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  #1  
Unread 19th June, 2011, 08:52 PM
~V~ ~V~ is offline
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Default Nexgen disconnections - login info not recieved

Hi, I'm getting disconnected from Snipermania server with this message box:

http://shug.me/sshots/Shot0005.jpg

I've been working through a few things with an admin there to try to solve the issue but nothing has worked. Tried deleting settings from User.ini, deleting all Nexgen files etc, deleting unrealtournament.ini...

I'm using UT99 436 on Linux 32bit

Wondering if there is a problem with Nexgen and Linux clients?
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  #2  
Unread 19th June, 2011, 09:56 PM
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Letylove49 Letylove49 is offline
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'm not sure but is possible snipermania use Nexgen with Nexgen_acev08 . that can come from that. ( when i have tried to use it o got this issue at alll end game if i disconect at the end.
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  #3  
Unread 19th June, 2011, 10:24 PM
Thing Thing is offline
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yes, on sm is Nexgen_acev08 installed,
but nobody told us about any probs with it...
can someone verifired this?
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  #4  
Unread 21st June, 2011, 10:59 AM
Meindratheal Meindratheal is offline
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Yep, that's a problem with ACE not generating an ID for you in time. I take it you get into the game for a short amount of time (~15 secs) before being kicked?
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  #5  
Unread 21st June, 2011, 02:19 PM
Thing Thing is offline
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since yesterday is Nexgen_acev08 removed from Snipermania
and after that the most players told me the server runs better now.
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  #6  
Unread 22nd June, 2011, 08:20 PM
~V~ ~V~ is offline
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Quote:
Originally Posted by Meindratheal View Post
Yep, that's a problem with ACE not generating an ID for you in time. I take it you get into the game for a short amount of time (~15 secs) before being kicked?
Yeah about that sort of time.
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  #7  
Unread 27th June, 2011, 11:20 AM
dU.Hitman dU.Hitman is offline
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This helped me
All admins are advised to open their Core.int files and modify the following entry:

LoadClassMismatch=%s is not a child class of %s.%s

Change it to read:

LoadClassMismatch=%s is not a child class of %s.

This will prevent malicious clients from crashing your server by specifying an invalid player class when logging in. This fix should only be applied to Unreal Tournament servers, and you should restart your server after modifying the Core.int file in order to apply the changes.
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