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27th December, 2009, 09:35 PM
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Administrator
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Join Date: Jun 2004
Location: Ghent (Belgium)
Posts: 1,380
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[Release] UTDCPlus v1.2T - by Limek
Limek asked me to post this. This is a protection update to the v1.2S version of UTDCPlus. It comes with NPLoader v1.3c by default. Keep in mind that you have to remove all previous installations of NPLoader and UTDCPlus before installing this.
** EDIT **
I've reuploaded the package with an updated NPInfo_v13.u file because some people were having installation problems.
Last edited by AnthraX : 5th January, 2010 at 11:29 PM.
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27th December, 2009, 09:44 PM
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Holy Shit!!
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Join Date: Jan 2005
Posts: 514
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Worth mentioning is that this protection update doesn't add any more compatibility than previous versions in regard to Windows x64 issues ( Win 7 etc ) but only higher degree of security that of older version of UTDCPlus.
__________________
ProjectFrag - Research & Development
- PjF - Your UT community pickup servers -
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27th December, 2009, 11:28 PM
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Holy Shit!!
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Join Date: Mar 2005
Posts: 691
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WARNNING
YOU MUST CHANGE IF YOU DON'T USE UTPURE7G
Quote:
TraceAllowList=UTPureRC7E.PureTDMHUD.TraceIdentify,Engine.Pawn.TraceShot,Botpack.UT_Bl oodHit.startup.Tick,Engine.PlayerPawn.CalcBehindVi ew,UTPureRC7E.bbPlayer.,Engine.PlayerPawn.PlayerSwimming.ZoneChange,Engi ne.Pawn.CheckWaterJump,UTPureRC7E.PureCTFHUD.TraceIdentify,UTPureRC7E.PureDOMHUD.TraceIdentify ,UTPureRC7E.PureCTFHUD.TraceIdentify,Botpack.ChallengeHUD.TraceIdentify, Engine.Projectile.Touch,Botpack.PlayerShadow.Updat e
DrawAllowList=Engine.Weapon.RenderOverlays,UWindow .UWindowWindow.DrawClippedActor
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OR YOU WILL GOT THIS
Quote:
[UTDCv21] +---------------------------------------------------+
[UTDCv21] Client has made an illegal ufunction call
[UTDCv21] Player name......: PLAYER
[UTDCv21] Player IP........: *.*.*.*
[UTDCv21] Client UT version: v.4.36
[UTDCv21] Client OS........: Microsoft Windows XPx32 5.1 (Build: 2600)
[UTDCv21] OpenGLDrv.dll MD5: 34CA1307A6883810B338109FC94154C5
[UTDCv21] Core.dll MD5.....: 6AC677426A03FAEC24FECE284D0D652B (v4.36GOTY)
[UTDCv21] Engine.dll MD5...: 07447166E4443EA945CD7470CC50720A (v4.36GOTY)
[UTDCv21] Render.dll MD5...: F6487EFE25997FE5843D2178FE3BEC07 (v4.36GOTY)
[UTDCv21] Galaxy.dll MD5...: FDAC609BE71693E9102E5F38165D0678 (v4.36GOTY)
[UTDCv21] UTDCx.dll MD5....: E9DE0EE5B80D2CEAD8AC9436D3D5B014
[UTDCv21] MAC hash.........: *****************************
[UTDCv21] Mem NTDLL image..: True
[UTDCv21] Function called..: Trace
[UTDCv21] Function caller..: Class UTPureRC7E.PureCTFHUD,Function UTPureRC7E.PureCTFHUD.TraceIdentify
[UTDCv21] Date/Time........: 27-12-2009 / 18:04:35
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__________________
Letylove49 aka Shado
Last edited by Letylove49 : 28th December, 2009 at 12:08 AM.
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28th December, 2009, 01:07 AM
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Holy Shit!!
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Join Date: Feb 2003
Location: Uk.gif
Posts: 1,340
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Quote:
Originally Posted by Letylove49
WARNNING
YOU MUST CHANGE IF YOU DON'T USE UTPURE7G
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the TraceAllowList usually changes for each individual server, especially those running custom mods or even older versions of UTPure
the server admins should define their own TraceAllowList, or if upgrading use their previous settings
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28th December, 2009, 09:14 PM
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Killing Spree
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Join Date: Nov 2007
Location: Tourcoing / France
Posts: 36
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thx for your time limek
Again a good job.
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29th December, 2009, 12:48 AM
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Forum Newcomer
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Join Date: Apr 2005
Posts: 9
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ok heres a issue i installed it to my server and people get in then its all good till they shot someone then this is what happens they get ssed and then they get booted and logged with this
[UTDCv21] +---------------------------------------------------+
[UTDCv21] Client has made an illegal ufunction call
[UTDCv21] Player name......: xxxxxxxxxxxx
[UTDCv21] Player IP........: xxxxxxxxxxxxxx
[UTDCv21] Client UT version: v.4.51b
[UTDCv21] Client OS........: Microsoft Windows XPx32 5.1 (Build: 2600)
[UTDCv21] OpenGLDrv.dll MD5: C486450B42CD77160E0C356006FE917A
[UTDCv21] Core.dll MD5.....: 4AAEDF0CF49CF7B3CAD8B126A50A2962 (v4.51b)
[UTDCv21] Engine.dll MD5...: CDA75950ECEBB2E1E4A404A48FA39A45 (v4.51b)
[UTDCv21] Render.dll MD5...: B38D04964E4F2EA681A1A15C2BD9E614 (v4.51b)
[UTDCv21] Galaxy.dll MD5...: 64F733A15A18644584B8C2895B431CD5 (v4.51b)
[UTDCv21] UTDCx.dll MD5....: E9DE0EE5B80D2CEAD8AC9436D3D5B014
[UTDCv21] MAC hash.........: 2942D8B4151A61886D5B2F280418DB90
[UTDCv21] Mem NTDLL image..: True
[UTDCv21] Function called..: FastTrace
[UTDCv21] Function caller..: Class UTPureRC7G.bbTMale2,Function UTPureRC7G.bbPlayer.ReceiveLocalizedMessage
[UTDCv21] Date/Time........: 29-12-2009 / 03:24:53
[UTDCv21] +---------------------------------------------------+
any ideas
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29th December, 2009, 01:24 AM
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Holy Shit!!
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Join Date: Feb 2003
Location: Uk.gif
Posts: 1,340
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add UTPureRC7G to the TraceAllowList
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29th December, 2009, 02:09 AM
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Forum Newcomer
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Join Date: Apr 2005
Posts: 9
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Quote:
Originally Posted by LeeBe
add UTPureRC7G to the TraceAllowList
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well what exclatly am i supose to put
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29th December, 2009, 02:51 AM
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Holy Shit!!
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Join Date: Mar 2007
Posts: 1,726
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Quote:
Originally Posted by shumway
well what exclatly am i supose to put
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If you want to allow UTPure draws and trace you add UTPureRC7G to the TraceAllowList.
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29th December, 2009, 03:36 AM
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Forum Newcomer
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Join Date: Apr 2005
Posts: 9
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Quote:
Originally Posted by SoNY_scarface
If you want to allow UTPure draws and trace you add UTPureRC7G to the TraceAllowList.
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TraceAllowList=UTPureRC7G.PureTDMHUD.TraceIdentify ,Engine.Pawn.TraceShot,Botpack.UT_BloodHit.startup .Tick,Engine.PlayerPawn.CalcBehindView,UTPureRC7G. bbPlayer.,Engine.PlayerPawn.PlayerSwimming.ZoneCh ange,Engine.Pawn.CheckWaterJump,UTPureRC7G.PureCTF HUD.TraceIdentify,UTPureRC7G.PureDOMHUD.TraceIdent ify,UTPureRC7G.PureCTFHUD.TraceIdentify,Botpack.Ch allengeHUD.TraceIdentify,Engine.Projectile.Touch,B otpack.PlayerShadow.Update
thats what i have in it so what is it i add then
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29th December, 2009, 07:47 AM
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Holy Shit!!
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Join Date: Nov 2006
Location: France
Posts: 1,846
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Please shumway use code and no quote for your
Last edited by medor : 29th December, 2009 at 07:50 AM.
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1st January, 2010, 07:58 PM
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Holy Shit!!
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Join Date: Mar 2005
Posts: 691
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don't use that is bugged ( invisible weapons )
i have downgraded to UTDCPlusv1.2S
__________________
Letylove49 aka Shado
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1st January, 2010, 08:53 PM
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Holy Shit!!
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Join Date: Jan 2005
Posts: 514
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Quote:
Originally Posted by Letylove49
don't use that is bugged ( invisible weapons )
i have downgraded to UTDCPlusv1.2S
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As far as I know UTDCPlus doesn't touch the engine at all.
Your problem sounds to me like a configuration error, probably a missing serverpackage in your server.ini
__________________
ProjectFrag - Research & Development
- PjF - Your UT community pickup servers -
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3rd January, 2010, 02:25 PM
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Holy Shit!!
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Join Date: Mar 2005
Posts: 691
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Quote:
Originally Posted by Genecom
As far as I know UTDCPlus doesn't touch the engine at all.
Your problem sounds to me like a configuration error, probably a missing serverpackage in your server.ini
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What is the missing Packages ?
Quote:
ServerActors=ActorCLP.ActorCLP
ServerActors=UWeb.WebServer
ServerActors=SuperWebAdmin.SWAServer
ServerActors=SemiAdmin.SemiAdminSA
ServerActors=IpToCountry.LinkActor
ServerActors=HostnameBan.HostnameBan
ServerActors=AnthCheckerS_v138.ACActor
ServerActors=NPLoader_v13c.NPLActor
ServerActors=UTDCv21.SMain
ServerActors=UTDCAMv12.SMain
ServerActors=UTPureRC7E.UTPureSA
ServerActors=AKAv20kLog_X103.ServerActor
ServerActors=Nexgen111.NexgenActor
ServerActors=NexgenX111.NexgenX
ServerActors=NexgenHelpPlugin102.NHPMain
ServerActors=UniversalUnreal111-Build1.UniversalUnreal
ServerPackages=NPLoader_v13c
ServerPackages=NPLoaderLLU_v13c
ServerPackages=NPLoaderLLD_v13c
ServerPackages=UTDCPlusv12T
ServerPackages=IUTDCv12
ServerPackages=UTDCv21
ServerPackages=UTDCv21dll
ServerPackages=UTPureRC7E
ServerPackages=SmartCTF_4DPlusPlusv3
ServerPackages=IpToCountry_AOL
ServerPackages=CountryFlags2
ServerPackages=SoldierSkins
ServerPackages=CommandoSkins
ServerPackages=FCommandoSkins
ServerPackages=SGirlSkins
ServerPackages=BossSkins
ServerPackages=Botpack
ServerPackages=MapVoteLA13
ServerPackages=MultiMesh
ServerPackages=Relics
ServerPackages=epicCustomModels
ServerPackages=TCowMeshSkins
ServerPackages=TNaliMeshSkins
ServerPackages=SkeletalChars
ServerPackages=AnthCheckerC_v138
ServerPackages=LKFlags
ServerPackages=Nexgen111
ServerPackages=NexgenX111
ServerPackages=NexgenCC
ServerPackages=NexgenHelpPlugin102
ServerPackages=UniversalUnreal111-Build1
ServerPackages=UniversalUnreal_CredManager
ServerPackages=ZPPure7E
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Here the preview version who work
Quote:
ServerActors=ActorCLP.ActorCLP
ServerActors=UWeb.WebServer
ServerActors=SuperWebAdmin.SWAServer
ServerActors=SemiAdmin.SemiAdminSA
ServerActors=NPLoader_v13.NPLActor
ServerActors=UTDCv21.SMain
ServerActors=UTDCAMv12.SMain
ServerActors=ACLSv220.ChatLogger
ServerActors=IpToCountry.LinkActor
ServerActors=HostnameBan.HostnameBan
ServerActors=UTPureRC7E.UTPureSA
ServerActors=AnthCheckerS_v138.ACActor
ServerActors=AKAv20kLog_X103.ServerActor
ServerActors=Nexgen111.NexgenActor
ServerActors=NexgenX111.NexgenX
ServerActors=NexgenHelpPlugin102.NHPMain
ServerActors=UniversalUnreal111-Build1.UniversalUnreal
ServerPackages=NPLoader_v13
ServerPackages=NPLoaderLLU_v13
ServerPackages=NPLoaderLLD_v13
ServerPackages=UTDCPlusv12S
ServerPackages=IUTDCv12
ServerPackages=UTDCv21
ServerPackages=UTDCv21dll
ServerPackages=AnthCheckerC_v138
ServerPackages=SoldierSkins
ServerPackages=CommandoSkins
ServerPackages=FCommandoSkins
ServerPackages=SGirlSkins
ServerPackages=BossSkins
ServerPackages=Botpack
ServerPackages=MultiMesh
ServerPackages=Relics
ServerPackages=epicCustomModels
ServerPackages=TCowMeshSkins
ServerPackages=TNaliMeshSkins
ServerPackages=SkeletalChars
ServerPackages=UTPureRC7E
ServerPackages=SmartCTF_4DPlusPlusv3
ServerPackages=IpToCountry_AOL
ServerPackages=CountryFlags2
ServerPackages=MapVoteLA13
ServerPackages=LKFlags
ServerPackages=NexgenCC
ServerPackages=Nexgen111
ServerPackages=NexgenX111
ServerPackages=NexgenHelpPlugin102
ServerPackages=UniversalUnreal111-Build1
ServerPackages=UniversalUnreal_CredManager
ServerPackages=ZPPure7E
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__________________
Letylove49 aka Shado
Last edited by Letylove49 : 3rd January, 2010 at 02:31 PM.
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5th January, 2010, 11:31 PM
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Administrator
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Join Date: Jun 2004
Location: Ghent (Belgium)
Posts: 1,380
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Another update from limek. UTDCPlus v1.2Tf fixes a bug in one of the detection routines. I've attached the installation package to the top post. Simply unzip it into your system directory and reboot the server. It's set up to automatically uninstall all previous UTDCPlus versions. Do keep in mind that this once again comes with a preconfigured ActionMan.ini so if you had problems with the previous package then don't use the ActionMan.ini in the new package.
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10th January, 2010, 06:19 AM
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Forum Newcomer
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Join Date: Apr 2005
Posts: 9
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Last edited by shumway : 10th January, 2010 at 06:26 AM.
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10th January, 2010, 09:11 AM
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Holy Shit!!
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Join Date: Nov 2006
Location: France
Posts: 1,846
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Drop your files in ur personal UT and connect for se if it whas the server.
If the server whas ok this guy can take the manual install. utdcpackClient01-10-10.rar
http://unrealtournament.99.free.fr/u...nticheat/UTDC/
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10th January, 2010, 12:15 PM
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Holy Shit!!
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Join Date: Jan 2005
Posts: 514
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Quote:
Originally Posted by shumway
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None of them seem related to UTDC+. Second one seems to be caused by having too many demos ( .dem) in the system folder.
__________________
ProjectFrag - Research & Development
- PjF - Your UT community pickup servers -
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10th January, 2010, 01:31 PM
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Holy Shit!!
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Join Date: Jul 2004
Location: Germany
Posts: 659
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I installed this on ZSZ today and it works like a charm. No dealing with any additions to the ServerPackage, only add one actor and all is done, and it even takes full care of the expiring cache problem.
Great job!
I only noticed one problem: I went through the client side installation a few times and each time after I was allowed to reconnect my UT crashed with an error telling me my UnrealTournament.exe is not working anymore and if I would like to search online for a solution or close the program.
Here is a screenshot - unfortunately in German:
http://www.zszclan.com/UT-Crash.JPG
Here are the full problem details: - again all in German but maybe still anyone around here can understand it:
Problemsignatur:
Problemereignisname: APPCRASH
Anwendungsname: UnrealTournament.exe
Anwendungsversion: 0.0.0.0
Anwendungszeitstempel: 39f5b8c6
Fehlermodulname: UTDCPlusv12Tf.dll
Fehlermodulversion: 0.0.0.0
Fehlermodulzeitstempel: 4b40b18f
Ausnahmecode: c0000005
Ausnahmeoffset: 000298b4
Betriebsystemversion: 6.0.6001.2.1.0.768.3
Gebietsschema-ID: 1031
Zusatzinformation 1: fd00
Zusatzinformation 2: ea6f5fe8924aaa756324d57f87834160
Zusatzinformation 3: fd00
Zusatzinformation 4: ea6f5fe8924aaa756324d57f87834160
I simply restarted UT and everything was fine, so no biggy. Just odd that it happened each time after installation.
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10th January, 2010, 02:42 PM
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Holy Shit!!
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Join Date: Jul 2004
Location: Germany
Posts: 659
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TraceAllowList is exactly as in the preconfigured Actionman - still I got a player with this log:
[UTDCv21] +---------------------------------------------------+
[UTDCv21] Client has made an illegal ufunction call
[UTDCv21] Player name......:
[UTDCv21] Player IP........:
[UTDCv21] Client UT version: v.4.36
[UTDCv21] Client OS........: Microsoft Windows XPx32 5.1 (Build: 2600)
[UTDCv21] D3DDrv.dll MD5...: FFE6A9F6CFEEDDE3B32856A80B290D99
[UTDCv21] Core.dll MD5.....: 6AC677426A03FAEC24FECE284D0D652B (v4.36GOTY)
[UTDCv21] Engine.dll MD5...: 07447166E4443EA945CD7470CC50720A (v4.36GOTY)
[UTDCv21] Render.dll MD5...: F6487EFE25997FE5843D2178FE3BEC07 (v4.36GOTY)
[UTDCv21] Galaxy.dll MD5...: FDAC609BE71693E9102E5F38165D0678 (v4.36GOTY)
[UTDCv21] UTDCx.dll MD5....: E9DE0EE5B80D2CEAD8AC9436D3D5B014
[UTDCv21] MAC hash.........: 817F04DFF3869EBE554062DC0432AEA2
[UTDCv21] Mem NTDLL image..: True
[UTDCv21] Function called..: Trace
[UTDCv21] Function caller..: Class UTPureRC7G.bbTMale2,Function Engine.PlayerPawn.AdjustAim
[UTDCv21] Date/Time........: 10-01-2010 / 09:11:15
[UTDCv21] +---------------------------------------------------+
I guess it's clean and just needs to be added to the list, isn't it?
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