You are an unregistered user, you can register here
Navigation

Information

Site

Donations
If you wish to make a donation you can by clicking the image below.


 
Go Back   The Unreal Admins Page > Forums > Unreal Admins > Unreal > Unreal Server - General Chat

Reply
Thread Tools Display Modes
  #1  
Unread 2nd August, 2007, 12:27 AM
LordRing LordRing is offline
Forum Newcomer
 
Join Date: Aug 2007
Posts: 5
Default opbans.ini

I'm an admin for three servers in UT99.

I wrote a PERL script to FTP the opbans.ini from our main server to the other servers in order to keep the ban lists in sync. This will ensure our admins only have to ban users on one server and the ban will be filtered to the other servers as well.

Basically when I FTP the opbans.ini from one server to another, the file copies, but is not read into memory. The only way I can get the new opbans.ini file to be read into memory is to restart the server. Otherwise the old ban list still prevails.

Does anybody know a command I can execute to read the new opbans.ini into memory without disrupting the gameplay?
Reply With Quote
  #2  
Unread 2nd August, 2007, 04:48 PM
oofki1 oofki1 is offline
Killing Spree
 
Join Date: Jul 2007
Posts: 30
Default

Cant. In order to modify files on a ut server you have to stop the server first because it locks all the folders in it.
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT +1. The time now is 07:58 PM.


 

All pages are copyright The Unreal Admins Page.
You may not copy any pages without our express permission.