Introduction
This html help file should cover all topics related to the use of NOP with all supported games. If you're having problems installing or using NOP, please e-mail me. The latest version of NOP will always be available at
www.n-o-p.com. There's also a page with FAQs and you can join a mailing list to be informed about new versions and changes.
NOP supports the following games:
Quake 3 Arena (by id software)
HalfLife and HL Team Fortress Classic (by valve software and sierra)
HalfLife CounterStrike (by the Counter Strike Crew)
HalfLife Jailbreak (by Team Reaction) and
Unreal Tournament (by Epic Games & Digital Extremes).
All servers of these games create logfiles at the time people play. These logfiles contain information about frags, items, deaths, parts and joins and a lot of useless stuff as well. NOP simply parses these logfiles, saves the data for future use and generates ranking tables and statistic HTML pages based upon HTML templates. NOP's main features are:
- compatible with all systems using java, jre or jview (java application)
- runs parallel to servers, without slowing them down (lowest system priority)
- re-runs at a certain amount of time
- fast data access and HTML creating
- comes with ASP and CGI (perl) scripts to let the people search databases
- uploads HTML files to ftp-servers / executes a command of your choice
- unlimited number of players and games
- parses multiple logfiles of different type of games at once
- generates multiple HTML pages for different type of games at once
- output 100% customizable through templates & style sheets
- uses a config file (no cryptic command line parameters)
- alias list, banned list, player expiration