i have different ut99 servers with same ace10d settings that produce different errors. not all errors are on every server.
server1. 1 map runs good, the next map all players get this message. nothing about that on other servers
server2. after mapchange i get this message. nothing about that on other servers, there anthcheck runs with the ace file
### ----------------- Additional information -----------------
### - GUID : _0
### - guid Valid : False
### - KickType : 9
### - AnthChecker : v1.38 (Build 10)
### - Reason : Client loaded an illegal library! (hacked)
### - File : ACEv10d_C.dll
### - Checksum : f18476a0afe3436b92110a66ddd3b701
### - Ident : HACKED - Unknown Package
### -------------------------------------------------------------
this setting i use:
[ACEv10d_S.ACEActor]
ACEPort=0
bAllowOtherPorts=true
bAutoUpdateFileList=true
SShotPath=../Shots/
SShotPrefix=[ACE]
FileListName=ACEFileList.txt
FileListPath=./
LogPath=../Logs/Logs-ACE/
LogPrefix=[ACE]
HandshakeTimeout=30.0
InitialCheckTimeout=70.0
PeriodicCheckInterval=45.0
PeriodicCheckTimeout=60.0
SShotTimeOut=40.0
bStrictSystemLibraryChecks=false
bSShotWhenKick=true
bAutoConfig=true
AutoConfigPackage=ACEv10_AutoConfig
......
UPackages[26]=
NativePackages[0]=
AdminPass=
bAllowCrosshairScaling=true
bShowLogo=false
LogoXPos=10
LogoYPos=100
bCheckSpectators=true
bAutoFindWANIp=true
bCacheWANIP=true
WANQueryServer[0]=utgl.unrealadmin.org/ip.php
[ACEv10d_S.ACENICHelper]
bDebug=1
Server and client is not busy
do you have an idea whtas wrong?