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Go Back   The Unreal Admins Page > Forums > Unreal Admins > Unreal Tournament 2003/2004 > UT2003/4 Server - Windows Specific

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  #1  
Unread 10th October, 2006, 01:46 AM
megaman|BLUE| megaman|BLUE| is offline
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Join Date: Sep 2005
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Default HOW DO I USE A MODEL OR SKIN PACK

Ok looked all over the internet but cant find the answer. I downloaded Skin and Model packs. Inserted the Correct Server Package name into my ini file on my dedicated server..download the correct files..So now how does a player choose the new skin or model for use? Where is it suppose to be?

Thanks
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  #2  
Unread 10th October, 2006, 03:13 AM
Assraker Assraker is offline
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A player must have the skin installed on his machine to use it.
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  #3  
Unread 30th November, 2006, 03:34 PM
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Hardfloor Hardfloor is offline
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If you want custom skins to show for all clients conecting to your server, there are two ways to do it, easy way is to use Jafo's BotManager then recomile the skins, or this can be done manually as well. You will want to create a .u file that is pushed to clients and the textures/meshes etc. We used to do this when 2K4 first came out with success, problem becomes when there are many skins new clients spend a LONG time downloading all the files. Please note, Although botmanager can compile MOST skins, you will have problems with some.
You can find more info in this great post: http://forums.beyondunreal.com/showthread.php?t=137460

Hope that helps.
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