April, 2013, 02:45 AM
|
|
Rampage
|
|
Join Date: Apr 2012
Posts: 81
|
|
Universal Unreal source code?
I know that Universal Unreal is open source, and I notice that several people have released recompiled versions of Universal Unreal (e.g. UniversalUnreal112N_upgrade by LeftyLove), but I have not seen the source posted anywhere.
Does anyone have a compile-able source code package, please, including the resources (wav files) from the original?
Thanks
|
7th April, 2013, 10:17 AM
|
|
Godlike
|
|
Join Date: Nov 2011
Posts: 339
|
|
Diz, just make your own. Takes about 2 minutes total using wotGreal, and that includes uncaching the mod.
This might be a good project for someone. Take all the major mods and decompile them, posting the source codes in packages and having it all in one spot for easy download. This stuff is peppered all over the place and it might be nice to have a single spot code repository.
__________________
Retired.
|
7th April, 2013, 06:24 PM
|
|
Rampage
|
|
Join Date: Apr 2012
Posts: 81
|
|
Quote:
Originally Posted by UTrustedPlayer
Diz, just make your own. Takes about 2 minutes total using wotGreal, and that includes uncaching the mod.
This might be a good project for someone. Take all the major mods and decompile them, posting the source codes in packages and having it all in one spot for easy download. This stuff is peppered all over the place and it might be nice to have a single spot code repository.
|
I did try this, using wotGreal, and it recompiled fine, but it simply didn't work on the server.
I tried it on UniversalUnreal112N (a recompiled version of Univeral Unreal for Nexgen112N by LeftyLove), which you can download from here: http://unrealtournament.99.free.fr/u...2N_upgrade.zip
I export it, rename the folder, recompile it, edit my INI files etc. but it doesn't even show up in my server log as being initialised.
Any advice?
Thanks
|
7th April, 2013, 07:00 PM
|
|
Unstoppable
|
|
Join Date: Aug 2009
Posts: 185
|
|
Then it seems you missed something in the code somewhere. I do this (wotGREAL) for a lot of mods and it hasnt failed yet. Look to see if you misnamed something somewhere, or you could of even forgot to add it into your serverpackages. Its most likely something simple tho
|
7th April, 2013, 07:07 PM
|
Super Moderator
|
|
Join Date: Jan 2004
Location: North Carolina
Posts: 2,245
|
|
|
8th April, 2013, 12:41 PM
|
|
Godlike
|
|
Join Date: Nov 2011
Posts: 339
|
|
Send me the U. I'll send you back the source so long as you post it for others to use. Do you still have my email?
(I'll bet you didn't check the default properties to fix those)
__________________
Retired.
|
9th April, 2013, 01:16 AM
|
|
Rampage
|
|
Join Date: Apr 2012
Posts: 81
|
|
Quote:
Originally Posted by UTrustedPlayer
Send me the U. I'll send you back the source so long as you post it for others to use. Do you still have my email?
(I'll bet you didn't check the default properties to fix those)
|
Of course, thanks!
The .u I'm using is here: http://unrealtournament.99.free.fr/u...2N_upgrade.zip
I did check the defaultproperties, and the only one I thought required changing was RemoteRole=0.
If you could please upload the source for everyone to somewhere like www.mediafire.com that would be awesome. Thanks so much!
|
9th April, 2013, 02:51 AM
|
|
Godlike
|
|
Join Date: Nov 2011
Posts: 339
|
|
http://www.mediafire.com/?6w10nauoyff1fg4
I cleaned up the source code some too. Don't recompile this and use it unless you change the package name otherwise you'll cause version mismatch.
__________________
Retired.
|
9th April, 2013, 06:25 PM
|
|
Rampage
|
|
Join Date: Apr 2012
Posts: 81
|
|
Quote:
Originally Posted by UTrustedPlayer
|
Awesome, thank you. The code was largely the same as my own exported code. But I think I know what I was doing wrong now - in my Make.ini file, I had "Nexgen112" instead of "Nexgen112N". Because this plugin is designed specifically for 112N, it probably didn't work because of that.
Thank you very much either way, and I hope this thread helps anyone in the future.
|
20th May, 2013, 08:21 AM
|
|
Holy Shit!!
|
|
Join Date: Oct 2008
Location: NextDoor
Posts: 1,908
|
|
use this umake1.2 to re-compile code , (make sure folders are in UT Folder) and drag-n-drop any .uc file onto umake.shortcut
more tools here; utdatabase.99k.org/tools/html
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
|