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1st August, 2004, 03:18 PM
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Holy Shit!!
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Join Date: Apr 2003
Posts: 4,029
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ZeroPing 2.10
ZeroPing 2.1 is a rewrite of the original ZeroPing modification by John Fraser. It has some addons which offer a few zp arena mutators as well as color instagib.
Quote:
ZeroPing V2.10 by [BWF]GrimReaper
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Zeroping is a ping masking modification which makes clients with slow connections seem as if they
are on a 0-ping server.
ZeroPing will only work for the following weaponry: Enforcer, ShockRifle, SuperShockRifle and the SniperRifle.
This is due to the ZeroPing concept which only works for instant hit weaponry.
ZeroPing will not make your ping go away. ZeroPing merely compensates using clientside hitscan and serverside
correction.
Have Fun.
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__________________
How to feck up a perfectly good game:
UT (1999) = UnbelievableGameSoCoolIMustHelpBringNewPlayers Tournament
UT (2008) = Unreal ThrustMyPrivatePartsInYourFaceBish
And that's probably why UTIII was a relative flop. New game, same sh*thead players ^^.
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22nd November, 2004, 07:33 AM
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Rampage
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Join Date: Jun 2004
Location: New Zealand
Posts: 99
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does ANYONE know how to fix / resolve the double shots from happening full stop with ZP .. altho the readme states a possible fix for double shots ... they still turn up from time to time on our server … although we fix this by restarting the game full stop not all of our admin’s have this right and it can be annoying to be tracked down by heaps of ppls telling me of double shots on the server
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22nd November, 2004, 07:51 AM
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Holy Shit!!
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Join Date: Apr 2003
Posts: 4,029
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Hmmm, try getting in touch with Iron Maiden of the BIG UT Sniper Team. He runs two ZP Sniper servers and probably knows of a solution.
http://www.bigut.too.it/
__________________
How to feck up a perfectly good game:
UT (1999) = UnbelievableGameSoCoolIMustHelpBringNewPlayers Tournament
UT (2008) = Unreal ThrustMyPrivatePartsInYourFaceBish
And that's probably why UTIII was a relative flop. New game, same sh*thead players ^^.
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22nd November, 2004, 09:22 AM
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Holy Shit!!
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Join Date: Jun 2004
Location: Bergen - Norway
Posts: 2,389
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You have to delete zeroping.ini when that happens..
Btw this never happens with ZPPure.
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22nd November, 2004, 02:01 PM
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Dominating
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Join Date: Oct 2004
Location: Germany
Posts: 157
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how do u enable long-distance-shots in zppure?
__________________
World Gamers Forums
"It has been rumored that we have fired scud missiles into Kuwait. I am here now to tell you, we do not have any scud missiles
and I don't know why they were fired into Kuwait. "
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22nd November, 2004, 02:31 PM
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Holy Shit!!
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Join Date: Jun 2004
Location: Bergen - Norway
Posts: 2,389
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You cant, thats the only thing I dont like about it. Would be cool if they could add that option in the next version.
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22nd November, 2004, 09:53 PM
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Holy Shit!!
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Join Date: Apr 2004
Location: Houston, TX
Posts: 1,566
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I used 2.10.
I just replace the Zeroping.ini with the default one.
Long Distance can be enabled in the ini....
I think its bLongDistance=True
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22nd November, 2004, 10:27 PM
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Holy Shit!!
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Join Date: Jun 2004
Location: Bergen - Norway
Posts: 2,389
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What add that line to ZPPure's ini?
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22nd November, 2004, 10:40 PM
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Dominating
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Join Date: Oct 2004
Location: Germany
Posts: 157
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guess baiter meant in 2.10 
__________________
World Gamers Forums
"It has been rumored that we have fired scud missiles into Kuwait. I am here now to tell you, we do not have any scud missiles
and I don't know why they were fired into Kuwait. "
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8th February, 2005, 11:07 PM
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Rampage
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Join Date: Aug 2004
Posts: 65
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maybe its possible 2 add the ZarkAssaultRifle as an ZP weapon
u can get the weapon here ZarkAssaultRifle
for everyone who dont know what it is ....
its an automatic fire version of the sniper rifle 
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8th February, 2005, 11:27 PM
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Holy Shit!!
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Join Date: Jun 2004
Location: Bergen - Norway
Posts: 2,389
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You can use it with zp, just add the general ZP mutator from the list. It wount be arena though. Also it seems like the first shot is ZP, and the following shots (if you hold the trigger) are less accurate.
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9th February, 2005, 03:53 AM
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Holy Shit!!
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Join Date: Apr 2003
Posts: 4,029
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I think that's done by design. The mutator is probably coded so the shots are slightly inaccurate. This sort of tweak can be found in the script of other types of weapons.
__________________
How to feck up a perfectly good game:
UT (1999) = UnbelievableGameSoCoolIMustHelpBringNewPlayers Tournament
UT (2008) = Unreal ThrustMyPrivatePartsInYourFaceBish
And that's probably why UTIII was a relative flop. New game, same sh*thead players ^^.
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9th February, 2005, 09:06 AM
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Holy Shit!!
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Join Date: Jun 2004
Location: Bergen - Norway
Posts: 2,389
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Explained it wrong I think. I didnt mean inaccurate with regards to aim, I ment that only the first shot seems to be ZP. Maybe because the zark fires too fast to get it right, I dont know.
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14th February, 2005, 07:39 PM
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Rampage
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Join Date: Aug 2004
Posts: 65
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is it possible to change the default weapon 
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14th February, 2005, 09:02 PM
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Holy Shit!!
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Join Date: Jun 2004
Location: Bergen - Norway
Posts: 2,389
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27th February, 2005, 09:31 PM
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Rampage
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Join Date: Aug 2004
Posts: 65
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hmm i mean to use it with zp and to change the default weapon so its not the enforcer
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26th December, 2008, 07:25 PM
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Forum Newcomer
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Join Date: Feb 2006
Posts: 8
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ZPv2.22?
anyone know anything about zpv2.22? i stumbled on a .rar file for it but there is no readme so i didn't want to mess with it. at the moment my server uses v1.03 because of a few maps with monsters that the v2.10 didn't work on and issues with weapons binds.
Last edited by markayia : 26th December, 2008 at 07:27 PM.
Reason: added url
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26th December, 2008, 07:53 PM
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Holy Shit!!
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Join Date: Feb 2003
Location: Uk.gif
Posts: 1,340
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Quote:
Originally Posted by markayia
anyone know anything about zpv2.22? i stumbled on a .rar file for it but there is no readme so i didn't want to mess with it. at the moment my server uses v1.03 because of a few maps with monsters that the v2.10 didn't work on and issues with weapons binds.
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2.22 is just a renamed 2.10 - at the time there was a mass murder hack for v2.10, there's more than likely one for 2.22 by now - that is the only difference
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27th December, 2008, 12:43 AM
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Forum Newcomer
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Join Date: Feb 2006
Posts: 8
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Thanks for the info!
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