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Go Back   The Unreal Admins Page > Forums > Unreal Admins > Unreal Tournament 2003/2004 > UT2003/4 Server - General Chat

 
 
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Unread 2nd May, 2004, 04:30 AM
Shat Shat is offline
Killing Spree
 
Join Date: Apr 2004
Posts: 34
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What should the optimal server settings for a 32 player server? I put up 4 servers yesterday, all 32 player. I had 2 of those servers full about 2 hours ago, except there is quite a bit of lag. I have the maxclient set to 8000, but that dosnt seem to help from its original 20000. I have play'd with quite a few settings, but nothing changes.

These servers are on a dual 3.06 Xeon machine with 2GB ECC DDR 400 Ram, 10000RPM SCSI, the works. The connection is an uncapped 100Mbps uplink. My bandwidth goes as far as my wallet.

These servers ping very well, even when all my servers are full.

Any ideas?

Shat
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