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  #1  
Unread 14th March, 2010, 02:30 PM
sniperking sniperking is offline
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Join Date: Aug 2007
Posts: 6
Question Custom rifle

Hello ,

I'm trying to make a custom rifle for Unreal Tournament and everything worked fine until now..
Whenever I compile my project (A rifle based on a tutorial by TheDane) , the rifle works in-game , BUT the texture of the rifle doesn't show up (It has the default sniper texture)

Does anybody have an idea how to fix this?

Greetz Sniperking
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  #2  
Unread 15th March, 2010, 01:24 AM
CPanoplyd CPanoplyd is offline
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Did you import your textures? Do you have the textures in a file that is listed on the ServerPackages?
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  #3  
Unread 15th March, 2010, 06:26 PM
sniperking sniperking is offline
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I thinks so ....

In unrealtournament.ini :
EditPackages=MyRifle

In MyRifle.uc :
#exec TEXTURE IMPORT NAME=MyRifle2a FILE=X:\UT\MyRifle\MyRifle2a.pcx GROUP=Rifle
#exec TEXTURE IMPORT NAME=MyRifle2b FILE=X:\UT\MyRifle\MyRifle2b.pcx GROUP=Rifle
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  #4  
Unread 15th March, 2010, 07:09 PM
2399Skillz 2399Skillz is offline
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No.

It needs to be in the

ServerPackages=

Section of the INI.
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  #5  
Unread 15th March, 2010, 09:48 PM
sniperking sniperking is offline
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I changed it to serverpackages and it still doesn't work , not even with the standard textures that came with the tutorial
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