Donations
|
If you wish to make a donation you can by clicking the image below.
|
|
|
|
|
4th August, 2004, 09:09 PM
|
|
Administrator
|
|
Join Date: Jul 2002
Location: UK
Posts: 2,408
|
|
UTPure 7E Released
UTPure has been updated to version 7E with a host of new enhancments for the game:
Added:
- HitSounds should now work for Spectators (You can see damage the spectated player receives)
- Ability to automatically do screenshot at end of match.
- Mutate PureShowDemos (admins only) Shows what players are recording demos.
Changed:
- Warmup no longer displays silly message, and also Doesn't have the Flag issue in CTF
- PureAutoPause no longer counts down extremely slow.
- FindFlag should now work properly for spectators
- Various minor fixes
As always get the updated Pure here
|
4th August, 2004, 11:44 PM
|
|
Holy Shit!!
|
|
Join Date: Apr 2003
Posts: 4,029
|
|
Some nice features and fixes there...
Quote:
Originally Posted by Azazel
- Mutate PureShowDemos (admins only) Shows what players are recording demos.
|
Sorry to say this but I don't see the use of this function so please enlighten me on what it could be used for . It's purely an informational feature so I can see it being abused in some way.
__________________
How to feck up a perfectly good game:
UT (1999) = UnbelievableGameSoCoolIMustHelpBringNewPlayers Tournament
UT (2008) = Unreal ThrustMyPrivatePartsInYourFaceBish
And that's probably why UTIII was a relative flop. New game, same sh*thead players ^^.
Last edited by Fearless : 4th August, 2004 at 11:47 PM.
|
5th August, 2004, 12:28 AM
|
|
Administrator
|
|
Join Date: Jul 2002
Location: UK
Posts: 2,408
|
|
I would guess
Clanbase 5v5 war, both teams want demos recorded
Admin does a check before hand
Excuses cannot really be made afterwards .... can they?
|
5th August, 2004, 04:10 AM
|
|
Holy Shit!!
|
|
Join Date: Apr 2003
Posts: 4,029
|
|
Haha ! Seen from that point of view, it's a brilliant idea . I initally saw it as something a rogue admin could use to see if anyone on an opposing clan was recording (and then proceed to tell corrupt clanmates that they have the green flag). Here's wishing that some kind of marker can be added to that screenshot mod to avoid fakes and that QV for Linux comes out shortly. Things are looking up for the honest clans out there...
__________________
How to feck up a perfectly good game:
UT (1999) = UnbelievableGameSoCoolIMustHelpBringNewPlayers Tournament
UT (2008) = Unreal ThrustMyPrivatePartsInYourFaceBish
And that's probably why UTIII was a relative flop. New game, same sh*thead players ^^.
|
5th August, 2004, 08:12 AM
|
Killing Spree
|
|
Join Date: Jun 2003
Location: Uk.gif
Posts: 26
|
|
I haven't actually tested this altho I heard from a few ppl in our IRC Channel that play on iNz FFA servers that it makes some weapons invisible...can anyone confirm this?
|
5th August, 2004, 11:25 AM
|
|
Administrator
|
|
Join Date: Jun 2004
Location: Ghent (Belgium)
Posts: 1,380
|
|
new pure blocks a lot of tweaks, i kinda modified my insta ray to make it look like the one in ut200x, I changed the supershockbeam texture, lifespan and drawscale. The new pure resets the default value of the lifespan and drawscale so my insta ray is fucked up. Why would TNSe want to block modifications like this? it doesn't give you a better aim or something...
|
5th August, 2004, 01:46 PM
|
|
Holy Shit!!
|
|
Join Date: Apr 2003
Location: Texas
Posts: 1,157
|
|
Time to look towards NBSP .... :>
|
5th August, 2004, 02:05 PM
|
|
out of order
|
|
Join Date: Sep 2003
Posts: 3,383
|
|
Quote:
Originally Posted by AnthraX
new pure blocks a lot of tweaks, i kinda modified my insta ray to make it look like the one in ut200x, I changed the supershockbeam texture, lifespan and drawscale. The new pure resets the default value of the lifespan and drawscale so my insta ray is fucked up. Why would TNSe want to block modifications like this? it doesn't give you a better aim or something...
|
I guess the reason is to prevent players from disabling the beam (and other things) altogether. While some players say it increases their framerate it also enables them to see things that would otherwise be hidden behind the now disabled effects.
|
5th August, 2004, 02:49 PM
|
Forum Newcomer
|
|
Join Date: Aug 2004
Posts: 5
|
|
No more Hook 2.6
UTpure 7e does protect against hook yeah?
-13:44:23- * Now talking in #anti-cheat
-13:44:23- * Topic is 'Welcome to #anti-cheat :: Cmds: !fnick !fip !apoc :: Caught: 2244 ::
if it stops hook this is the best pure i know, hopfully Helios wont care enough to make another (yeah right! ) well thanks UTPURE 7E
|
8th August, 2004, 12:11 AM
|
Rampage
|
|
Join Date: Oct 2002
Location: USA.gif
Posts: 81
|
|
This new pure was fine for two maps we played in a match and then went super laggy on map3 (DOM-Gharden).
The Bad Lighting kicks are also out the roof. The kick is too general for it to do any good. It's kicking people using things anywhere from the hook to the unreal1 tele out effect. Either make it less sensitive or make it ACCURATELY describe what it's kicking for. Otherwise you get people hopping up and down going OOOH LOOK WE FOUND A HOOKBOT when the guy is being kicked for blood to sparks effects.
|
8th August, 2004, 01:26 AM
|
|
Administrator
|
|
Join Date: Jul 2002
Location: UK
Posts: 2,408
|
|
Quote:
Originally Posted by Triad-X
I haven't actually tested this altho I heard from a few ppl in our IRC Channel that play on iNz FFA servers that it makes some weapons invisible...can anyone confirm this?
|
They probably want to read the readme fully .... like the bit about working alongside cb12 etc
|
9th August, 2004, 01:06 PM
|
Rampage
|
|
Join Date: Jul 2004
Location: Netherlands
Posts: 56
|
|
My question too, the only reason why i would use Pure7E is when it stops HelioS Hook 2.6. If it doesn't i might as well keep using Pure7C.
__________________
Practice makes perfect - Obsession makes better
|
9th August, 2004, 01:38 PM
|
|
Rampage
|
|
Join Date: Mar 2004
Location: Germany/Berlin
Posts: 67
|
|
UT Pure works very fine.
But I have only one question about the Automatic Screenshot.
Are this Server sided screenshots (pics are saved on the server) or
Client Sided screenshots ?
greets
Wolfi
__________________
|
9th August, 2004, 03:18 PM
|
Killing Spree
|
|
Join Date: Jun 2004
Location: E!nd0ven
Posts: 46
|
|
I presume its a client side screenshots as it needs to be renderd by the client in order to detect abnomalities client side.
|
9th August, 2004, 03:39 PM
|
|
Rampage
|
|
Join Date: Mar 2004
Location: Germany/Berlin
Posts: 67
|
|
Quote:
Originally Posted by ^Budozero^
I presume its a client side screenshots as it needs to be renderd by the client in order to detect abnomalities client side.
|
Ah, that means if I enable it on my Local User.ini, My UT mades after every map automaticly a screenshot.
Serverside would be great Idea for each map which are played on the server
greets
Wolfi
__________________
|
11th August, 2004, 01:24 AM
|
Forum Newcomer
|
|
Join Date: Aug 2004
Posts: 6
|
|
sorry but, been on servers with new pure and QV and seen 2 people
botting and 1 with that rapidfire thing.
it obviously dont work and tbh you might aswell stop making them,
hacked within days is just crap imo.
nice try tho
|
11th August, 2004, 10:17 AM
|
|
Holy Shit!!
|
|
Join Date: Feb 2003
Location: Uk.gif
Posts: 1,340
|
|
its not hacked its bypassed and im sure the next release will stop them for a while and it will be bypassed again, etc. its a never ending circle. but as long as there is cheaters making cheats, there will be antis making anticheats.
btw, the rapid fire thing is with ZP not Pure.
|
11th August, 2004, 10:49 AM
|
|
Holy Shit!!
|
|
Join Date: Jun 2004
Location: The Hague ,Holland
Posts: 1,001
|
|
yep
Yes Pure7E bypassed ,Noose bypassed
all in 2.7 Hook
Another thing is if you install QV111 >>Botters wont join youre server because they have to install the 2 files
So youre server is Aimbot Free but i like to catch them before they now it
Now they see QV and move on to next server that dont have QV installed
cant there be something that autodownload a file so they dont no that youre server is protected
__________________
DMC HomePage
------------------------------------------------------
Other Projects:
Fun-Dump.com 5k uniques daily
Phunneyshit.net 2k uniques daily
Trash n Babes 1,5k uniques daily
Babe-Dumper 1,5k uniques daily <New Site
________________________________
We allways search for "active" plug exchange
|
11th August, 2004, 02:05 PM
|
Forum Newcomer
|
|
Join Date: Aug 2004
Posts: 6
|
|
Quote:
Originally Posted by LeeBe
its not hacked its bypassed and im sure the next release will stop them for a while and it will be bypassed again, etc. its a never ending circle. but as long as there is cheaters making cheats, there will be antis making anticheats.
btw, the rapid fire thing is with ZP not Pure.
|
correct me if im wrong, but dont zp come with pure?
|
11th August, 2004, 04:20 PM
|
|
Holy Shit!!
|
|
Join Date: Feb 2003
Location: Uk.gif
Posts: 1,340
|
|
Quote:
Originally Posted by nightymare
correct me if im wrong, but dont zp come with pure?
|
ZPPure does, and afaik the rapid fire is fixed in that. But there are at least 3 or 4 other ZP mods out there and then all the different revisions. Rapid fire is still a problem with every other ZP mod, the only one it was fixed in is ZPPure.
AntiFA does a good job at stopping them though.
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
|