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Go Back   The Unreal Admins Page > Forums > Unreal Admins > Unreal Tournament 3 > UT3 Server - Windows Specific

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  #1  
Unread 4th December, 2007, 05:26 AM
flasher flasher is offline
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Join Date: May 2007
Posts: 46
Default Custom MAPS Crash Server

Hello i am running a dedicated custom maps server from a P4 2.4ghz with 1 gig ddr 400mhz ram and radeon 9500 agp card.
I am not useing a batch file , i am useing the retail game and menu to set up server.
My problam is the server pc crash's by freezing every time there is a cutom map change, it runs firt custom map without an issue, but crash's pc on change.
I did whatThe map read me said to do: My Documents\ My Games\ Unreal Tournament 3\ UTGame\ Published\ CookedPC\ CustomMaps).
But before i installed maps i noticed the published folder was not displayed on my game files but i could see one called unpulished, so i added the published folder from the rar map file to my UTGame folder
Have i done the right thing ?
What could the problam be does any one have any ideas.

Last edited by flasher : 4th December, 2007 at 05:29 AM.
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  #2  
Unread 4th December, 2007, 08:56 AM
LizardKing LizardKing is offline
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Join Date: Dec 2005
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You have to create the folders yourself. Did you make 3 of them - Published, CookedPC then CustomMaps, from inside UTGame?
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CrookedCannon - [FnG] Public TDM 16 player UT3 server
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  #3  
Unread 4th December, 2007, 03:02 PM
flasher flasher is offline
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yes the Published, CookedPC then CustomMaps came with the first winrar map
files.
Also how do i redirect download its diferent from 2004.
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