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  #201  
Unread 29th July, 2010, 12:24 AM
}{BwA}{Bite_Me }{BwA}{Bite_Me is offline
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Quote:
Originally Posted by AnthraX View Post
Not a known problem. It would be great if you could get your hands on the ACE logfile though, then I'll be able to say what the exact problem is/was.
the ACE log file from the server, or from my machine?
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  #202  
Unread 30th July, 2010, 04:44 AM
getsum getsum is offline
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Default ACE v0.8G and Linux?

Hi Anthrax,

I'm running UT-99 v436 in Ubuntu 10.04 natively, and works fine with no problems on v06q servers.

Had no problems getting into FSP and PST when they had v6q ... BUt now that they 'upgraded' to v0.8G I can not get into either server.

I did download the Linux.tar and put all 3 of the v16.dll files into my ut/system folder ...

But when I try to connect, it still says I'm missing on of the files and will not let me in.

Nothing appears to have been writen to either my UnrealTournament.ini or my user.ini ... Cleaned my cache, ensured manually that all the ACE files were showing up in my system folder and still no luck.

Anyone got any ideas?

<S.s.S>GetSum!

Last edited by getsum : 30th July, 2010 at 04:46 AM. Reason: Added my setup for clarity.
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  #203  
Unread 30th July, 2010, 05:23 AM
{DOU}Draco {DOU}Draco is offline
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Quote:
Originally Posted by getsum View Post
Hi Anthrax,

I'm running UT-99 v436 in Ubuntu 10.04 natively, and works fine with no problems on v06q servers.

Had no problems getting into FSP and PST when they had v6q ... BUt now that they 'upgraded' to v0.8G I can not get into either server.

I did download the Linux.tar and put all 3 of the v16.dll files into my ut/system folder ...

But when I try to connect, it still says I'm missing on of the files and will not let me in.

Nothing appears to have been writen to either my UnrealTournament.ini or my user.ini ... Cleaned my cache, ensured manually that all the ACE files were showing up in my system folder and still no luck.

Anyone got any ideas?

<S.s.S>GetSum!
Yup. If you are running it in Linux and not Wine, you need the .so files, not the .dll files.

~Johnny Jones
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  #204  
Unread 30th July, 2010, 07:37 AM
SoNY_scarface SoNY_scarface is offline
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Quote:
Originally Posted by {DOU}Draco View Post
Yup. If you are running it in Linux and not Wine, you need the .so files, not the .dll files.

~Johnny Jones
There are no .so files from what I remember
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  #205  
Unread 30th July, 2010, 09:44 AM
QoS QoS is offline
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I had a timeout each 7 minutes on the server with the ACE until I didn't have the external ip. (http://s44.radikal.ru/i103/1004/91/5abc00252f09.jpg)
Now everything is OK.

Last edited by QoS : 30th July, 2010 at 09:47 AM.
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  #206  
Unread 30th July, 2010, 12:56 PM
medor medor is offline
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Quote:
Originally Posted by QoS View Post
I had a timeout each 7 minutes on the server with the ACE until I didn't have the external ip. (http://s44.radikal.ru/i103/1004/91/5abc00252f09.jpg)
Now everything is OK.

its v06 not v08 the admin must update and you can se that after

server RNG ?
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  #207  
Unread 30th July, 2010, 01:24 PM
QoS QoS is offline
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This problem was at the ace 06,07 and 08g. problem resolved after I ordered an external Ip at the provider. until then I had only local ip and ace kick me every 7 minutes.
thx. Now everything is OK.
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  #208  
Unread 30th July, 2010, 03:27 PM
{DOU}Draco {DOU}Draco is offline
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Quote:
Originally Posted by SoNY_scarface View Post
There are no .so files from what I remember
If you download the AceV8g from this thread, there is the AceIPDrv.so and the PackageHelper_v13.so.

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  #209  
Unread 30th July, 2010, 04:32 PM
SoNY_scarface SoNY_scarface is offline
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Quote:
Originally Posted by {DOU}Draco View Post
If you download the AceV8g from this thread, there is the AceIPDrv.so and the PackageHelper_v13.so.

~Johnny Jones
I believe he is running as client. The client does not need the ACEIPdrv.so
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  #210  
Unread 30th July, 2010, 07:52 PM
{DOU}Draco {DOU}Draco is offline
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Quote:
Originally Posted by SoNY_scarface View Post
I believe he is running as client. The client does not need the ACEIPdrv.so
Nah, he's not running a cheat. He's as clean as the day is long. My advice to put the so files in is because that's what linux uses in place of dll's. It would stand to reason that if windows needs the dll's then linux would need the so. Anyways, we'll get it figured out soon enough and get him back on the servers. Anth, what files are required for a linux install?

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  #211  
Unread 31st July, 2010, 12:15 AM
SoNY_scarface SoNY_scarface is offline
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I think you mis read my post, I did not say he was cheating
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  #212  
Unread 31st July, 2010, 12:46 AM
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Quote:
Originally Posted by SoNY_scarface View Post
I think you mis read my post, I did not say he was cheating
Holy crap! Talk about a screw-up. That's what I get for speed reading.

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  #213  
Unread 1st August, 2010, 04:38 PM
Goldstriker Goldstriker is offline
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Hey everyone, a basic question here: for adequate protection, do I need to run other anti-cheat mods such as UT-Pure or AnthChecker if I run ACE?
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  #214  
Unread 1st August, 2010, 07:44 PM
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Quote:
Originally Posted by getsum View Post
Hi Anthrax,

I'm running UT-99 v436 in Ubuntu 10.04 natively, and works fine with no problems on v06q servers.

Had no problems getting into FSP and PST when they had v6q ... BUt now that they 'upgraded' to v0.8G I can not get into either server.

I did download the Linux.tar and put all 3 of the v16.dll files into my ut/system folder ...

But when I try to connect, it still says I'm missing on of the files and will not let me in.

Nothing appears to have been writen to either my UnrealTournament.ini or my user.ini ... Cleaned my cache, ensured manually that all the ACE files were showing up in my system folder and still no luck.

Anyone got any ideas?

<S.s.S>GetSum!
Did you download this tar: http://utgl.unrealadmin.org/NPLoader/v16b/Linux.tar.gz ? As you mention three .dll's and it contains a .u, .dll and .so file.

On linux there are (at least) two System directories, the main one (i.e. /usr/games/ut/System or /home/rork/Games/ut/System) and a local one for each user (i.e. /home/rork/.loki/ut/System). I have to place the contents of the tar in my main directory in order to get it working. They don't seem to be recognized if I put them in my local system directory)
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  #215  
Unread 1st August, 2010, 09:24 PM
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Quote:
Originally Posted by rork View Post
Did you download this tar: http://utgl.unrealadmin.org/NPLoader/v16b/Linux.tar.gz ? As you mention three .dll's and it contains a .u, .dll and .so file.

On linux there are (at least) two System directories, the main one (i.e. /usr/games/ut/System or /home/rork/Games/ut/System) and a local one for each user (i.e. /home/rork/.loki/ut/System). I have to place the contents of the tar in my main directory in order to get it working. They don't seem to be recognized if I put them in my local system directory)
That's the way the Linux client is designed and also the reason why auto installation fails on Linux. Not much I can do about it (besides making the installation instructions more clear).
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  #216  
Unread 2nd August, 2010, 01:46 AM
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starting own thread didn't yeild any answer's ... so I'll ask here.

is there any chance of having a enable/disable feature that will allow an admin to enable/disable [ACE] in game either by typing mutate ace disable or mutate ace enable but retaining the ability to use the screen-shot feature?.

thanks.

fyi: This is only due to the problem of 'regular timeouts' or 'lag issues' or what ever else people complain about.I have no probs in disabling it if/when these problems arise on the condition I can snap a few screen-shots off during this down-time.
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  #217  
Unread 2nd August, 2010, 08:53 AM
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AnthraX how about incl. ini setup in the install doc?

I disabled 0.8 at some point due to slow dwl, and removed the setup.

After that was fixed i just enabled all settings again, but as other mods ACE don't create a new section in ini if none exsist (that ofcource would solve the problem too

plus info about any other setting in ini that is supported.


Anyway nice work Hope to see an 1.0 version soon o/
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  #218  
Unread 2nd August, 2010, 08:57 AM
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Wondering about this one, should i get players native file?

[ACEv08g]: +---------------------------------------------------------------+
[ACEv08g]: | Player Kick |
[ACEv08g]: +---------------------------------------------------------------+
[ACEv08g]: PlayerName...: xxxxxx
[ACEv08g]: PlayerIP.....: xxxxxx
[ACEv08g]: OS...........: Microsoft Windows XP x86 (Version: 5.1.2600)
[ACEv08g]: CPU..........: Intel(R) Core(TM)2 CPU 6700 @ 2.66GHz
[ACEv08g]: CPUSpeed.....: Mhz Measured - 2672.757638 Mhz Reported
[ACEv08g]: NICDesc......: Attansic L1 Gigabit Ethernet 10/100/1000Base-T Controller - Miniport dell'Utilit�* di pianificazione pacchetti
[ACEv08g]: MACHash1.....: 58103FCDD0FC27E8279DA1FD44D44093
[ACEv08g]: MACHash2.....: D057FA96A9BD7DA5F756D88E6D6792DE
[ACEv08g]: HWID.........: 6E4FF3F8EF113E97078A47D46FDA670E
[ACEv08g]: UTVersion....: 451
[ACEv08g]: Renderer.....: D3DDrv.D3DRenderDevice
[ACEv08g]: SoundDevice..: Galaxy.GalaxyAudioSubsystem
[ACEv08g]: CommandLine..: <none>
[ACEv08g]: KickReason...: Illegal package found during initial check
[ACEv08g]: TimeStamp....: 02-08-2010 / 09:13:13
[ACEv08g]: +---------------------------------------------------------------+
[ACEv08g]: | Extra Info |
[ACEv08g]: +---------------------------------------------------------------+
[ACEv08g]: PackageName..: Unrealshare
[ACEv08g]: PackagePath..: ../System/UnrealShare.u
[ACEv08g]: PackageSize..: 22124694 bytes
[ACEv08g]: PackageHash..: F3611091657D2102DEFAA325FA7F386C
[ACEv08g]: PackageVer...: Unknown Package
[ACEv08g]: +---------------------------------------------------------------+
[ACEv08g]: | Screenshot Status |
[ACEv08g]: +---------------------------------------------------------------+
[ACEv08g]: Success......: TRUE
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  #219  
Unread 3rd August, 2010, 04:16 PM
monstr monstr is offline
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Hellow. Can I ask my question here? I have some problem with all ACE-releases.
I have constantly lag in the beginning of each round. First 10 seconds its all right, but next 10 seconds really slide-show. I forced to wait these 10 seconds every time and I am always killed Because this - very problematic to play duel, where I must to run from first second of battle.

config:
1Gb Ram
Geforce 5900FX
Athlon 2600+ (not sure...)
D3D8 render

I know, that computer is weak, but UT perfectly works on it on servers without ACE.

I tested UT on more powerful computer and have not seen this lag. But I don't want upgrade my comp because ACE, especially if all good works without ACE. Help me plz.
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  #220  
Unread 3rd August, 2010, 06:48 PM
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Lol, it's called Tournament = True, just don't play on crappy servers with improper settings.
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