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  #21  
Unread 20th March, 2011, 10:13 AM
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ill have a crack at this mate cheers

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  #22  
Unread 20th March, 2011, 10:40 AM
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problem FriendlyFireScale=0.000000 persit

on new more primary fire on right and left clic

Code:
CustomGameConfig[0]=(bEnabled=True,GameClass="BotPack.CTFGame",NewPrefix="zpcbiCTF",Mutators="ZeroPingPlus103.ColorAccuGib,zpShockArenaToComboGib.zpShockArenaToComboGib,NoBoostv4.NoBoostv4",Settings="FriendlyFireScale=0.000000")
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  #23  
Unread 20th March, 2011, 11:26 AM
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change : ZeroPingPlus103.ColorAccuGib
to : ZeroPingPlus103.ZP_ShockArena

I don;t think he's catered for accuGib yet Admin.
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  #24  
Unread 20th March, 2011, 12:26 PM
iloveut99 iloveut99 is offline
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Quote:
Originally Posted by admin View Post
problem FriendlyFireScale=0.000000 persit

on new more primary fire on right and left clic

Code:
CustomGameConfig[0]=(bEnabled=True,GameClass="BotPack.CTFGame",NewPrefix="zpcbiCTF",Mutators="ZeroPingPlus103.ColorAccuGib,zpShockArenaToComboGib.zpShockArenaToComboGib,NoBoostv4.NoBoostv4",Settings="FriendlyFireScale=0.000000")
It works here. Make sure you are using the ini of the zip not modified. (and have replaced the files in the system with the server shutdown) Also try what back4more says:

Quote:
change : ZeroPingPlus103.ColorAccuGib
to : ZeroPingPlus103.ZP_ShockArena

Last edited by iloveut99 : 20th March, 2011 at 12:31 PM.
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  #25  
Unread 20th March, 2011, 03:54 PM
iloveut99 iloveut99 is offline
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Uploaded another version. Minor change, just removed the bNoFriendlyFire variable. It is now only controlled by the friendlyfire in game. If friendly fire=0 no team kills otherwise you can kill your team members.

edit\

weid, seems that combogibnd have the same recoil in both firemodes of normal shock rifle instead of instagib, this can cause the balls spam and first fire.

So basically with this mut you have a zp combogibnd without antispam balls function and with a higher damage radius of combo.

Last edited by iloveut99 : 20th March, 2011 at 04:37 PM.
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  #26  
Unread 20th March, 2011, 04:37 PM
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nice

so NoBoostv4 not run with it http://unrealtournament.99.free.fr/u...=NoBoostv4.zip
same for AntiBoostV5 http://unrealtournament.99.free.fr/u...ntiBoostV5.zip
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  #27  
Unread 20th March, 2011, 04:50 PM
iloveut99 iloveut99 is offline
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Quote:
Originally Posted by admin View Post
hm, weird, tried noboostv4 and it worked pretty well.

What exactly don't work?
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  #28  
Unread 20th March, 2011, 04:59 PM
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ok i'm going to test one more

so can you add for ini
Bnoboost=
BFeedBack=
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  #29  
Unread 20th March, 2011, 05:31 PM
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Quote:
Originally Posted by admin View Post
ok i'm going to test one more

so can you add for ini
Bnoboost=
BFeedBack=

I can add no boost, but there are a lot of mods out there that do this, even no self harm.

feedback is for?
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  #30  
Unread 20th March, 2011, 05:49 PM
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hit sounds
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  #31  
Unread 21st March, 2011, 01:17 AM
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is there a test server somewhere iloveut?

just want to see how this functions abroad.

thanks and keep up the good work m8

legend.
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  #32  
Unread 21st March, 2011, 01:26 AM
iloveut99 iloveut99 is offline
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I don't have a test server running right now, but you can just start a practice game with it. It's the same in the dedicated mode. I'm glad it is useful.
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  #33  
Unread 21st March, 2011, 02:45 AM
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I'll test soon , forgot about .... offline practice mode ..

be interesting to see if we can get the shock spam thing configured in future.

also I was thinking about shock jumps.. you know like with normal shock .. where you run up to a container (large) angle down at (45 degree's) alt-fire+jump to boost up onto them.

the normal cIG don't allow for this. but zp_shock_rifle does. need shields etc but no_self_damage would help here.
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  #34  
Unread 21st March, 2011, 08:55 AM
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test 2beta

217.163.22.52

and unreal://217.163.30.206:7777/?password=eric column 4

can't run noboost v4 with
BoostOptions.ini ?
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  #35  
Unread 21st March, 2011, 11:46 AM
iloveut99 iloveut99 is offline
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Quote:
BoostOptions.ini
Post it please.

Quote:
be interesting to see if we can get the shock spam thing configured in future.
This isn't so simple without the zp shock rifle source unfortunately, but I will see what I can do.

Quote:
the normal cIG don't allow for this. but zp_shock_rifle does. need shields etc but no_self_damage would help here.
I can add a option to boost I believe, but wouldn't it be indifferent since you need belt? (this mod removes all pickups except jump boots)

Quote:
hit sounds
Hm, why do you want hit sounds in instagib? It's one shoot, one kill. This is more useful in normal weapons I believe.

I will also probably change the weapons messages to shock rifle to combo exchanced rifle or something.

Last edited by iloveut99 : 21st March, 2011 at 11:54 AM.
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  #36  
Unread 21st March, 2011, 02:01 PM
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I have try many change with no matches

Code:
[[NoBoostv4.NoBoost]
bEnabled=True
bDefaultAllowBoost=False
bBlockKilling=False
bCheckCamping=False
CampTime=15
CampRadius=100

[NoBoostv4.NoBoostv4]
bEnabled=True
bDefaultAllowBoost=False
bBlockKilling=False
bCheckCamping=False
CampTime=15
CampRadius=100
bForceElevatorsKill=False
ForceElevatorsKill[0]=
ForceElevatorsKill[1]=
ForceElevatorsKill[2]=
ForceElevatorsKill[3]=
ForceElevatorsKill[4]=
ForceElevatorsKill[5]=
ForceElevatorsKill[6]=
ForceElevatorsKill[7]=
ForceElevatorsKill[8]=
ForceElevatorsKill[9]=
DisableBlockKillingOn=
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  #37  
Unread 22nd March, 2011, 04:30 AM
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@admin couple of files missing from redirect .. nice server btw.. love the Froggy
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  #38  
Unread 22nd March, 2011, 02:16 PM
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Quote:
Originally Posted by back4more View Post
@admin couple of files missing from redirect .. nice server btw.. love the Froggy

couple of files missing from redirect OUPS
love the Froggy :p i have do a sound for it but can't have a introsound with JB http://uz.ut-files.com/intro3F.uax.uz
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  #39  
Unread 25th March, 2011, 09:04 PM
iloveut99 iloveut99 is offline
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admin you were right the mutator had an incompatibility with other boost mutators, I was dumb by not finding that. (I tried in a server in a local machine and it seemed work, weird)

Where's another version that fix the boosts mutators incompatibility:
http://www.mediafire.com/?dijlp96jzr6fd41

I have also builded a testing server here:
78.46.238.236:8000
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  #40  
Unread 25th March, 2011, 11:35 PM
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78.46.238.236:8000 have boost on and i can't run the new upload with an antiboost
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