You are an unregistered user, you can register here
Navigation

Information

Site

Donations
If you wish to make a donation you can by clicking the image below.


 
Go Back   The Unreal Admins Page > Forums > Front Page > Downloads > ProfessorQ > UT Releases

Reply
Thread Tools Display Modes
  #1  
Unread 23rd June, 2007, 02:37 AM
TheWatcher TheWatcher is offline
Unstoppable
 
Join Date: Jun 2007
Posts: 205
Default DLL

Some time ago I hear about someone explaining that a dll is downloaded as a package. Is there any information on this?

(restored)

Last edited by TheWatcher : 23rd June, 2007 at 02:44 AM.
Reply With Quote
  #2  
Unread 23rd June, 2007, 02:41 AM
AnthraX's Avatar
AnthraX AnthraX is offline
Administrator
 
Join Date: Jun 2004
Location: Ghent (Belgium)
Posts: 1,380
Default

Well basicly, ProfQ was the one who came up with the idea to import a dll into an unreal package. Unreal packages can hold unrealscript code, textures, meshes and sounds. It's rather easy to import any binary format into an unreal package as a sound. Both QValidate and UTDC use this method. Sounds can be exported from unreal packages from the command line.
Reply With Quote
  #3  
Unread 23rd June, 2007, 02:46 AM
TheWatcher TheWatcher is offline
Unstoppable
 
Join Date: Jun 2007
Posts: 205
Default

You answer fast. I posted and saw this was in downloads so sorry if it is in the wrong place. And thanks for this answer. It sounds like the unreal package can act as a container. It will be of interest to find the complete file format.
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT +1. The time now is 06:00 PM.


 

All pages are copyright The Unreal Admins Page.
You may not copy any pages without our express permission.