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  #241  
Unread 25th November, 2005, 06:49 AM
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Quote:
Originally Posted by Just_Me
Time is verified between client and server. Once the client exceeds 20 seconds faster than the server you will get that message. This could be a speedhack, new cpu's, laptops, etc.
Would this possibly be a result of overclocked Cpu's? The ppl I talked to about it have this in common. Just a thought.

Thanx for the fast responce btw. Great job!
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  #242  
Unread 25th November, 2005, 02:47 PM
NuFF$@iD NuFF$@iD is offline
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no.
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  #243  
Unread 25th November, 2005, 03:40 PM
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well said well put.
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  #244  
Unread 25th November, 2005, 04:02 PM
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Quote:
Originally Posted by Sp@z
Would this possibly be a result of overclocked Cpu's? The ppl I talked to about it have this in common. Just a thought.

Thanx for the fast responce btw. Great job!

Yes, when I had mine overclocked I used to get that message. Now that I have it running at normal speeds I don't get it. So I would say yes, it can be a result from an overclocked CPU
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  #245  
Unread 25th November, 2005, 04:31 PM
NuFF$@iD NuFF$@iD is offline
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id say it was something else and not your overclocked cpu. so i still say no.
im overclocked 1gig and have no probs with eut. i know many with overclocked comps and have no probs. go figure it out

thinking about it. maybe if it was a very poorly done overclock then that might do it i suppose. would have to be on the point of becoming unstable though so i still doubt it.
ie: voltage drop when ut starts up and continues to fluctuate affecting the cpu`s ability to maintain its overclocked speed.

Last edited by NuFF$@iD : 25th November, 2005 at 04:35 PM.
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  #246  
Unread 26th November, 2005, 06:55 AM
Just_Me Just_Me is offline
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Quote:
Originally Posted by DonutHunter
Great, people will really like this info.

I'll post this in our forum and write some instructions for those who don't know how to edit their ini.

I know the netcode is a major pain, but thanks for considering it.

Happy Thanksgiving.

-Donut
This should appease people. You'll be able to adjust net settings from 100%(full changes) fully adjusted with 10% increments to 0% (no changes).
This way hopefully everyone will find a sweet spot.

http://members.cox.net/justme4897/HudSettings.jpg
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  #247  
Unread 26th November, 2005, 04:59 PM
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EUT has startd kicking ppl for this any ideas
it says client had altered referencors

****************************************
2005-11-26 10:37.27 [EUT CHEAT] ******** [IP] ******** Client Has Illegal texture Usage! [UWW] [Debug:] 0 None
****************************************
****************************************
2005-11-26 10:37.40 [EUT CHEAT] ******** [IP] ******** Client Has Illegal texture Usage! [UWW] [Debug:] 0 None
****************************************
****************************************
2005-11-26 10:37.56 [EUT CHEAT] ******** [IP] ******** Client Has Illegal texture Usage! [UWW] [Debug:] 0 None
****************************************
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  #248  
Unread 26th November, 2005, 09:19 PM
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seems like a texture/skin hack to me. I am pretty sure it was covered on the EUT Wiki.
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  #249  
Unread 27th November, 2005, 12:18 AM
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which map was it WaggieBM ? and was it everyone or just one player.
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  #250  
Unread 27th November, 2005, 12:23 AM
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Quote:
Originally Posted by LeeBe
which map was it WaggieBM ? and was it everyone or just one player.
DM-[BBST]-FLAT.unr
DM-BSMorgue.unr
CTF-(TDK)-Doors_To_Fame.unr

on these 3 maps it kicked everyone
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  #251  
Unread 27th November, 2005, 02:08 AM
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That happens on our server sometimes too.

Reminds me of the Skin Hack LAMP used to have, everyone would crash with a UTPURE Bad Lighting Error.

There are about 5-10 maps that do it. I end up changing the map via webadmin to fix the issue, but I would see like to see what causes it and if there is a fix to it.
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  #252  
Unread 27th November, 2005, 02:44 AM
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Dear JustMe / EUT-Team,

since Assault is not supported by EUT you still could do a favour to the Assault players by adding LeagueAssault to the updated IpServer.u:

Code:
if(GetItemName(string(Level.Game.Class)) ~= "LeagueAssault")
{
	   bRecieved = true;
	   ResultSet = ResultSet$"\\gametype\\"$"Assault";
}
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  #253  
Unread 28th November, 2005, 02:07 AM
KZKSteel KZKSteel is offline
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Quote:
Originally Posted by Baiter
That happens on our server sometimes too.

Reminds me of the Skin Hack LAMP used to have, everyone would crash with a UTPURE Bad Lighting Error.

There are about 5-10 maps that do it. I end up changing the map via webadmin to fix the issue, but I would see like to see what causes it and if there is a fix to it.
According to the Wiki that issue should be picked up seperatley.

From research I have done I'm seeing a lot of discrepancies on whether Illegal Texture Usage is proof positve of a cheat. Anything to rebut that?
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  #254  
Unread 28th November, 2005, 05:08 AM
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The kicks mentioned above are not caused by a cheater, but by a characteristic or texture that certain maps use that EUT doesnt like.
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  #255  
Unread 28th November, 2005, 06:19 AM
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Agreed, are there any responses with "Illegal Texture Usage" that are proof positive a cheat of some sort or are they just an indicator to lookmore closely?
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  #256  
Unread 28th November, 2005, 09:38 PM
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Just me!
If u don't mind it, i have one more suggestion. Our clan has a regular internal liga in DM, and the scoring system is frags-deaths. And we've just realized that EUT doesn't show this score,so we have to count manually. I suppose we are not alone who would use this option. In AMLP HUD mutator it is called camper enhanced mode and can be enabled/disabled. But unfortunately it can't be used with EUT, coz it kicks for modified hud.

P.S.:This mutator has some more nice features too, maybe you can check it

Anyway,thx for your great work again, the gameplay is really smoother

Last edited by [BSC]MasterJohnny : 28th November, 2005 at 11:01 PM.
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  #257  
Unread 28th November, 2005, 10:32 PM
GrendelKhan{TSU} GrendelKhan{TSU} is offline
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1. great job!

2. ok.. I had the same Mouse Y issue as baiter. its really annoying. I even got kicked sometimes for it:
Quote:
2005-11-28 16:26.55 [EUT VERIFY] GrendelKhan{TSU} [IP] 222.117.241.230 Min Y: 0.000000
what is that anyway?? it only kicks SOME of the time...so I know its not me (or the other half-dozen ppl it kicked).
I lowered to the MinY to 0.00000, but it still seems to be a bit touchy.

3. BIG PROBLEM:
Teambalance is fooked. It doesn't balance teams at all...AND PLAYERS CANNOT SWITCH. I see the wiki says "RESOLVED, but its not resolved on TSU II -- is there an update I missed? I've tried several different settings and tried even turning off by setting "bUnevenTeamKill=False" (whatever that does). but still players cannot switch and team balance doesn't seem to work at all.

any ideas what the issue is? was there fix I missed in this thread (its a long thread and I'm very tired ). any help would be greatly appreciated.

Last edited by GrendelKhan{TSU} : 28th November, 2005 at 10:46 PM.
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  #258  
Unread 28th November, 2005, 10:36 PM
Matthew Matthew is offline
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Resolved in the next version

I'm sure he's not far from a public release of it.
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  #259  
Unread 28th November, 2005, 10:42 PM
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Quote:
Originally Posted by [BSC]MasterJohnny
In AMLP HUD mutator it is called camper enhanced mode and can be enabled/disabled. But unfortunately it can't be used with EUT, coz it kicks for modified hud.
You shouldnt really need the AMLP hud to use CamperEnhanced. I dont know if that mut will work with EUT though.
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  #260  
Unread 28th November, 2005, 10:50 PM
Just_Me Just_Me is offline
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Quote:
Originally Posted by [BSC]MasterJohnny
Just me!
If u don't mind it, i have one more suggestion. Our clan has a regular internal liga in DM, and the scoring system is frags-deaths.
You've lost me entirely there. Explain what you want or need and I'll see if it can be added.
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